gridsnapRevisionHistoryBlockReferenceZonessym-metricalviewportsradiusalphabetof lineshiddenlinesorthomodelineweightlayerinclinedlinesPaperspaceSheetLayoutApplicationBlockcenterlinespolarcoordinatesappropriateinkingModelSpacedifferentiatelimitsDrawingtemplatesgridsnapRevisionHistoryBlockReferenceZonessym-metricalviewportsradiusalphabetof lineshiddenlinesorthomodelineweightlayerinclinedlinesPaperspaceSheetLayoutApplicationBlockcenterlinespolarcoordinatesappropriateinkingModelSpacedifferentiatelimitsDrawingtemplates

Ch. 4 Tech Design - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. grid
  2. snap
  3. Revision History Block
  4. Reference Zones
  5. sym-metrical
  6. viewports
  7. radius
  8. alphabet of lines
  9. hidden lines
  10. ortho mode
  11. line weight
  12. layer
  13. inclined lines
  14. Paper space
  15. Sheet Layout
  16. Application Block
  17. centerlines
  18. polar coordinates
  19. appropriate
  20. inking
  21. Model Space
  22. differentiate
  23. limits
  24. Drawing templates