Backsideof EnergyMap3Conditionsthat SupportChangeBrushedTeethUsedHomewardBoundDoofus-edSomeoneFlexedAwarenessMuscleTookLowRoadTookHighRoadQuestionsthatTriggerthe Mind3 MindFactors3 S's ofFeedbackEliminatedLeadershipBlind SpotBrought"work"home"Fix-It"ApproachWentback tocorrect asituationHeld theDoor forSomeoneWent outof yourway tohelpSmiled atSomeoneIgnoredMagicMomentUnlockedLeadershipLockIdentifiedMagicMomentHumanityFactorLeft"work"at workFrontsideof EnergyMapBacksideof EnergyMap3Conditionsthat SupportChangeBrushedTeethUsedHomewardBoundDoofus-edSomeoneFlexedAwarenessMuscleTookLowRoadTookHighRoadQuestionsthatTriggerthe Mind3 MindFactors3 S's ofFeedbackEliminatedLeadershipBlind SpotBrought"work"home"Fix-It"ApproachWentback tocorrect asituationHeld theDoor forSomeoneWent outof yourway tohelpSmiled atSomeoneIgnoredMagicMomentUnlockedLeadershipLockIdentifiedMagicMomentHumanityFactorLeft"work"at workFrontsideof EnergyMap

STOMP BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Backside of Energy Map
  2. 3 Conditions that Support Change
  3. Brushed Teeth
  4. Used Homeward Bound
  5. Doofus-ed Someone
  6. Flexed Awareness Muscle
  7. Took Low Road
  8. Took High Road
  9. Questions that Trigger the Mind
  10. 3 Mind Factors
  11. 3 S's of Feedback
  12. Eliminated Leadership Blind Spot
  13. Brought "work" home
  14. "Fix-It" Approach
  15. Went back to correct a situation
  16. Held the Door for Someone
  17. Went out of your way to help
  18. Smiled at Someone
  19. Ignored Magic Moment
  20. Unlocked Leadership Lock
  21. Identified Magic Moment
  22. Humanity Factor
  23. Left "work" at work
  24. Frontside of Energy Map