ReferenceZonesRevisionHistoryBlockradiusModelSpacelimitsinkingSheetLayoutgridpolarcoordinatesappropriatecenterlinessym-metricalApplicationBlockalphabetof lineslayersnaplineweightPaperspacedifferentiateviewportshiddenlinesinclinedlinesorthomodeDrawingtemplatesReferenceZonesRevisionHistoryBlockradiusModelSpacelimitsinkingSheetLayoutgridpolarcoordinatesappropriatecenterlinessym-metricalApplicationBlockalphabetof lineslayersnaplineweightPaperspacedifferentiateviewportshiddenlinesinclinedlinesorthomodeDrawingtemplates

Ch. 4 Tech Design - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Reference Zones
  2. Revision History Block
  3. radius
  4. Model Space
  5. limits
  6. inking
  7. Sheet Layout
  8. grid
  9. polar coordinates
  10. appropriate
  11. centerlines
  12. sym-metrical
  13. Application Block
  14. alphabet of lines
  15. layer
  16. snap
  17. line weight
  18. Paper space
  19. differentiate
  20. viewports
  21. hidden lines
  22. inclined lines
  23. ortho mode
  24. Drawing templates