CrestInterferenceSecondsSeismicTroughCompressionHearingLossLamdaWavelengthLightboxSnell'sLawMediumSoundAmplitude1.5NormalSpringHertzIndex1.00LongitudinalTransverseRefractionReflectionCrestInterferenceSecondsSeismicTroughCompressionHearingLossLamdaWavelengthLightboxSnell'sLawMediumSoundAmplitude1.5NormalSpringHertzIndex1.00LongitudinalTransverseRefractionReflection

Waves Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Crest
  2. Interference
  3. Seconds
  4. Seismic
  5. Trough
  6. Compression
  7. Hearing Loss
  8. Lamda
  9. Wavelength
  10. Lightbox
  11. Snell's Law
  12. Medium
  13. Sound
  14. Amplitude
  15. 1.5
  16. Normal
  17. Spring
  18. Hertz
  19. Index
  20. 1.00
  21. Longitudinal
  22. Transverse
  23. Refraction
  24. Reflection