FlexedAwarenessMuscle3 MindFactorsUsedHomewardBoundFrontsideof EnergyMapTookHighRoadUnlockedLeadershipLockSmiled atSomeoneEliminatedLeadershipBlind SpotIgnoredMagicMoment3Conditionsthat SupportChangeDoofus-edSomeoneHumanityFactorIdentifiedMagicMomentQuestionsthatTriggerthe Mind3 S's ofFeedbackLeft"work"at workWentback tocorrect asituationBacksideof EnergyMapWent outof yourway tohelpBrushedTeeth"Fix-It"ApproachTookLowRoadHeld theDoor forSomeoneBrought"work"homeFlexedAwarenessMuscle3 MindFactorsUsedHomewardBoundFrontsideof EnergyMapTookHighRoadUnlockedLeadershipLockSmiled atSomeoneEliminatedLeadershipBlind SpotIgnoredMagicMoment3Conditionsthat SupportChangeDoofus-edSomeoneHumanityFactorIdentifiedMagicMomentQuestionsthatTriggerthe Mind3 S's ofFeedbackLeft"work"at workWentback tocorrect asituationBacksideof EnergyMapWent outof yourway tohelpBrushedTeeth"Fix-It"ApproachTookLowRoadHeld theDoor forSomeoneBrought"work"home

STOMP BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Flexed Awareness Muscle
  2. 3 Mind Factors
  3. Used Homeward Bound
  4. Frontside of Energy Map
  5. Took High Road
  6. Unlocked Leadership Lock
  7. Smiled at Someone
  8. Eliminated Leadership Blind Spot
  9. Ignored Magic Moment
  10. 3 Conditions that Support Change
  11. Doofus-ed Someone
  12. Humanity Factor
  13. Identified Magic Moment
  14. Questions that Trigger the Mind
  15. 3 S's of Feedback
  16. Left "work" at work
  17. Went back to correct a situation
  18. Backside of Energy Map
  19. Went out of your way to help
  20. Brushed Teeth
  21. "Fix-It" Approach
  22. Took Low Road
  23. Held the Door for Someone
  24. Brought "work" home