CensusExperimentalUnitsConvenienceSampleResponseVariableClusterSamplingSampleSurveyRandomAssignmentVoluntaryresponsesampleExperimentPopulationSimpleRandomSamplingBlockReplicationObservationalStudySingleBlindSampleExplanatoryVariablePlaceboEffectUndercoverageSubjectsStratifiedRandomSamplingFree!MatchedPairsDesignDoubleBlindStatisticallySignificantRandomizedBlockDesignNonresponseCensusExperimentalUnitsConvenienceSampleResponseVariableClusterSamplingSampleSurveyRandomAssignmentVoluntaryresponsesampleExperimentPopulationSimpleRandomSamplingBlockReplicationObservationalStudySingleBlindSampleExplanatoryVariablePlaceboEffectUndercoverageSubjectsStratifiedRandomSamplingFree!MatchedPairsDesignDoubleBlindStatisticallySignificantRandomizedBlockDesignNonresponse

Chapter 4-Designing Studies - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Census
  2. Experimental Units
  3. Convenience Sample
  4. Response Variable
  5. Cluster Sampling
  6. Sample Survey
  7. Random Assignment
  8. Voluntary response sample
  9. Experiment
  10. Population
  11. Simple Random Sampling
  12. Block
  13. Replication
  14. Observational Study
  15. Single Blind
  16. Sample
  17. Explanatory Variable
  18. Placebo Effect
  19. Undercoverage
  20. Subjects
  21. Stratified Random Sampling
  22. Free!
  23. Matched Pairs Design
  24. Double Blind
  25. Statistically Significant
  26. Randomized Block Design
  27. Nonresponse