SecondaryRadiationIodineTruekVpNegatronIncidentElectronsFalseLow-ContrastTissueDensityAttenuationHighenergyOccu-pationalPositronPairproductionCoherent2Decreases5RecoilelectronBremsPhotodis-integrationRadiationFog99.8Braking1BoneBackscatterPhoto-electronHeatComptonDivergenceIncreasesCharacter-isticLowenergyScatteringShortScaleAnnihilationReactionInnerShellHigh-ContrastK-ShellelectronOuterShellAnodeTargetSecondaryRadiationIodineTruekVpNegatronIncidentElectronsFalseLow-ContrastTissueDensityAttenuationHighenergyOccu-pationalPositronPairproductionCoherent2Decreases5RecoilelectronBremsPhotodis-integrationRadiationFog99.8Braking1BoneBackscatterPhoto-electronHeatComptonDivergenceIncreasesCharacter-isticLowenergyScatteringShortScaleAnnihilationReactionInnerShellHigh-ContrastK-ShellelectronOuterShellAnodeTarget

X-Ray Interactions - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Secondary Radiation
  2. Iodine
  3. True
  4. kVp
  5. Negatron
  6. Incident Electrons
  7. False
  8. Low-Contrast
  9. Tissue Density
  10. Attenuation
  11. High energy
  12. Occu-pational
  13. Positron
  14. Pair production
  15. Coherent
  16. 2
  17. Decreases
  18. 5
  19. Recoil electron
  20. Brems
  21. Photodis-integration
  22. Radiation Fog
  23. 99.8
  24. Braking
  25. 1
  26. Bone
  27. Backscatter
  28. Photo-electron
  29. Heat
  30. Compton
  31. Divergence
  32. Increases
  33. Character-istic
  34. Low energy
  35. Scattering
  36. Short Scale
  37. Annihilation Reaction
  38. Inner Shell
  39. High-Contrast
  40. K-Shell electron
  41. Outer Shell
  42. Anode Target