RandomizedBlockDesignSimpleRandomSamplingConvenienceSampleReplicationNonresponseMatchedPairsDesignBlockPlaceboEffectSampleClusterSamplingFree!SingleBlindVoluntaryresponsesampleResponseVariableSampleSurveyCensusStatisticallySignificantExperimentDoubleBlindExperimentalUnitsRandomAssignmentStratifiedRandomSamplingExplanatoryVariableUndercoverageObservationalStudySubjectsPopulationRandomizedBlockDesignSimpleRandomSamplingConvenienceSampleReplicationNonresponseMatchedPairsDesignBlockPlaceboEffectSampleClusterSamplingFree!SingleBlindVoluntaryresponsesampleResponseVariableSampleSurveyCensusStatisticallySignificantExperimentDoubleBlindExperimentalUnitsRandomAssignmentStratifiedRandomSamplingExplanatoryVariableUndercoverageObservationalStudySubjectsPopulation

Chapter 4-Designing Studies - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Randomized Block Design
  2. Simple Random Sampling
  3. Convenience Sample
  4. Replication
  5. Nonresponse
  6. Matched Pairs Design
  7. Block
  8. Placebo Effect
  9. Sample
  10. Cluster Sampling
  11. Free!
  12. Single Blind
  13. Voluntary response sample
  14. Response Variable
  15. Sample Survey
  16. Census
  17. Statistically Significant
  18. Experiment
  19. Double Blind
  20. Experimental Units
  21. Random Assignment
  22. Stratified Random Sampling
  23. Explanatory Variable
  24. Undercoverage
  25. Observational Study
  26. Subjects
  27. Population