FramingtheNeedSignificanceEsteemNeedsIUPUINeedHierarchyof needsBurdenofProofPhysiologicalNeeds"CarefreeCommutes"SafetyNeedsPracticalityBiasPlanMagnitudeof ChangeLove andBelongingNeedsInherencySpeechNightAbrahamMaslowLanguageTargetAudienceZacharyReynoldsHarmPersuasionSelfactualizationFramingtheNeedSignificanceEsteemNeedsIUPUINeedHierarchyof needsBurdenofProofPhysiologicalNeeds"CarefreeCommutes"SafetyNeedsPracticalityBiasPlanMagnitudeof ChangeLove andBelongingNeedsInherencySpeechNightAbrahamMaslowLanguageTargetAudienceZacharyReynoldsHarmPersuasionSelfactualization

3.10 Language and Persuasion - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
B
3
I
4
I
5
N
6
G
7
N
8
G
9
O
10
N
11
I
12
G
13
O
14
B
15
G
16
O
17
G
18
N
19
O
20
B
21
B
22
I
23
B
24
O
  1. I-Framing the Need
  2. B-Significance
  3. I-Esteem Needs
  4. I-IUPUI
  5. N-Need
  6. G-Hierarchy of needs
  7. N-Burden of Proof
  8. G-Physiological Needs
  9. O-"Carefree Commutes"
  10. N-Safety Needs
  11. I-Practicality
  12. G-Bias
  13. O-Plan
  14. B-Magnitude of Change
  15. G-Love and Belonging Needs
  16. O-Inherency
  17. G-Speech Night
  18. N-Abraham Maslow
  19. O-Language
  20. B-Target Audience
  21. B-Zachary Reynolds
  22. I-Harm
  23. B-Persuasion
  24. O-Self actualization