Perpendicular Vertex (pl. Vertices) Right Angle Rotation Perimeter Equilateral triangle Acute Angle Edge Ray Rectangular prism Mirror image Reflex Angle Complementary Angles Endpoint Height or Width of a rectangle Square pyramid Parallel line Cube Symmetrical Adjacent Triangular pyramid Intersect Degree Right triangle Point Straight angle Angle Square Units Symmetric Parallel Ray Area Obtuse triangle Polyhedron Congruent Face Concave Isosceles Triangle Line Trapezoid Polygon Cone Side Line of symmetry Attribute Arc Line segment Perpendicular Vertex (pl. Vertices) Right Angle Rotation Perimeter Equilateral triangle Acute Angle Edge Ray Rectangular prism Mirror image Reflex Angle Complementary Angles Endpoint Height or Width of a rectangle Square pyramid Parallel line Cube Symmetrical Adjacent Triangular pyramid Intersect Degree Right triangle Point Straight angle Angle Square Units Symmetric Parallel Ray Area Obtuse triangle Polyhedron Congruent Face Concave Isosceles Triangle Line Trapezoid Polygon Cone Side Line of symmetry Attribute Arc Line segment
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Perpendicular
Vertex (pl. Vertices)
Right Angle
Rotation
Perimeter
Equilateral triangle
Acute Angle
Edge
Ray
Rectangular prism
Mirror image
Reflex Angle
Complementary Angles
Endpoint
Height or Width of a rectangle
Square pyramid
Parallel line
Cube
Symmetrical
Adjacent
Triangular pyramid
Intersect
Degree
Right triangle
Point
Straight angle
Angle
Square Units
Symmetric
Parallel Ray
Area
Obtuse triangle
Polyhedron
Congruent
Face
Concave
Isosceles Triangle
Line
Trapezoid
Polygon
Cone
Side
Line of symmetry
Attribute
Arc
Line segment