PhysiologicalNeedsBurdenofProofLanguageTargetAudienceNeedSignificanceIUPUIMagnitudeof ChangeHierarchyof needsAbrahamMaslowEsteemNeedsBiasSelfactualizationSpeechNight"CarefreeCommutes"SafetyNeedsPlanPracticalityZacharyReynoldsInherencyPersuasionHarmLove andBelongingNeedsFramingtheNeedPhysiologicalNeedsBurdenofProofLanguageTargetAudienceNeedSignificanceIUPUIMagnitudeof ChangeHierarchyof needsAbrahamMaslowEsteemNeedsBiasSelfactualizationSpeechNight"CarefreeCommutes"SafetyNeedsPlanPracticalityZacharyReynoldsInherencyPersuasionHarmLove andBelongingNeedsFramingtheNeed

3.10 Language and Persuasion - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
N
3
O
4
B
5
N
6
B
7
I
8
B
9
G
10
N
11
I
12
G
13
O
14
G
15
O
16
N
17
O
18
I
19
B
20
O
21
B
22
I
23
G
24
I
  1. G-Physiological Needs
  2. N-Burden of Proof
  3. O-Language
  4. B-Target Audience
  5. N-Need
  6. B-Significance
  7. I-IUPUI
  8. B-Magnitude of Change
  9. G-Hierarchy of needs
  10. N-Abraham Maslow
  11. I-Esteem Needs
  12. G-Bias
  13. O-Self actualization
  14. G-Speech Night
  15. O-"Carefree Commutes"
  16. N-Safety Needs
  17. O-Plan
  18. I-Practicality
  19. B-Zachary Reynolds
  20. O-Inherency
  21. B-Persuasion
  22. I-Harm
  23. G-Love and Belonging Needs
  24. I-Framing the Need