Smiled atSomeoneQuestionsthatTriggerthe MindLeft"work"at workFlexedAwarenessMuscleIgnoredMagicMomentBacksideof EnergyMapHumanityFactorTookHighRoadIdentifiedMagicMoment3Conditionsthat SupportChangeEliminatedLeadershipBlind Spot3 MindFactorsHeld theDoor forSomeoneUnlockedLeadershipLockTookLowRoadBrought"work"homeWent outof yourway tohelp3 S's ofFeedbackWentback tocorrect asituationBrushedTeethFrontsideof EnergyMapDoofus-edSomeoneUsedHomewardBound"Fix-It"ApproachSmiled atSomeoneQuestionsthatTriggerthe MindLeft"work"at workFlexedAwarenessMuscleIgnoredMagicMomentBacksideof EnergyMapHumanityFactorTookHighRoadIdentifiedMagicMoment3Conditionsthat SupportChangeEliminatedLeadershipBlind Spot3 MindFactorsHeld theDoor forSomeoneUnlockedLeadershipLockTookLowRoadBrought"work"homeWent outof yourway tohelp3 S's ofFeedbackWentback tocorrect asituationBrushedTeethFrontsideof EnergyMapDoofus-edSomeoneUsedHomewardBound"Fix-It"Approach

STOMP BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Smiled at Someone
  2. Questions that Trigger the Mind
  3. Left "work" at work
  4. Flexed Awareness Muscle
  5. Ignored Magic Moment
  6. Backside of Energy Map
  7. Humanity Factor
  8. Took High Road
  9. Identified Magic Moment
  10. 3 Conditions that Support Change
  11. Eliminated Leadership Blind Spot
  12. 3 Mind Factors
  13. Held the Door for Someone
  14. Unlocked Leadership Lock
  15. Took Low Road
  16. Brought "work" home
  17. Went out of your way to help
  18. 3 S's of Feedback
  19. Went back to correct a situation
  20. Brushed Teeth
  21. Frontside of Energy Map
  22. Doofus-ed Someone
  23. Used Homeward Bound
  24. "Fix-It" Approach