SelfactualizationTargetAudienceEsteemNeedsPersuasionFramingtheNeedHarmZacharyReynoldsHierarchyof needsInherencyLove andBelongingNeedsBurdenofProofSpeechNightPracticalityIUPUIBiasMagnitudeof ChangePlanPhysiologicalNeedsLanguageSafetyNeeds"CarefreeCommutes"NeedSignificanceAbrahamMaslowSelfactualizationTargetAudienceEsteemNeedsPersuasionFramingtheNeedHarmZacharyReynoldsHierarchyof needsInherencyLove andBelongingNeedsBurdenofProofSpeechNightPracticalityIUPUIBiasMagnitudeof ChangePlanPhysiologicalNeedsLanguageSafetyNeeds"CarefreeCommutes"NeedSignificanceAbrahamMaslow

3.10 Language and Persuasion - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
B
3
I
4
B
5
I
6
I
7
B
8
G
9
O
10
G
11
N
12
G
13
I
14
I
15
G
16
B
17
O
18
G
19
O
20
N
21
O
22
N
23
B
24
N
  1. O-Self actualization
  2. B-Target Audience
  3. I-Esteem Needs
  4. B-Persuasion
  5. I-Framing the Need
  6. I-Harm
  7. B-Zachary Reynolds
  8. G-Hierarchy of needs
  9. O-Inherency
  10. G-Love and Belonging Needs
  11. N-Burden of Proof
  12. G-Speech Night
  13. I-Practicality
  14. I-IUPUI
  15. G-Bias
  16. B-Magnitude of Change
  17. O-Plan
  18. G-Physiological Needs
  19. O-Language
  20. N-Safety Needs
  21. O-"Carefree Commutes"
  22. N-Need
  23. B-Significance
  24. N-Abraham Maslow