ZacharyReynoldsHierarchyof needsSignificanceHarmInherencyPracticalityTargetAudienceFramingtheNeedNeedEsteemNeedsBurdenofProofMagnitudeof ChangeSelfactualizationBiasSpeechNightAbrahamMaslowIUPUI"CarefreeCommutes"SafetyNeedsLanguagePhysiologicalNeedsPlanPersuasionLove andBelongingNeedsZacharyReynoldsHierarchyof needsSignificanceHarmInherencyPracticalityTargetAudienceFramingtheNeedNeedEsteemNeedsBurdenofProofMagnitudeof ChangeSelfactualizationBiasSpeechNightAbrahamMaslowIUPUI"CarefreeCommutes"SafetyNeedsLanguagePhysiologicalNeedsPlanPersuasionLove andBelongingNeeds

3.10 Language and Persuasion - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
G
3
B
4
I
5
O
6
I
7
B
8
I
9
N
10
I
11
N
12
B
13
O
14
G
15
G
16
N
17
I
18
O
19
N
20
O
21
G
22
O
23
B
24
G
  1. B-Zachary Reynolds
  2. G-Hierarchy of needs
  3. B-Significance
  4. I-Harm
  5. O-Inherency
  6. I-Practicality
  7. B-Target Audience
  8. I-Framing the Need
  9. N-Need
  10. I-Esteem Needs
  11. N-Burden of Proof
  12. B-Magnitude of Change
  13. O-Self actualization
  14. G-Bias
  15. G-Speech Night
  16. N-Abraham Maslow
  17. I-IUPUI
  18. O-"Carefree Commutes"
  19. N-Safety Needs
  20. O-Language
  21. G-Physiological Needs
  22. O-Plan
  23. B-Persuasion
  24. G-Love and Belonging Needs