Tradeoffs Critical Path Objectives Burn Down Risk System of Systems CONOPS Tracking Articulate AFC/LRPF/CFT Tech Push/Pull Free! ARDEC Tasks Goodness Transition Competency ERCA II/ SLRC Requirements Creep Collaboration Art of the Possible Roger Narrative Requirements Strategic Lean Forward Scenarios Knowledge Points Take the Action Swim Lane Tradeoffs Critical Path Objectives Burn Down Risk System of Systems CONOPS Tracking Articulate AFC/LRPF/CFT Tech Push/Pull Free! ARDEC Tasks Goodness Transition Competency ERCA II/ SLRC Requirements Creep Collaboration Art of the Possible Roger Narrative Requirements Strategic Lean Forward Scenarios Knowledge Points Take the Action Swim Lane
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-Tradeoffs
I-Critical Path
I-Objectives
I-Burn Down Risk
N-System of Systems
O-CONOPS
B-Tracking
O-Articulate
G-AFC/LRPF/CFT
I-Tech Push/Pull
N-Free!
N-ARDEC
N-Tasks
G-Goodness
G-Transition
N-Competency
G-ERCA II/ SLRC
O-Requirements Creep
O-Collaboration
N-Art of the Possible
B-Roger
I-Narrative
B-Requirements
O-Strategic
B-Lean Forward
B-Scenarios
I-Knowledge Points
B-Take the Action
N-Swim Lane