Figurative language metaphor Irony personification rhyme irony characterization foreshadowing Third pov limited plot imagery theme mood Third pov objective Second pov antagonist hyperbole short story onomatopoeia tone figure of speech point of view setting description First pov conflict conflict Third pov omniscient symbolism protagonist Perspective flashback Figurative language metaphor Irony personification rhyme irony characterization foreshadowing Third pov limited plot imagery theme mood Third pov objective Second pov antagonist hyperbole short story onomatopoeia tone figure of speech point of view setting description First pov conflict conflict Third pov omniscient symbolism protagonist Perspective flashback
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Figurative language
metaphor
Irony
personification
rhyme
irony
characterization
foreshadowing
Third pov limited
plot
imagery
theme
mood
Third pov objective
Second pov
antagonist
hyperbole
short story
onomatopoeia
tone
figure of speech
point of view
setting
description
First pov
conflict
conflict
Third pov omniscient
symbolism
protagonist
Perspective
flashback