Then he’llwant adonut togo with itThen he’llwant tomake hisownThen he’llwant to flyit highThen he’llget it tangledin the appletreeThen he’llgo outsideto pickapplesThen he’lldo ahappydanceThen he’llwant someapple juiceThen he’llneedsomewaterThenhe’ll hit ahomerunThen you’llhave to dryhim off withyourbandanaFree!Then he’lldrink it allupThen he’llpretend tobe apirateThen he’llwant toplaybaseballThen he’llwant to goon a treasurehuntThenyou’ll grabhim a balland batThen you’llhave to gethim somesticks, papers,and stringThen he’llstart awater fightThen he’llfind anold kitThen he’llask for someapple juiceto go with itThen he’llwant adonut togo with itThen he’llwant tomake hisownThen he’llwant to flyit highThen he’llget it tangledin the appletreeThen he’llgo outsideto pickapplesThen he’lldo ahappydanceThen he’llwant someapple juiceThen he’llneedsomewaterThenhe’ll hit ahomerunThen you’llhave to dryhim off withyourbandanaFree!Then he’lldrink it allupThen he’llpretend tobe apirateThen he’llwant toplaybaseballThen he’llwant to goon a treasurehuntThenyou’ll grabhim a balland batThen you’llhave to gethim somesticks, papers,and stringThen he’llstart awater fightThen he’llfind anold kitThen he’llask for someapple juiceto go with it

If You Give a Dog A Donut... - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Then he’ll want a donut to go with it
  2. Then he’ll want to make his own
  3. Then he’ll want to fly it high
  4. Then he’ll get it tangled in the apple tree
  5. Then he’ll go outside to pick apples
  6. Then he’ll do a happy dance
  7. Then he’ll want some apple juice
  8. Then he’ll need some water
  9. Then he’ll hit a homerun
  10. Then you’ll have to dry him off with your bandana
  11. Free!
  12. Then he’ll drink it all up
  13. Then he’ll pretend to be a pirate
  14. Then he’ll want to play baseball
  15. Then he’ll want to go on a treasure hunt
  16. Then you’ll grab him a ball and bat
  17. Then you’ll have to get him some sticks, papers, and string
  18. Then he’ll start a water fight
  19. Then he’ll find an old kit
  20. Then he’ll ask for some apple juice to go with it