Swim Lane Tech Push/Pull Collaboration Requirements Requirements Creep Art of the Possible Narrative Tradeoffs Take the Action Critical Path ERCA II/ SLRC Tasks CONOPS Objectives Scenarios System of Systems Lean Forward Strategic Tracking Transition Competency ARDEC Burn Down Risk Articulate Roger Free! Knowledge Points AFC/LRPF/CFT Goodness Swim Lane Tech Push/Pull Collaboration Requirements Requirements Creep Art of the Possible Narrative Tradeoffs Take the Action Critical Path ERCA II/ SLRC Tasks CONOPS Objectives Scenarios System of Systems Lean Forward Strategic Tracking Transition Competency ARDEC Burn Down Risk Articulate Roger Free! Knowledge Points AFC/LRPF/CFT Goodness
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
N-Swim Lane
I-Tech Push/Pull
O-Collaboration
B-Requirements
O-Requirements Creep
N-Art of the Possible
I-Narrative
G-Tradeoffs
B-Take the Action
I-Critical Path
G-ERCA II/ SLRC
N-Tasks
O-CONOPS
I-Objectives
B-Scenarios
N-System of Systems
B-Lean Forward
O-Strategic
B-Tracking
G-Transition
N-Competency
N-ARDEC
I-Burn Down Risk
O-Articulate
B-Roger
N-Free!
I-Knowledge Points
G-AFC/LRPF/CFT
G-Goodness