BremsOuterShellNegatronComptonIncreasesIodineK-ShellelectronAnnihilationReaction51RecoilelectronInnerShellLowenergyIncidentElectronsTrueAttenuationPositronkVp2False99.8DivergenceBoneTissueDensityPairproductionLow-ContrastPhotodis-integrationHigh-ContrastCharacter-isticAnodeTargetHeatShortScaleBackscatterCoherentBrakingScatteringDecreasesHighenergyRadiationFogOccu-pationalPhoto-electronSecondaryRadiationBremsOuterShellNegatronComptonIncreasesIodineK-ShellelectronAnnihilationReaction51RecoilelectronInnerShellLowenergyIncidentElectronsTrueAttenuationPositronkVp2False99.8DivergenceBoneTissueDensityPairproductionLow-ContrastPhotodis-integrationHigh-ContrastCharacter-isticAnodeTargetHeatShortScaleBackscatterCoherentBrakingScatteringDecreasesHighenergyRadiationFogOccu-pationalPhoto-electronSecondaryRadiation

X-Ray Interactions - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Brems
  2. Outer Shell
  3. Negatron
  4. Compton
  5. Increases
  6. Iodine
  7. K-Shell electron
  8. Annihilation Reaction
  9. 5
  10. 1
  11. Recoil electron
  12. Inner Shell
  13. Low energy
  14. Incident Electrons
  15. True
  16. Attenuation
  17. Positron
  18. kVp
  19. 2
  20. False
  21. 99.8
  22. Divergence
  23. Bone
  24. Tissue Density
  25. Pair production
  26. Low-Contrast
  27. Photodis-integration
  28. High-Contrast
  29. Character-istic
  30. Anode Target
  31. Heat
  32. Short Scale
  33. Backscatter
  34. Coherent
  35. Braking
  36. Scattering
  37. Decreases
  38. High energy
  39. Radiation Fog
  40. Occu-pational
  41. Photo-electron
  42. Secondary Radiation