Knowledge Points CONOPS Tech Push/Pull Lean Forward ERCA II/ SLRC Art of the Possible Free! Competency Tasks System of Systems Scenarios Tradeoffs AFC/LRPF/CFT ARDEC Tracking Objectives Take the Action Narrative Burn Down Risk Collaboration Critical Path Roger Transition Requirements Goodness Requirements Creep Articulate Strategic Swim Lane Knowledge Points CONOPS Tech Push/Pull Lean Forward ERCA II/ SLRC Art of the Possible Free! Competency Tasks System of Systems Scenarios Tradeoffs AFC/LRPF/CFT ARDEC Tracking Objectives Take the Action Narrative Burn Down Risk Collaboration Critical Path Roger Transition Requirements Goodness Requirements Creep Articulate Strategic Swim Lane
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-Knowledge Points
O-CONOPS
I-Tech Push/Pull
B-Lean Forward
G-ERCA II/ SLRC
N-Art of the Possible
N-Free!
N-Competency
N-Tasks
N-System of Systems
B-Scenarios
G-Tradeoffs
G-AFC/LRPF/CFT
N-ARDEC
B-Tracking
I-Objectives
B-Take the Action
I-Narrative
I-Burn Down Risk
O-Collaboration
I-Critical Path
B-Roger
G-Transition
B-Requirements
G-Goodness
O-Requirements Creep
O-Articulate
O-Strategic
N-Swim Lane