ColorWheelGeometricShapesProxemicsRhythmShadesHuesTintsPrinciplesof DesignEmphasisTonesSocietalInfluencesParamountValueDownsizingHumanScaleBalanceContoursColorSchemesFocalPointInteriorDesignNursingHomesHarmonyAssistedLivingHousingUniversalDesignOpulentIndependentLivingCommunitiesCulturalInfluencesElementsofDesignTactileColorWheelGeometricShapesProxemicsRhythmShadesHuesTintsPrinciplesof DesignEmphasisTonesSocietalInfluencesParamountValueDownsizingHumanScaleBalanceContoursColorSchemesFocalPointInteriorDesignNursingHomesHarmonyAssistedLivingHousingUniversalDesignOpulentIndependentLivingCommunitiesCulturalInfluencesElementsofDesignTactile

Chpt 16 - Housing Related Human Services - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Color Wheel
  2. Geometric Shapes
  3. Proxemics
  4. Rhythm
  5. Shades
  6. Hues
  7. Tints
  8. Principles of Design
  9. Emphasis
  10. Tones
  11. Societal Influences
  12. Paramount
  13. Value
  14. Downsizing
  15. Human Scale
  16. Balance
  17. Contours
  18. Color Schemes
  19. Focal Point
  20. Interior Design
  21. Nursing Homes
  22. Harmony
  23. Assisted Living Housing
  24. Universal Design
  25. Opulent
  26. Independent Living Communities
  27. Cultural Influences
  28. Elements of Design
  29. Tactile