PhonemeSyntheticPhonicsApproachExplicitPhonicsSemanticCuesZone ofProximalDevelopmentScaffoldingConsonantBlendMiscueOnsetSegmentationPhonemicAwarenessOrthographyPatterned/PredictableTextReadAloudPhonicsSharedReadingImplicitPhonicsReadersWorkshopEncodingPrintConcepts(CAPS)RimeClosedSyllableSyntacticCuesSchematicCuesPhonemeSyntheticPhonicsApproachExplicitPhonicsSemanticCuesZone ofProximalDevelopmentScaffoldingConsonantBlendMiscueOnsetSegmentationPhonemicAwarenessOrthographyPatterned/PredictableTextReadAloudPhonicsSharedReadingImplicitPhonicsReadersWorkshopEncodingPrintConcepts(CAPS)RimeClosedSyllableSyntacticCuesSchematicCues

Literacy Bingo 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Phoneme
  2. Synthetic Phonics Approach
  3. Explicit Phonics
  4. Semantic Cues
  5. Zone of Proximal Development
  6. Scaffolding
  7. Consonant Blend
  8. Miscue
  9. Onset
  10. Segmentation
  11. Phonemic Awareness
  12. Orthography
  13. Patterned/Predictable Text
  14. Read Aloud
  15. Phonics
  16. Shared Reading
  17. Implicit Phonics
  18. Readers Workshop
  19. Encoding
  20. Print Concepts (CAPS)
  21. Rime
  22. Closed Syllable
  23. Syntactic Cues
  24. Schematic Cues