"Fix-It"ApproachWentback tocorrect asituationHumanityFactoryBrushedTeethHomewardBound3 MindFactorsIgnoredMagicMomentFlexedAwarenessMuscleFrontsideof EnergyMapUnlockedLeadershipLockDoofus-edSomeoneLeft"work"at workBrought"work"HomeHeldtheDoorWent outof yourway tohelp3 S's ofFeedbackBacksideof EnergyMapSmiled atSomeone3Conditionsthat SupportChangeIdentifiedMagicMomentQuestionsthatTriggerthe MindTookLowRoadEliminatedLeadershipBlind SpotTookHighRoad"Fix-It"ApproachWentback tocorrect asituationHumanityFactoryBrushedTeethHomewardBound3 MindFactorsIgnoredMagicMomentFlexedAwarenessMuscleFrontsideof EnergyMapUnlockedLeadershipLockDoofus-edSomeoneLeft"work"at workBrought"work"HomeHeldtheDoorWent outof yourway tohelp3 S's ofFeedbackBacksideof EnergyMapSmiled atSomeone3Conditionsthat SupportChangeIdentifiedMagicMomentQuestionsthatTriggerthe MindTookLowRoadEliminatedLeadershipBlind SpotTookHighRoad

STOMP Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. "Fix-It" Approach
  2. Went back to correct a situation
  3. Humanity Factory
  4. Brushed Teeth
  5. Homeward Bound
  6. 3 Mind Factors
  7. Ignored Magic Moment
  8. Flexed Awareness Muscle
  9. Frontside of Energy Map
  10. Unlocked Leadership Lock
  11. Doofus-ed Someone
  12. Left "work" at work
  13. Brought "work" Home
  14. Held the Door
  15. Went out of your way to help
  16. 3 S's of Feedback
  17. Backside of Energy Map
  18. Smiled at Someone
  19. 3 Conditions that Support Change
  20. Identified Magic Moment
  21. Questions that Trigger the Mind
  22. Took Low Road
  23. Eliminated Leadership Blind Spot
  24. Took High Road