TookHighRoadTookLowRoadWentback tocorrect asituationBrushedTeeth3 S's ofFeedback"Fix-It"ApproachHomewardBoundBrought"work"HomeIgnoredMagicMomentEliminatedLeadershipBlind SpotIdentifiedMagicMomentDoofus-edSomeoneSmiled atSomeoneQuestionsthatTriggerthe Mind3Conditionsthat SupportChangeHeldtheDoor3 MindFactorsLeft"work"at workFrontsideof EnergyMapFlexedAwarenessMuscleBacksideof EnergyMapUnlockedLeadershipLockWent outof yourway tohelpHumanityFactoryTookHighRoadTookLowRoadWentback tocorrect asituationBrushedTeeth3 S's ofFeedback"Fix-It"ApproachHomewardBoundBrought"work"HomeIgnoredMagicMomentEliminatedLeadershipBlind SpotIdentifiedMagicMomentDoofus-edSomeoneSmiled atSomeoneQuestionsthatTriggerthe Mind3Conditionsthat SupportChangeHeldtheDoor3 MindFactorsLeft"work"at workFrontsideof EnergyMapFlexedAwarenessMuscleBacksideof EnergyMapUnlockedLeadershipLockWent outof yourway tohelpHumanityFactory

STOMP Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Took High Road
  2. Took Low Road
  3. Went back to correct a situation
  4. Brushed Teeth
  5. 3 S's of Feedback
  6. "Fix-It" Approach
  7. Homeward Bound
  8. Brought "work" Home
  9. Ignored Magic Moment
  10. Eliminated Leadership Blind Spot
  11. Identified Magic Moment
  12. Doofus-ed Someone
  13. Smiled at Someone
  14. Questions that Trigger the Mind
  15. 3 Conditions that Support Change
  16. Held the Door
  17. 3 Mind Factors
  18. Left "work" at work
  19. Frontside of Energy Map
  20. Flexed Awareness Muscle
  21. Backside of Energy Map
  22. Unlocked Leadership Lock
  23. Went out of your way to help
  24. Humanity Factory