Get rid ofwrong/partlywronganswersAthingBreak intoparts, tellabout thepartsCreate;puttogetherTeach;show thestepsA waysomethingis doneAreasonDescribeshow youshould useyour timeTimeall, always,none,never,everyoneJudge, tellthe good& the badThe waysthey're thesameSleepwell, eatwell, don'trushLooking atthingsaround theunknownsome,generally,usually,often, fewListen/readdirections,questions,& answersTell the mainidea,beginning,middle, &endOutline,list, followthe pathBack itup;prove itAplaceApersonTellabout itThe waysthey'redifferentAchoiceTaking awildguess;don't do!Readbetween thelines; hiddenmeaningWhat willhappennext?AnumberCharacters,events,purpose,the pointUsingwhat youknow toguessGet rid ofwrong/partlywronganswersAthingBreak intoparts, tellabout thepartsCreate;puttogetherTeach;show thestepsA waysomethingis doneAreasonDescribeshow youshould useyour timeTimeall, always,none,never,everyoneJudge, tellthe good& the badThe waysthey're thesameSleepwell, eatwell, don'trushLooking atthingsaround theunknownsome,generally,usually,often, fewListen/readdirections,questions,& answersTell the mainidea,beginning,middle, &endOutline,list, followthe pathBack itup;prove itAplaceApersonTellabout itThe waysthey'redifferentAchoiceTaking awildguess;don't do!Readbetween thelines; hiddenmeaningWhat willhappennext?AnumberCharacters,events,purpose,the pointUsingwhat youknow toguess

Testing Strategy Definitions - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Get rid of wrong/partly wrong answers
  2. A thing
  3. Break into parts, tell about the parts
  4. Create; put together
  5. Teach; show the steps
  6. A way something is done
  7. A reason
  8. Describes how you should use your time
  9. Time
  10. all, always, none, never, everyone
  11. Judge, tell the good & the bad
  12. The ways they're the same
  13. Sleep well, eat well, don't rush
  14. Looking at things around the unknown
  15. some, generally, usually, often, few
  16. Listen/read directions, questions, & answers
  17. Tell the main idea, beginning, middle, & end
  18. Outline, list, follow the path
  19. Back it up; prove it
  20. A place
  21. A person
  22. Tell about it
  23. The ways they're different
  24. A choice
  25. Taking a wild guess; don't do!
  26. Read between the lines; hidden meaning
  27. What will happen next?
  28. A number
  29. Characters, events, purpose, the point
  30. Using what you know to guess