ResponseVariableExplanatoryVariableExperimentSimpleRandomSamplingRandomizedBlockDesignPlaceboEffectStratifiedRandomSamplingCensusConvenienceSampleUndercoverageStatisticallySignificantReplicationRandomAssignmentMatchedPairsDesignSampleClusterSamplingVoluntaryresponsesampleNonresponseSubjectsFree!DoubleBlindExperimentalUnitsPopulationBlockSampleSurveyObservationalStudySingleBlindResponseVariableExplanatoryVariableExperimentSimpleRandomSamplingRandomizedBlockDesignPlaceboEffectStratifiedRandomSamplingCensusConvenienceSampleUndercoverageStatisticallySignificantReplicationRandomAssignmentMatchedPairsDesignSampleClusterSamplingVoluntaryresponsesampleNonresponseSubjectsFree!DoubleBlindExperimentalUnitsPopulationBlockSampleSurveyObservationalStudySingleBlind

Chapter 4-Designing Studies - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Response Variable
  2. Explanatory Variable
  3. Experiment
  4. Simple Random Sampling
  5. Randomized Block Design
  6. Placebo Effect
  7. Stratified Random Sampling
  8. Census
  9. Convenience Sample
  10. Undercoverage
  11. Statistically Significant
  12. Replication
  13. Random Assignment
  14. Matched Pairs Design
  15. Sample
  16. Cluster Sampling
  17. Voluntary response sample
  18. Nonresponse
  19. Subjects
  20. Free!
  21. Double Blind
  22. Experimental Units
  23. Population
  24. Block
  25. Sample Survey
  26. Observational Study
  27. Single Blind