IsometricTensionMyoglobinCarbonDioxideMyogramLacticacidLatentperiodMotorunitMotorneuronThresholdPeriod ofcontractionPeriod ofrelaxationCreatinephosphateAcetylcholineEccentricIsotonicUnfusedSizeprincipleWavesummationConcentricMuscletwitchSubthresholdFatigueMuscletoneMaximalNeuromuscularjunctionAerobicTetanicGlycolysisRecruitmentFusedIsometricTensionMyoglobinCarbonDioxideMyogramLacticacidLatentperiodMotorunitMotorneuronThresholdPeriod ofcontractionPeriod ofrelaxationCreatinephosphateAcetylcholineEccentricIsotonicUnfusedSizeprincipleWavesummationConcentricMuscletwitchSubthresholdFatigueMuscletoneMaximalNeuromuscularjunctionAerobicTetanicGlycolysisRecruitmentFused

Chapter 9 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Isometric
  2. Tension
  3. Myoglobin
  4. Carbon Dioxide
  5. Myogram
  6. Lactic acid
  7. Latent period
  8. Motor unit
  9. Motor neuron
  10. Threshold
  11. Period of contraction
  12. Period of relaxation
  13. Creatine phosphate
  14. Acetylcholine
  15. Eccentric
  16. Isotonic
  17. Unfused
  18. Size principle
  19. Wave summation
  20. Concentric
  21. Muscle twitch
  22. Subthreshold
  23. Fatigue
  24. Muscle tone
  25. Maximal
  26. Neuromuscular junction
  27. Aerobic
  28. Tetanic
  29. Glycolysis
  30. Recruitment
  31. Fused