Characters,events,purpose,the pointWhat willhappennext?all, always,none,never,everyoneReadbetween thelines; hiddenmeaningLooking atthingsaround theunknownAnumberThe waysthey're thesameOutline,list, followthe pathTell the mainidea,beginning,middle, &endAchoiceTaking awildguess;don't do!TimeTellabout itAplaceGet rid ofwrong/partlywronganswersApersonAthingListen/readdirections,questions,& answersBreak intoparts, tellabout thepartsTeach;show thestepsAreasonSleepwell, eatwell, don'trushA waysomethingis doneJudge, tellthe good& the badBack itup;prove itsome,generally,usually,often, fewDescribeshow youshould useyour timeCreate;puttogetherThe waysthey'redifferentUsingwhat youknow toguessCharacters,events,purpose,the pointWhat willhappennext?all, always,none,never,everyoneReadbetween thelines; hiddenmeaningLooking atthingsaround theunknownAnumberThe waysthey're thesameOutline,list, followthe pathTell the mainidea,beginning,middle, &endAchoiceTaking awildguess;don't do!TimeTellabout itAplaceGet rid ofwrong/partlywronganswersApersonAthingListen/readdirections,questions,& answersBreak intoparts, tellabout thepartsTeach;show thestepsAreasonSleepwell, eatwell, don'trushA waysomethingis doneJudge, tellthe good& the badBack itup;prove itsome,generally,usually,often, fewDescribeshow youshould useyour timeCreate;puttogetherThe waysthey'redifferentUsingwhat youknow toguess

Testing Strategy Definitions - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Characters, events, purpose, the point
  2. What will happen next?
  3. all, always, none, never, everyone
  4. Read between the lines; hidden meaning
  5. Looking at things around the unknown
  6. A number
  7. The ways they're the same
  8. Outline, list, follow the path
  9. Tell the main idea, beginning, middle, & end
  10. A choice
  11. Taking a wild guess; don't do!
  12. Time
  13. Tell about it
  14. A place
  15. Get rid of wrong/partly wrong answers
  16. A person
  17. A thing
  18. Listen/read directions, questions, & answers
  19. Break into parts, tell about the parts
  20. Teach; show the steps
  21. A reason
  22. Sleep well, eat well, don't rush
  23. A way something is done
  24. Judge, tell the good & the bad
  25. Back it up; prove it
  26. some, generally, usually, often, few
  27. Describes how you should use your time
  28. Create; put together
  29. The ways they're different
  30. Using what you know to guess