Poor drawing "Five Guys" Reference to wife/kids Apparently, something is really simple "Ping Pong" "Pizza" Class works on example for 5 minutes Someone else makes a dumba$$ comment "Cheese" Kenly teaches another student "Pepperoni" "Actually 4+1 Guys" Attempt at a joke Says something that could be dirty Goes off on a tangent (>3 minutes) Christian doing all these tests MAE 371 Reference "Maybe on Midterm/Quiz/ Final" Kenly interrupts Raises the hook stick in a threatening manner "Noodles" Christian walks in late Somebody else walks in late MATLAB code reference Poor drawing "Five Guys" Reference to wife/kids Apparently, something is really simple "Ping Pong" "Pizza" Class works on example for 5 minutes Someone else makes a dumba$$ comment "Cheese" Kenly teaches another student "Pepperoni" "Actually 4+1 Guys" Attempt at a joke Says something that could be dirty Goes off on a tangent (>3 minutes) Christian doing all these tests MAE 371 Reference "Maybe on Midterm/Quiz/ Final" Kenly interrupts Raises the hook stick in a threatening manner "Noodles" Christian walks in late Somebody else walks in late MATLAB code reference
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Poor drawing
"Five Guys"
Reference to wife/kids
Apparently, something is really simple
"Ping Pong"
"Pizza"
Class works on example for 5 minutes
Someone else makes a dumba$$ comment
"Cheese"
Kenly teaches another student
"Pepperoni"
"Actually 4+1 Guys"
Attempt at a joke
Says something that could be dirty
Goes off on a tangent (>3 minutes)
Christian doing all these tests
MAE 371 Reference
"Maybe on Midterm/Quiz/ Final"
Kenly interrupts
Raises the hook stick in a threatening manner
"Noodles"
Christian walks in late
Somebody else walks in late
MATLAB code reference