Readbetween thelines; hiddenmeaningUsingwhat youknow toguessApersonThe waysthey'redifferentCharacters,events,purpose,the pointCreate;puttogetherAreasonAplaceTell the mainidea,beginning,middle, &endAnumberLooking atthingsaround theunknownJudge, tellthe good& the badTellabout itListen/readdirections,questions,& answersTaking awildguess;don't do!Teach;show thestepsTimeAchoiceBreak intoparts, tellabout thepartsGet rid ofwrong/partlywronganswersall, always,none,never,everyoneWhat willhappennext?AthingDescribeshow youshould useyour timeA waysomethingis donesome,generally,usually,often, fewThe waysthey're thesameBack itup;prove itOutline,list, followthe pathSleepwell, eatwell, don'trushReadbetween thelines; hiddenmeaningUsingwhat youknow toguessApersonThe waysthey'redifferentCharacters,events,purpose,the pointCreate;puttogetherAreasonAplaceTell the mainidea,beginning,middle, &endAnumberLooking atthingsaround theunknownJudge, tellthe good& the badTellabout itListen/readdirections,questions,& answersTaking awildguess;don't do!Teach;show thestepsTimeAchoiceBreak intoparts, tellabout thepartsGet rid ofwrong/partlywronganswersall, always,none,never,everyoneWhat willhappennext?AthingDescribeshow youshould useyour timeA waysomethingis donesome,generally,usually,often, fewThe waysthey're thesameBack itup;prove itOutline,list, followthe pathSleepwell, eatwell, don'trush

Testing Strategy Definitions - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
  1. Read between the lines; hidden meaning
  2. Using what you know to guess
  3. A person
  4. The ways they're different
  5. Characters, events, purpose, the point
  6. Create; put together
  7. A reason
  8. A place
  9. Tell the main idea, beginning, middle, & end
  10. A number
  11. Looking at things around the unknown
  12. Judge, tell the good & the bad
  13. Tell about it
  14. Listen/read directions, questions, & answers
  15. Taking a wild guess; don't do!
  16. Teach; show the steps
  17. Time
  18. A choice
  19. Break into parts, tell about the parts
  20. Get rid of wrong/partly wrong answers
  21. all, always, none, never, everyone
  22. What will happen next?
  23. A thing
  24. Describes how you should use your time
  25. A way something is done
  26. some, generally, usually, often, few
  27. The ways they're the same
  28. Back it up; prove it
  29. Outline, list, follow the path
  30. Sleep well, eat well, don't rush