viewportsdifferentiateReferenceZonesgridinclinedlinessym-metricallimitslineweightModelSpaceinkingDrawingtemplatesorthomodehiddenlinespolarcoordinatesalphabetof linesRevisionHistoryBlockPaperspaceSheetLayoutApplicationBlockradiuscenterlinessnapappropriatelayerviewportsdifferentiateReferenceZonesgridinclinedlinessym-metricallimitslineweightModelSpaceinkingDrawingtemplatesorthomodehiddenlinespolarcoordinatesalphabetof linesRevisionHistoryBlockPaperspaceSheetLayoutApplicationBlockradiuscenterlinessnapappropriatelayer

Ch. 4 Tech Design - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. viewports
  2. differentiate
  3. Reference Zones
  4. grid
  5. inclined lines
  6. sym-metrical
  7. limits
  8. line weight
  9. Model Space
  10. inking
  11. Drawing templates
  12. ortho mode
  13. hidden lines
  14. polar coordinates
  15. alphabet of lines
  16. Revision History Block
  17. Paper space
  18. Sheet Layout
  19. Application Block
  20. radius
  21. centerlines
  22. snap
  23. appropriate
  24. layer