SpeechNightNeedIUPUIPracticalityHierarchyof needsPlanInherencySelfactualizationEsteemNeedsSafetyNeeds"CarefreeCommutes"FramingtheNeedAbrahamMaslowBiasSignificanceHarmBurdenofProofTargetAudiencePersuasionLanguagePhysiologicalNeedsLove andBelongingNeedsZacharyReynoldsMagnitudeof ChangeSpeechNightNeedIUPUIPracticalityHierarchyof needsPlanInherencySelfactualizationEsteemNeedsSafetyNeeds"CarefreeCommutes"FramingtheNeedAbrahamMaslowBiasSignificanceHarmBurdenofProofTargetAudiencePersuasionLanguagePhysiologicalNeedsLove andBelongingNeedsZacharyReynoldsMagnitudeof Change

3.10 Language and Persuasion - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
N
3
I
4
I
5
G
6
O
7
O
8
O
9
I
10
N
11
O
12
I
13
N
14
G
15
B
16
I
17
N
18
B
19
B
20
O
21
G
22
G
23
B
24
B
  1. G-Speech Night
  2. N-Need
  3. I-IUPUI
  4. I-Practicality
  5. G-Hierarchy of needs
  6. O-Plan
  7. O-Inherency
  8. O-Self actualization
  9. I-Esteem Needs
  10. N-Safety Needs
  11. O-"Carefree Commutes"
  12. I-Framing the Need
  13. N-Abraham Maslow
  14. G-Bias
  15. B-Significance
  16. I-Harm
  17. N-Burden of Proof
  18. B-Target Audience
  19. B-Persuasion
  20. O-Language
  21. G-Physiological Needs
  22. G-Love and Belonging Needs
  23. B-Zachary Reynolds
  24. B-Magnitude of Change