Backsideof EnergyMapSmiled atSomeoneTookHighRoadIdentifiedMagicMomentLeft"work"at workUnlockedLeadershipLockFrontsideof EnergyMapTookLowRoadDoofus-edSomeoneBrushedTeethFlexedAwarenessMuscleBrought"work"homeUsedHomewardBoundEliminatedLeadershipBlind SpotWent outof yourway tohelp3Conditionsthat SupportChange3 MindFactorsQuestionsthatTriggerthe Mind3 S's ofFeedback"Fix-It"ApproachWentback tocorrect asituationHumanityFactorHeld theDoor forSomeoneIgnoredMagicMomentBacksideof EnergyMapSmiled atSomeoneTookHighRoadIdentifiedMagicMomentLeft"work"at workUnlockedLeadershipLockFrontsideof EnergyMapTookLowRoadDoofus-edSomeoneBrushedTeethFlexedAwarenessMuscleBrought"work"homeUsedHomewardBoundEliminatedLeadershipBlind SpotWent outof yourway tohelp3Conditionsthat SupportChange3 MindFactorsQuestionsthatTriggerthe Mind3 S's ofFeedback"Fix-It"ApproachWentback tocorrect asituationHumanityFactorHeld theDoor forSomeoneIgnoredMagicMoment

STOMP BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Backside of Energy Map
  2. Smiled at Someone
  3. Took High Road
  4. Identified Magic Moment
  5. Left "work" at work
  6. Unlocked Leadership Lock
  7. Frontside of Energy Map
  8. Took Low Road
  9. Doofus-ed Someone
  10. Brushed Teeth
  11. Flexed Awareness Muscle
  12. Brought "work" home
  13. Used Homeward Bound
  14. Eliminated Leadership Blind Spot
  15. Went out of your way to help
  16. 3 Conditions that Support Change
  17. 3 Mind Factors
  18. Questions that Trigger the Mind
  19. 3 S's of Feedback
  20. "Fix-It" Approach
  21. Went back to correct a situation
  22. Humanity Factor
  23. Held the Door for Someone
  24. Ignored Magic Moment