Teach/reteachbehaviorexpectationActiveSupervisionReinforcementSystemRecognizepositivebehaviorFree!HighPositiveFeedbackPositiveTeacher-StudentRelationshipMonitorstudentperformanceSpecificPraiseCalmbodylanguage& voiceWait timeforCompliancePositiveStudent-StudentRelationshipPraiseappropriatebehaviorTokenEconomyPrecisionRequestsPre-correctionTeach/reteachbehaviorexpectationActiveSupervisionReinforcementSystemRecognizepositivebehaviorFree!HighPositiveFeedbackPositiveTeacher-StudentRelationshipMonitorstudentperformanceSpecificPraiseCalmbodylanguage& voiceWait timeforCompliancePositiveStudent-StudentRelationshipPraiseappropriatebehaviorTokenEconomyPrecisionRequestsPre-correction

Instructional Priorities for Behaviors - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Teach/reteach behavior expectation
  2. Active Supervision
  3. Reinforcement System
  4. Recognize positive behavior
  5. Free!
  6. High Positive Feedback
  7. Positive Teacher-Student Relationship
  8. Monitor student performance
  9. Specific Praise
  10. Calm body language & voice
  11. Wait time for Compliance
  12. Positive Student-Student Relationship
  13. Praise appropriate behavior
  14. Token Economy
  15. Precision Requests
  16. Pre-correction