Wentback tocorrect asituationDoofus-edSomeoneFrontsideof EnergyMap3Conditionsthat SupportChangeBrushedTeethTookHighRoad3 S's ofFeedbackQuestionsthatTriggerthe MindEliminatedLeadershipBlind SpotSmiled atSomeoneUnlockedLeadershipLockIgnoredMagicMoment"Fix-It"ApproachBrought"work"HomeIdentifiedMagicMoment3 MindFactorsBacksideof EnergyMapHumanityFactoryHomewardBoundFlexedAwarenessMuscleWent outof yourway tohelpHeldtheDoorTookLowRoadLeft"work"at workWentback tocorrect asituationDoofus-edSomeoneFrontsideof EnergyMap3Conditionsthat SupportChangeBrushedTeethTookHighRoad3 S's ofFeedbackQuestionsthatTriggerthe MindEliminatedLeadershipBlind SpotSmiled atSomeoneUnlockedLeadershipLockIgnoredMagicMoment"Fix-It"ApproachBrought"work"HomeIdentifiedMagicMoment3 MindFactorsBacksideof EnergyMapHumanityFactoryHomewardBoundFlexedAwarenessMuscleWent outof yourway tohelpHeldtheDoorTookLowRoadLeft"work"at work

STOMP Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Went back to correct a situation
  2. Doofus-ed Someone
  3. Frontside of Energy Map
  4. 3 Conditions that Support Change
  5. Brushed Teeth
  6. Took High Road
  7. 3 S's of Feedback
  8. Questions that Trigger the Mind
  9. Eliminated Leadership Blind Spot
  10. Smiled at Someone
  11. Unlocked Leadership Lock
  12. Ignored Magic Moment
  13. "Fix-It" Approach
  14. Brought "work" Home
  15. Identified Magic Moment
  16. 3 Mind Factors
  17. Backside of Energy Map
  18. Humanity Factory
  19. Homeward Bound
  20. Flexed Awareness Muscle
  21. Went out of your way to help
  22. Held the Door
  23. Took Low Road
  24. Left "work" at work