Snell'sLawIndexCrestTroughSoundLightboxNormalSeismicHertzReflectionRefractionLamdaTransverseInterferenceCompression1.5LongitudinalWavelength1.00SecondsSpringMediumHearingLossAmplitudeSnell'sLawIndexCrestTroughSoundLightboxNormalSeismicHertzReflectionRefractionLamdaTransverseInterferenceCompression1.5LongitudinalWavelength1.00SecondsSpringMediumHearingLossAmplitude

Waves Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Snell's Law
  2. Index
  3. Crest
  4. Trough
  5. Sound
  6. Lightbox
  7. Normal
  8. Seismic
  9. Hertz
  10. Reflection
  11. Refraction
  12. Lamda
  13. Transverse
  14. Interference
  15. Compression
  16. 1.5
  17. Longitudinal
  18. Wavelength
  19. 1.00
  20. Seconds
  21. Spring
  22. Medium
  23. Hearing Loss
  24. Amplitude