Wentback tocorrect asituation3 S's ofFeedbackSmiled atSomeoneFlexedAwarenessMuscleDoofus-edSomeoneQuestionsthatTriggerthe MindBrushedTeeth3Conditionsthat SupportChangeHeld theDoor forSomeoneFrontsideof EnergyMap"Fix-It"ApproachEliminatedLeadershipBlind SpotBacksideof EnergyMapLeft"work"at workUsedHomewardBoundWent outof yourway tohelp3 MindFactorsIgnoredMagicMomentUnlockedLeadershipLockHumanityFactorTookLowRoadTookHighRoadBrought"work"homeIdentifiedMagicMomentWentback tocorrect asituation3 S's ofFeedbackSmiled atSomeoneFlexedAwarenessMuscleDoofus-edSomeoneQuestionsthatTriggerthe MindBrushedTeeth3Conditionsthat SupportChangeHeld theDoor forSomeoneFrontsideof EnergyMap"Fix-It"ApproachEliminatedLeadershipBlind SpotBacksideof EnergyMapLeft"work"at workUsedHomewardBoundWent outof yourway tohelp3 MindFactorsIgnoredMagicMomentUnlockedLeadershipLockHumanityFactorTookLowRoadTookHighRoadBrought"work"homeIdentifiedMagicMoment

STOMP BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Went back to correct a situation
  2. 3 S's of Feedback
  3. Smiled at Someone
  4. Flexed Awareness Muscle
  5. Doofus-ed Someone
  6. Questions that Trigger the Mind
  7. Brushed Teeth
  8. 3 Conditions that Support Change
  9. Held the Door for Someone
  10. Frontside of Energy Map
  11. "Fix-It" Approach
  12. Eliminated Leadership Blind Spot
  13. Backside of Energy Map
  14. Left "work" at work
  15. Used Homeward Bound
  16. Went out of your way to help
  17. 3 Mind Factors
  18. Ignored Magic Moment
  19. Unlocked Leadership Lock
  20. Humanity Factor
  21. Took Low Road
  22. Took High Road
  23. Brought "work" home
  24. Identified Magic Moment