ImplicitPhonicsSyntheticPhonicsApproachRimeReadAloudZone ofProximalDevelopmentMiscueSchematicCuesEncodingOrthographyPatterned/PredictableTextSharedReadingPhonicsConsonantBlendSyntacticCuesPhonemicAwarenessSegmentationReadersWorkshopOnsetSemanticCuesScaffoldingExplicitPhonicsClosedSyllablePrintConcepts(CAPS)PhonemeImplicitPhonicsSyntheticPhonicsApproachRimeReadAloudZone ofProximalDevelopmentMiscueSchematicCuesEncodingOrthographyPatterned/PredictableTextSharedReadingPhonicsConsonantBlendSyntacticCuesPhonemicAwarenessSegmentationReadersWorkshopOnsetSemanticCuesScaffoldingExplicitPhonicsClosedSyllablePrintConcepts(CAPS)Phoneme

Literacy Bingo 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Implicit Phonics
  2. Synthetic Phonics Approach
  3. Rime
  4. Read Aloud
  5. Zone of Proximal Development
  6. Miscue
  7. Schematic Cues
  8. Encoding
  9. Orthography
  10. Patterned/Predictable Text
  11. Shared Reading
  12. Phonics
  13. Consonant Blend
  14. Syntactic Cues
  15. Phonemic Awareness
  16. Segmentation
  17. Readers Workshop
  18. Onset
  19. Semantic Cues
  20. Scaffolding
  21. Explicit Phonics
  22. Closed Syllable
  23. Print Concepts (CAPS)
  24. Phoneme