"Pepperoni" "Actually 4+1 Guys" Kenly teaches another student Apparently, something is really simple Attempt at a joke "Five Guys" Poor drawing MAE 371 Reference "Maybe on Midterm/Quiz/ Final" "Pizza" Somebody else walks in late Someone else makes a dumba$$ comment Christian doing all these tests Reference to wife/kids Class works on example for 5 minutes Christian walks in late Kenly interrupts Raises the hook stick in a threatening manner "Cheese" "Ping Pong" Says something that could be dirty "Noodles" Goes off on a tangent (>3 minutes) MATLAB code reference "Pepperoni" "Actually 4+1 Guys" Kenly teaches another student Apparently, something is really simple Attempt at a joke "Five Guys" Poor drawing MAE 371 Reference "Maybe on Midterm/Quiz/ Final" "Pizza" Somebody else walks in late Someone else makes a dumba$$ comment Christian doing all these tests Reference to wife/kids Class works on example for 5 minutes Christian walks in late Kenly interrupts Raises the hook stick in a threatening manner "Cheese" "Ping Pong" Says something that could be dirty "Noodles" Goes off on a tangent (>3 minutes) MATLAB code reference
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
"Pepperoni"
"Actually 4+1 Guys"
Kenly teaches another student
Apparently, something is really simple
Attempt at a joke
"Five Guys"
Poor drawing
MAE 371 Reference
"Maybe on Midterm/Quiz/ Final"
"Pizza"
Somebody else walks in late
Someone else makes a dumba$$ comment
Christian doing all these tests
Reference to wife/kids
Class works on example for 5 minutes
Christian walks in late
Kenly interrupts
Raises the hook stick in a threatening manner
"Cheese"
"Ping Pong"
Says something that could be dirty
"Noodles"
Goes off on a tangent (>3 minutes)
MATLAB code reference