Characters, events, purpose, the point What will happen next? all, always, none, never, everyone Read between the lines; hidden meaning Looking at things around the unknown A number The ways they're the same Outline, list, follow the path Tell the main idea, beginning, middle, & end A choice Taking a wild guess; don't do! Time Tell about it A place Get rid of wrong/partly wrong answers A person A thing Listen/read directions, questions, & answers Break into parts, tell about the parts Teach; show the steps A reason Sleep well, eat well, don't rush A way something is done Judge, tell the good & the bad Back it up; prove it some, generally, usually, often, few Describes how you should use your time Create; put together The ways they're different Using what you know to guess Characters, events, purpose, the point What will happen next? all, always, none, never, everyone Read between the lines; hidden meaning Looking at things around the unknown A number The ways they're the same Outline, list, follow the path Tell the main idea, beginning, middle, & end A choice Taking a wild guess; don't do! Time Tell about it A place Get rid of wrong/partly wrong answers A person A thing Listen/read directions, questions, & answers Break into parts, tell about the parts Teach; show the steps A reason Sleep well, eat well, don't rush A way something is done Judge, tell the good & the bad Back it up; prove it some, generally, usually, often, few Describes how you should use your time Create; put together The ways they're different Using what you know to guess
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Characters, events, purpose, the point
What will happen next?
all, always, none, never, everyone
Read between the lines; hidden meaning
Looking at things around the unknown
A number
The ways they're the same
Outline, list, follow the path
Tell the main idea, beginning, middle, & end
A choice
Taking a wild guess; don't do!
Time
Tell about it
A place
Get rid of wrong/partly wrong answers
A person
A thing
Listen/read directions, questions, & answers
Break into parts, tell about the parts
Teach; show the steps
A reason
Sleep well, eat well, don't rush
A way something is done
Judge, tell the good & the bad
Back it up; prove it
some, generally, usually, often, few
Describes how you should use your time
Create; put together
The ways they're different
Using what you know to guess