TrackingVISUALHIERARCHYStrokePathPathLeadingRasterGamutGradientCOLORResolutionColorDepthSVGEMPHASISShapesResolutionStrokeFormColorDepth/BitDepthCONTRASTColorModesJPGTextureKerningBalanceEmphasisGamutBlendingModesColorLeadingVectorTrackingFORMVisualHierarchyTypographyLinesFillContrastPERSPECTIVEKerningGradientBALANCEPNGPerspectiveSHAPELINETrackingVISUALHIERARCHYStrokePathPathLeadingRasterGamutGradientCOLORResolutionColorDepthSVGEMPHASISShapesResolutionStrokeFormColorDepth/BitDepthCONTRASTColorModesJPGTextureKerningBalanceEmphasisGamutBlendingModesColorLeadingVectorTrackingFORMVisualHierarchyTypographyLinesFillContrastPERSPECTIVEKerningGradientBALANCEPNGPerspectiveSHAPELINE

Design Principles & Digital Art Technology - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Tracking
  2. VISUAL HIERARCHY
  3. Stroke
  4. Path
  5. Path
  6. Leading
  7. Raster
  8. Gamut
  9. Gradient
  10. COLOR
  11. Resolution
  12. Color Depth
  13. SVG
  14. EMPHASIS
  15. Shapes
  16. Resolution
  17. Stroke
  18. Form
  19. Color Depth/Bit Depth
  20. CONTRAST
  21. Color Modes
  22. JPG
  23. Texture
  24. Kerning
  25. Balance
  26. Emphasis
  27. Gamut
  28. Blending Modes
  29. Color
  30. Leading
  31. Vector
  32. Tracking
  33. FORM
  34. Visual Hierarchy
  35. Typography
  36. Lines
  37. Fill
  38. Contrast
  39. PERSPECTIVE
  40. Kerning
  41. Gradient
  42. BALANCE
  43. PNG
  44. Perspective
  45. SHAPE
  46. LINE