Table- top games Pokemon Gamification Caillois Nostalgia Playtesting Ethics of games Someone in the room is cited. Morality Using games in the classroom Sutton- Smith Serious games Postmodernism Wolfenstein Militarism "Hardcore Gamers" Narratology vs. Ludology Feeling & Affect HUIZINGA! #GamerGate Postcolonialism "Games are fun" Procedurality Identity "Games are interactive" Empathy Immersion Economics "Geeks" "Females" Violence in video games Table- top games Pokemon Gamification Caillois Nostalgia Playtesting Ethics of games Someone in the room is cited. Morality Using games in the classroom Sutton- Smith Serious games Postmodernism Wolfenstein Militarism "Hardcore Gamers" Narratology vs. Ludology Feeling & Affect HUIZINGA! #GamerGate Postcolonialism "Games are fun" Procedurality Identity "Games are interactive" Empathy Immersion Economics "Geeks" "Females" Violence in video games
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Table-top games
Pokemon
Gamification
Caillois
Nostalgia
Playtesting
Ethics of games
Someone in the room is cited.
Morality
Using games in the classroom
Sutton-Smith
Serious games
Postmodernism
Wolfenstein
Militarism
"Hardcore Gamers"
Narratology vs. Ludology
Feeling & Affect
HUIZINGA!
#GamerGate
Postcolonialism
"Games are fun"
Procedurality
Identity
"Games are interactive"
Empathy
Immersion
Economics
"Geeks"
"Females"
Violence in video games