Sleepwell, eatwell, don'trushTeach;show thestepsAreasonGet rid ofwrong/partlywronganswersTaking awildguess;don't do!AchoiceThe waysthey're thesameAplaceOutline,list, followthe pathsome,generally,usually,often, fewTellabout itReadbetween thelines; hiddenmeaningAnumberBack itup;prove itA waysomethingis doneUsingwhat youknow toguessApersonTimeCharacters,events,purpose,the pointCreate;puttogetherall, always,none,never,everyoneWhat willhappennext?Break intoparts, tellabout thepartsJudge, tellthe good& the badTell the mainidea,beginning,middle, &endThe waysthey'redifferentDescribeshow youshould useyour timeLooking atthingsaround theunknownAthingListen/readdirections,questions,& answersSleepwell, eatwell, don'trushTeach;show thestepsAreasonGet rid ofwrong/partlywronganswersTaking awildguess;don't do!AchoiceThe waysthey're thesameAplaceOutline,list, followthe pathsome,generally,usually,often, fewTellabout itReadbetween thelines; hiddenmeaningAnumberBack itup;prove itA waysomethingis doneUsingwhat youknow toguessApersonTimeCharacters,events,purpose,the pointCreate;puttogetherall, always,none,never,everyoneWhat willhappennext?Break intoparts, tellabout thepartsJudge, tellthe good& the badTell the mainidea,beginning,middle, &endThe waysthey'redifferentDescribeshow youshould useyour timeLooking atthingsaround theunknownAthingListen/readdirections,questions,& answers

Testing Strategy Definitions - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Sleep well, eat well, don't rush
  2. Teach; show the steps
  3. A reason
  4. Get rid of wrong/partly wrong answers
  5. Taking a wild guess; don't do!
  6. A choice
  7. The ways they're the same
  8. A place
  9. Outline, list, follow the path
  10. some, generally, usually, often, few
  11. Tell about it
  12. Read between the lines; hidden meaning
  13. A number
  14. Back it up; prove it
  15. A way something is done
  16. Using what you know to guess
  17. A person
  18. Time
  19. Characters, events, purpose, the point
  20. Create; put together
  21. all, always, none, never, everyone
  22. What will happen next?
  23. Break into parts, tell about the parts
  24. Judge, tell the good & the bad
  25. Tell the main idea, beginning, middle, & end
  26. The ways they're different
  27. Describes how you should use your time
  28. Looking at things around the unknown
  29. A thing
  30. Listen/read directions, questions, & answers