Brought"work"homeWent outof yourway tohelpSmiled atSomeone3 MindFactorsEliminatedLeadershipBlind SpotBrushedTeethHumanityFactorFrontsideof EnergyMap3Conditionsthat SupportChange3 S's ofFeedbackWentback tocorrect asituationUsedHomewardBoundTookHighRoadIdentifiedMagicMomentTookLowRoadLeft"work"at workFlexedAwarenessMuscleBacksideof EnergyMapIgnoredMagicMomentDoofus-edSomeoneUnlockedLeadershipLock"Fix-It"ApproachQuestionsthatTriggerthe MindHeld theDoor forSomeoneBrought"work"homeWent outof yourway tohelpSmiled atSomeone3 MindFactorsEliminatedLeadershipBlind SpotBrushedTeethHumanityFactorFrontsideof EnergyMap3Conditionsthat SupportChange3 S's ofFeedbackWentback tocorrect asituationUsedHomewardBoundTookHighRoadIdentifiedMagicMomentTookLowRoadLeft"work"at workFlexedAwarenessMuscleBacksideof EnergyMapIgnoredMagicMomentDoofus-edSomeoneUnlockedLeadershipLock"Fix-It"ApproachQuestionsthatTriggerthe MindHeld theDoor forSomeone

STOMP BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Brought "work" home
  2. Went out of your way to help
  3. Smiled at Someone
  4. 3 Mind Factors
  5. Eliminated Leadership Blind Spot
  6. Brushed Teeth
  7. Humanity Factor
  8. Frontside of Energy Map
  9. 3 Conditions that Support Change
  10. 3 S's of Feedback
  11. Went back to correct a situation
  12. Used Homeward Bound
  13. Took High Road
  14. Identified Magic Moment
  15. Took Low Road
  16. Left "work" at work
  17. Flexed Awareness Muscle
  18. Backside of Energy Map
  19. Ignored Magic Moment
  20. Doofus-ed Someone
  21. Unlocked Leadership Lock
  22. "Fix-It" Approach
  23. Questions that Trigger the Mind
  24. Held the Door for Someone