PopulationReplicationVoluntaryresponsesampleExplanatoryVariableRandomAssignmentConvenienceSampleRandomizedBlockDesignResponseVariablePlaceboEffectDoubleBlindNonresponseStratifiedRandomSamplingStatisticallySignificantCensusMatchedPairsDesignSampleSurveyExperimentalUnitsExperimentClusterSamplingUndercoverageSampleFree!SubjectsSingleBlindObservationalStudyBlockSimpleRandomSamplingPopulationReplicationVoluntaryresponsesampleExplanatoryVariableRandomAssignmentConvenienceSampleRandomizedBlockDesignResponseVariablePlaceboEffectDoubleBlindNonresponseStratifiedRandomSamplingStatisticallySignificantCensusMatchedPairsDesignSampleSurveyExperimentalUnitsExperimentClusterSamplingUndercoverageSampleFree!SubjectsSingleBlindObservationalStudyBlockSimpleRandomSampling

Chapter 4-Designing Studies - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Population
  2. Replication
  3. Voluntary response sample
  4. Explanatory Variable
  5. Random Assignment
  6. Convenience Sample
  7. Randomized Block Design
  8. Response Variable
  9. Placebo Effect
  10. Double Blind
  11. Nonresponse
  12. Stratified Random Sampling
  13. Statistically Significant
  14. Census
  15. Matched Pairs Design
  16. Sample Survey
  17. Experimental Units
  18. Experiment
  19. Cluster Sampling
  20. Undercoverage
  21. Sample
  22. Free!
  23. Subjects
  24. Single Blind
  25. Observational Study
  26. Block
  27. Simple Random Sampling