DebuggingDefineProcessingOutputExpressionAnimationVariableFrameBooleanSpriteTryCopyrightWebsiteStructureSearchEngineBugWhitespaceWebsiteContentBooleanExpressionDigitalFootprintReflectInputConditionalsHTMLElementFunctionAlgorithmStorageWebsiteIfStatementTrustworthyProgramPrepareFrameRateHyperlinkHTMLTagHTMLDebuggingDefineProcessingOutputExpressionAnimationVariableFrameBooleanSpriteTryCopyrightWebsiteStructureSearchEngineBugWhitespaceWebsiteContentBooleanExpressionDigitalFootprintReflectInputConditionalsHTMLElementFunctionAlgorithmStorageWebsiteIfStatementTrustworthyProgramPrepareFrameRateHyperlinkHTMLTagHTML

ECS UNITS 1-3 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Debugging
  2. Define
  3. Processing
  4. Output
  5. Expression
  6. Animation
  7. Variable
  8. Frame
  9. Boolean
  10. Sprite
  11. Try
  12. Copyright
  13. Website Structure
  14. Search Engine
  15. Bug
  16. Whitespace
  17. Website Content
  18. Boolean Expression
  19. Digital Footprint
  20. Reflect
  21. Input
  22. Conditionals
  23. HTML Element
  24. Function
  25. Algorithm
  26. Storage
  27. Website
  28. If Statement
  29. Trustworthy
  30. Program
  31. Prepare
  32. Frame Rate
  33. Hyperlink
  34. HTML Tag
  35. HTML