IncidentElectronsInnerShell99.8kVpCharacter-istic1IncreasesAttenuationScatteringRadiationFogPhotodis-integrationBackscatterDivergenceHighenergyOuterShellPhoto-electronAnodeTargetPositronBraking2High-ContrastIodineLow-ContrastBoneNegatron5TissueDensitySecondaryRadiationPairproductionShortScaleComptonOccu-pationalCoherentFalseHeatAnnihilationReactionRecoilelectronDecreasesBremsTrueLowenergyK-ShellelectronIncidentElectronsInnerShell99.8kVpCharacter-istic1IncreasesAttenuationScatteringRadiationFogPhotodis-integrationBackscatterDivergenceHighenergyOuterShellPhoto-electronAnodeTargetPositronBraking2High-ContrastIodineLow-ContrastBoneNegatron5TissueDensitySecondaryRadiationPairproductionShortScaleComptonOccu-pationalCoherentFalseHeatAnnihilationReactionRecoilelectronDecreasesBremsTrueLowenergyK-Shellelectron

X-Ray Interactions - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Incident Electrons
  2. Inner Shell
  3. 99.8
  4. kVp
  5. Character-istic
  6. 1
  7. Increases
  8. Attenuation
  9. Scattering
  10. Radiation Fog
  11. Photodis-integration
  12. Backscatter
  13. Divergence
  14. High energy
  15. Outer Shell
  16. Photo-electron
  17. Anode Target
  18. Positron
  19. Braking
  20. 2
  21. High-Contrast
  22. Iodine
  23. Low-Contrast
  24. Bone
  25. Negatron
  26. 5
  27. Tissue Density
  28. Secondary Radiation
  29. Pair production
  30. Short Scale
  31. Compton
  32. Occu-pational
  33. Coherent
  34. False
  35. Heat
  36. Annihilation Reaction
  37. Recoil electron
  38. Decreases
  39. Brems
  40. True
  41. Low energy
  42. K-Shell electron