CompressionNormalMediumTroughSeismicInterferenceHearingLossRefraction1.5WavelengthSeconds1.00LamdaLongitudinalTransverseAmplitudeHertzLightboxReflectionIndexSoundSpringCrestSnell'sLawCompressionNormalMediumTroughSeismicInterferenceHearingLossRefraction1.5WavelengthSeconds1.00LamdaLongitudinalTransverseAmplitudeHertzLightboxReflectionIndexSoundSpringCrestSnell'sLaw

Waves Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Compression
  2. Normal
  3. Medium
  4. Trough
  5. Seismic
  6. Interference
  7. Hearing Loss
  8. Refraction
  9. 1.5
  10. Wavelength
  11. Seconds
  12. 1.00
  13. Lamda
  14. Longitudinal
  15. Transverse
  16. Amplitude
  17. Hertz
  18. Lightbox
  19. Reflection
  20. Index
  21. Sound
  22. Spring
  23. Crest
  24. Snell's Law