2 NetSetRecover1 TBRAdd 10relevantcontactsHighestclose %on thefloorCreate10Hots12 non-billablepitches10 Nonbillable,director &upConfirm2meetingsBe thehighest innet set onfloorOvercome3objections1 call2Meetings8billablepitchesPitchwrongcontactVP levelPitch 3billable,VP and upOvercome5objections1 callAdd15newcontactsGet 6billiableNO'S!Confirm1meeting300dialsMostmeetingsbylunch/floorMostmeeting bylunch/TeamBe thehighest innet set onteamGet 3ReferralsATurkey2 NetSetRecover1 TBRAdd 10relevantcontactsHighestclose %on thefloorCreate10Hots12 non-billablepitches10 Nonbillable,director &upConfirm2meetingsBe thehighest innet set onfloorOvercome3objections1 call2Meetings8billablepitchesPitchwrongcontactVP levelPitch 3billable,VP and upOvercome5objections1 callAdd15newcontactsGet 6billiableNO'S!Confirm1meeting300dialsMostmeetingsbylunch/floorMostmeeting bylunch/TeamBe thehighest innet set onteamGet 3ReferralsATurkey

BAOingo! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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