Tech Push/Pull Requirements Creep System of Systems Articulate Narrative CONOPS Scenarios Tradeoffs Critical Path AFC/LRPF/CFT Take the Action Swim Lane ARDEC Transition Goodness Collaboration Lean Forward Tasks Objectives Roger Requirements Art of the Possible Burn Down Risk Free! Strategic Tracking Competency ERCA II/ SLRC Knowledge Points Tech Push/Pull Requirements Creep System of Systems Articulate Narrative CONOPS Scenarios Tradeoffs Critical Path AFC/LRPF/CFT Take the Action Swim Lane ARDEC Transition Goodness Collaboration Lean Forward Tasks Objectives Roger Requirements Art of the Possible Burn Down Risk Free! Strategic Tracking Competency ERCA II/ SLRC Knowledge Points
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-Tech Push/Pull
O-Requirements Creep
N-System of Systems
O-Articulate
I-Narrative
O-CONOPS
B-Scenarios
G-Tradeoffs
I-Critical Path
G-AFC/LRPF/CFT
B-Take the Action
N-Swim Lane
N-ARDEC
G-Transition
G-Goodness
O-Collaboration
B-Lean Forward
N-Tasks
I-Objectives
B-Roger
B-Requirements
N-Art of the Possible
I-Burn Down Risk
N-Free!
O-Strategic
B-Tracking
N-Competency
G-ERCA II/ SLRC
I-Knowledge Points