SelfactualizationBiasFramingtheNeedEsteemNeedsPersuasionHarmSafetyNeedsSpeechNightPlanZacharyReynoldsNeedBurdenofProofPhysiologicalNeeds"CarefreeCommutes"PracticalityLanguageHierarchyof needsTargetAudienceInherencyAbrahamMaslowLove andBelongingNeedsMagnitudeof ChangeSignificanceIUPUISelfactualizationBiasFramingtheNeedEsteemNeedsPersuasionHarmSafetyNeedsSpeechNightPlanZacharyReynoldsNeedBurdenofProofPhysiologicalNeeds"CarefreeCommutes"PracticalityLanguageHierarchyof needsTargetAudienceInherencyAbrahamMaslowLove andBelongingNeedsMagnitudeof ChangeSignificanceIUPUI

3.10 Language and Persuasion - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
G
3
I
4
I
5
B
6
I
7
N
8
G
9
O
10
B
11
N
12
N
13
G
14
O
15
I
16
O
17
G
18
B
19
O
20
N
21
G
22
B
23
B
24
I
  1. O-Self actualization
  2. G-Bias
  3. I-Framing the Need
  4. I-Esteem Needs
  5. B-Persuasion
  6. I-Harm
  7. N-Safety Needs
  8. G-Speech Night
  9. O-Plan
  10. B-Zachary Reynolds
  11. N-Need
  12. N-Burden of Proof
  13. G-Physiological Needs
  14. O-"Carefree Commutes"
  15. I-Practicality
  16. O-Language
  17. G-Hierarchy of needs
  18. B-Target Audience
  19. O-Inherency
  20. N-Abraham Maslow
  21. G-Love and Belonging Needs
  22. B-Magnitude of Change
  23. B-Significance
  24. I-IUPUI