DoubleBlindExplanatoryVariableStratifiedRandomSamplingSampleClusterSamplingConvenienceSampleRandomizedBlockDesignSingleBlindUndercoverageSubjectsExperimentalUnitsExperimentSampleSurveyResponseVariableReplicationRandomAssignmentPlaceboEffectFree!ObservationalStudyMatchedPairsDesignSimpleRandomSamplingVoluntaryresponsesamplePopulationStatisticallySignificantBlockCensusNonresponseDoubleBlindExplanatoryVariableStratifiedRandomSamplingSampleClusterSamplingConvenienceSampleRandomizedBlockDesignSingleBlindUndercoverageSubjectsExperimentalUnitsExperimentSampleSurveyResponseVariableReplicationRandomAssignmentPlaceboEffectFree!ObservationalStudyMatchedPairsDesignSimpleRandomSamplingVoluntaryresponsesamplePopulationStatisticallySignificantBlockCensusNonresponse

Chapter 4-Designing Studies - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
  1. Double Blind
  2. Explanatory Variable
  3. Stratified Random Sampling
  4. Sample
  5. Cluster Sampling
  6. Convenience Sample
  7. Randomized Block Design
  8. Single Blind
  9. Undercoverage
  10. Subjects
  11. Experimental Units
  12. Experiment
  13. Sample Survey
  14. Response Variable
  15. Replication
  16. Random Assignment
  17. Placebo Effect
  18. Free!
  19. Observational Study
  20. Matched Pairs Design
  21. Simple Random Sampling
  22. Voluntary response sample
  23. Population
  24. Statistically Significant
  25. Block
  26. Census
  27. Nonresponse