CensusBlockRandomAssignmentStratifiedRandomSamplingSampleSurveySampleExplanatoryVariableSimpleRandomSamplingExperimentPlaceboEffectVoluntaryresponsesampleFree!ConvenienceSampleObservationalStudyRandomizedBlockDesignPopulationMatchedPairsDesignSingleBlindClusterSamplingExperimentalUnitsSubjectsDoubleBlindNonresponseStatisticallySignificantResponseVariableUndercoverageReplicationCensusBlockRandomAssignmentStratifiedRandomSamplingSampleSurveySampleExplanatoryVariableSimpleRandomSamplingExperimentPlaceboEffectVoluntaryresponsesampleFree!ConvenienceSampleObservationalStudyRandomizedBlockDesignPopulationMatchedPairsDesignSingleBlindClusterSamplingExperimentalUnitsSubjectsDoubleBlindNonresponseStatisticallySignificantResponseVariableUndercoverageReplication

Chapter 4-Designing Studies - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Census
  2. Block
  3. Random Assignment
  4. Stratified Random Sampling
  5. Sample Survey
  6. Sample
  7. Explanatory Variable
  8. Simple Random Sampling
  9. Experiment
  10. Placebo Effect
  11. Voluntary response sample
  12. Free!
  13. Convenience Sample
  14. Observational Study
  15. Randomized Block Design
  16. Population
  17. Matched Pairs Design
  18. Single Blind
  19. Cluster Sampling
  20. Experimental Units
  21. Subjects
  22. Double Blind
  23. Nonresponse
  24. Statistically Significant
  25. Response Variable
  26. Undercoverage
  27. Replication