The WhiteClock hasstruck4:30StoppedtimeReceived aprophecyfrom anancient evilTheFlame hasappearedThe PaleNight hasbegunFirstdungeonclearedFirstbossdefeatedThe Birdhas beencontained.The WhiteClock hasstruck 12TheFlame hasdevouredTheDoctor haschosen hisApostlesFirstCounteringof a spellAwokenall of theAncientsEnd ofdays hasarrivedSlainfirst foeCaught aStoneworkGolemThe WhiteNight hasascendedHeretichasbetrayedThe WhiteNight hasbeen slainSlain aninnocentCastfirstspellTheTinder hascaughtTheFlame hasignitedReceivedfirstcurseThe WhiteClock hasstruck4:30StoppedtimeReceived aprophecyfrom anancient evilTheFlame hasappearedThe PaleNight hasbegunFirstdungeonclearedFirstbossdefeatedThe Birdhas beencontained.The WhiteClock hasstruck 12TheFlame hasdevouredTheDoctor haschosen hisApostlesFirstCounteringof a spellAwokenall of theAncientsEnd ofdays hasarrivedSlainfirst foeCaught aStoneworkGolemThe WhiteNight hasascendedHeretichasbetrayedThe WhiteNight hasbeen slainSlain aninnocentCastfirstspellTheTinder hascaughtTheFlame hasignitedReceivedfirstcurse

DnD thing - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
R
2
_
3
P
4
E
5
P
6
R
7
Y
8
E
9
Y
10
P
11
_
12
E
13
P
14
Y
15
R
16
Y
17
E
18
P
19
_
20
_
21
E
22
R
23
_
24
Y
  1. R-The White Clock has struck 4:30
  2. _-Stopped time
  3. P-Received a prophecy from an ancient evil
  4. E-The Flame has appeared
  5. P-The Pale Night has begun
  6. R-First dungeon cleared
  7. Y-First boss defeated
  8. E-The Bird has been contained.
  9. Y-The White Clock has struck 12
  10. P-The Flame has devoured
  11. _-The Doctor has chosen his Apostles
  12. E-First Countering of a spell
  13. P-Awoken all of the Ancients
  14. Y-End of days has arrived
  15. R-Slain first foe
  16. Y-Caught a Stonework Golem
  17. E-The White Night has ascended
  18. P-Heretic has betrayed
  19. _-The White Night has been slain
  20. _-Slain an innocent
  21. E-Cast first spell
  22. R-The Tinder has caught
  23. _-The Flame has ignited
  24. Y-Received first curse