Hierarchyof needs"CarefreeCommutes"Signifi-canceZacharyReynoldsPracticalityFramingtheNeedInherencyEsteemNeedsIUPUIPlanBurdenofProofMagnitudeof ChangeLanguageNeedSelf-actualizationLove andBelongingNeedsPersuasionTargetAudienceHarmSafetyNeedsBiasAbrahamMaslowSpeechNightPhysiolog-ical NeedsHierarchyof needs"CarefreeCommutes"Signifi-canceZacharyReynoldsPracticalityFramingtheNeedInherencyEsteemNeedsIUPUIPlanBurdenofProofMagnitudeof ChangeLanguageNeedSelf-actualizationLove andBelongingNeedsPersuasionTargetAudienceHarmSafetyNeedsBiasAbrahamMaslowSpeechNightPhysiolog-ical Needs

3.10 Language and Persuasion - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
O
3
B
4
B
5
I
6
I
7
O
8
I
9
I
10
O
11
N
12
B
13
O
14
N
15
O
16
G
17
B
18
B
19
I
20
N
21
G
22
N
23
G
24
G
  1. G-Hierarchy of needs
  2. O-"Carefree Commutes"
  3. B-Signifi-cance
  4. B-Zachary Reynolds
  5. I-Practicality
  6. I-Framing the Need
  7. O-Inherency
  8. I-Esteem Needs
  9. I-IUPUI
  10. O-Plan
  11. N-Burden of Proof
  12. B-Magnitude of Change
  13. O-Language
  14. N-Need
  15. O-Self-actualization
  16. G-Love and Belonging Needs
  17. B-Persuasion
  18. B-Target Audience
  19. I-Harm
  20. N-Safety Needs
  21. G-Bias
  22. N-Abraham Maslow
  23. G-Speech Night
  24. G-Physiolog-ical Needs