PerspectiveStrokeGamutContrastPNGVisualHierarchySHAPEKerningEMPHASISColorBalanceCOLORRasterPERSPECTIVELINEVectorTextureBALANCETrackingTrackingGamutShapesResolutionGradientColorDepth/BitDepthResolutionJPGKerningFillBlendingModesCONTRASTEmphasisTypographyColorModesPathFORMLinesLeadingVISUALHIERARCHYColorDepthFormSVGGradientPathStrokeLeadingPerspectiveStrokeGamutContrastPNGVisualHierarchySHAPEKerningEMPHASISColorBalanceCOLORRasterPERSPECTIVELINEVectorTextureBALANCETrackingTrackingGamutShapesResolutionGradientColorDepth/BitDepthResolutionJPGKerningFillBlendingModesCONTRASTEmphasisTypographyColorModesPathFORMLinesLeadingVISUALHIERARCHYColorDepthFormSVGGradientPathStrokeLeading

Design Principles & Digital Art Technology - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Perspective
  2. Stroke
  3. Gamut
  4. Contrast
  5. PNG
  6. Visual Hierarchy
  7. SHAPE
  8. Kerning
  9. EMPHASIS
  10. Color
  11. Balance
  12. COLOR
  13. Raster
  14. PERSPECTIVE
  15. LINE
  16. Vector
  17. Texture
  18. BALANCE
  19. Tracking
  20. Tracking
  21. Gamut
  22. Shapes
  23. Resolution
  24. Gradient
  25. Color Depth/Bit Depth
  26. Resolution
  27. JPG
  28. Kerning
  29. Fill
  30. Blending Modes
  31. CONTRAST
  32. Emphasis
  33. Typography
  34. Color Modes
  35. Path
  36. FORM
  37. Lines
  38. Leading
  39. VISUAL HIERARCHY
  40. Color Depth
  41. Form
  42. SVG
  43. Gradient
  44. Path
  45. Stroke
  46. Leading