Wentback tocorrect asituation3Conditionsthat SupportChangeTookHighRoadIgnoredMagicMoment3 MindFactorsDoofus-edSomeoneFlexedAwarenessMuscle3 S's ofFeedbackHumanityFactorFrontsideof EnergyMapSmiled atSomeoneIdentifiedMagicMomentBrushedTeethQuestionsthatTriggerthe Mind"Fix-It"ApproachTookLowRoadBacksideof EnergyMapBrought"work"homeUsedHomewardBoundEliminatedLeadershipBlind SpotUnlockedLeadershipLockHeld theDoor forSomeoneLeft"work"at workWent outof yourway tohelpWentback tocorrect asituation3Conditionsthat SupportChangeTookHighRoadIgnoredMagicMoment3 MindFactorsDoofus-edSomeoneFlexedAwarenessMuscle3 S's ofFeedbackHumanityFactorFrontsideof EnergyMapSmiled atSomeoneIdentifiedMagicMomentBrushedTeethQuestionsthatTriggerthe Mind"Fix-It"ApproachTookLowRoadBacksideof EnergyMapBrought"work"homeUsedHomewardBoundEliminatedLeadershipBlind SpotUnlockedLeadershipLockHeld theDoor forSomeoneLeft"work"at workWent outof yourway tohelp

STOMP BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Went back to correct a situation
  2. 3 Conditions that Support Change
  3. Took High Road
  4. Ignored Magic Moment
  5. 3 Mind Factors
  6. Doofus-ed Someone
  7. Flexed Awareness Muscle
  8. 3 S's of Feedback
  9. Humanity Factor
  10. Frontside of Energy Map
  11. Smiled at Someone
  12. Identified Magic Moment
  13. Brushed Teeth
  14. Questions that Trigger the Mind
  15. "Fix-It" Approach
  16. Took Low Road
  17. Backside of Energy Map
  18. Brought "work" home
  19. Used Homeward Bound
  20. Eliminated Leadership Blind Spot
  21. Unlocked Leadership Lock
  22. Held the Door for Someone
  23. Left "work" at work
  24. Went out of your way to help