PopularCultureDecodingCulturalHomogenizationCultureIndustryCyberterrorismCultureFormsInformedActionCulturalImperialismAlternativeMediaCitizenMediaTelenovelasNegotiatedReadingFolkCulturemediaIncreasedAwarenessFragmentationCulturalCorruptionNetworkMediaOppositionalReadingCultureJammingCultureIdentityEncodingCreativeProductionDominantReadingPopularCultureDecodingCulturalHomogenizationCultureIndustryCyberterrorismCultureFormsInformedActionCulturalImperialismAlternativeMediaCitizenMediaTelenovelasNegotiatedReadingFolkCulturemediaIncreasedAwarenessFragmentationCulturalCorruptionNetworkMediaOppositionalReadingCultureJammingCultureIdentityEncodingCreativeProductionDominantReading

Chapter 7 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Popular Culture
  2. Decoding
  3. Cultural Homogenization
  4. Culture Industry
  5. Cyberterrorism
  6. Culture Forms
  7. Informed Action
  8. Cultural Imperialism
  9. Alternative Media
  10. Citizen Media
  11. Telenovelas
  12. Negotiated Reading
  13. Folk Culture
  14. media
  15. Increased Awareness
  16. Fragmentation
  17. Cultural Corruption
  18. Network Media
  19. Oppositional Reading
  20. Culture Jamming
  21. Culture Identity
  22. Encoding
  23. Creative Production
  24. Dominant Reading