FirstCounteringof a spellFirstdungeonclearedReceivedfirstcurseThe Birdhas beencontained.The WhiteClock hasstruck 12HeretichasbetrayedReceived aprophecyfrom anancient evilFirstbossdefeatedAwokenall of theAncientsSlainfirst foeEnd ofdays hasarrivedCastfirstspellTheFlame hasappearedThe WhiteNight hasascendedTheDoctor haschosen hisApostlesStoppedtimeTheTinder hascaughtCaught aStoneworkGolemTheFlame hasignitedThe PaleNight hasbegunSlain aninnocentTheFlame hasdevouredThe WhiteClock hasstruck4:30The WhiteNight hasbeen slainFirstCounteringof a spellFirstdungeonclearedReceivedfirstcurseThe Birdhas beencontained.The WhiteClock hasstruck 12HeretichasbetrayedReceived aprophecyfrom anancient evilFirstbossdefeatedAwokenall of theAncientsSlainfirst foeEnd ofdays hasarrivedCastfirstspellTheFlame hasappearedThe WhiteNight hasascendedTheDoctor haschosen hisApostlesStoppedtimeTheTinder hascaughtCaught aStoneworkGolemTheFlame hasignitedThe PaleNight hasbegunSlain aninnocentTheFlame hasdevouredThe WhiteClock hasstruck4:30The WhiteNight hasbeen slain

DnD thing - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
E
2
R
3
Y
4
E
5
Y
6
P
7
P
8
Y
9
P
10
R
11
Y
12
E
13
E
14
E
15
_
16
_
17
R
18
Y
19
_
20
P
21
_
22
P
23
R
24
_
  1. E-First Countering of a spell
  2. R-First dungeon cleared
  3. Y-Received first curse
  4. E-The Bird has been contained.
  5. Y-The White Clock has struck 12
  6. P-Heretic has betrayed
  7. P-Received a prophecy from an ancient evil
  8. Y-First boss defeated
  9. P-Awoken all of the Ancients
  10. R-Slain first foe
  11. Y-End of days has arrived
  12. E-Cast first spell
  13. E-The Flame has appeared
  14. E-The White Night has ascended
  15. _-The Doctor has chosen his Apostles
  16. _-Stopped time
  17. R-The Tinder has caught
  18. Y-Caught a Stonework Golem
  19. _-The Flame has ignited
  20. P-The Pale Night has begun
  21. _-Slain an innocent
  22. P-The Flame has devoured
  23. R-The White Clock has struck 4:30
  24. _-The White Night has been slain