RandomAssignmentUndercoverageConvenienceSamplePopulationDoubleBlindStatisticallySignificantObservationalStudyClusterSamplingBlockVoluntaryresponsesampleSingleBlindSubjectsSampleExperimentStratifiedRandomSamplingResponseVariablePlaceboEffectSimpleRandomSamplingMatchedPairsDesignNonresponseSampleSurveyCensusFree!ExplanatoryVariableReplicationExperimentalUnitsRandomizedBlockDesignRandomAssignmentUndercoverageConvenienceSamplePopulationDoubleBlindStatisticallySignificantObservationalStudyClusterSamplingBlockVoluntaryresponsesampleSingleBlindSubjectsSampleExperimentStratifiedRandomSamplingResponseVariablePlaceboEffectSimpleRandomSamplingMatchedPairsDesignNonresponseSampleSurveyCensusFree!ExplanatoryVariableReplicationExperimentalUnitsRandomizedBlockDesign

Chapter 4-Designing Studies - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Random Assignment
  2. Undercoverage
  3. Convenience Sample
  4. Population
  5. Double Blind
  6. Statistically Significant
  7. Observational Study
  8. Cluster Sampling
  9. Block
  10. Voluntary response sample
  11. Single Blind
  12. Subjects
  13. Sample
  14. Experiment
  15. Stratified Random Sampling
  16. Response Variable
  17. Placebo Effect
  18. Simple Random Sampling
  19. Matched Pairs Design
  20. Nonresponse
  21. Sample Survey
  22. Census
  23. Free!
  24. Explanatory Variable
  25. Replication
  26. Experimental Units
  27. Randomized Block Design