RefractionTransverse1.33EchoAmplitudeReflectionIlluminateInverseRelationshipCompressionHertzLightboxSpeedCrestTroughLongitudinal1.00WavelengthMirrorSnell'sLawInterferenceHearingLossNormalIndexMediumRefractionTransverse1.33EchoAmplitudeReflectionIlluminateInverseRelationshipCompressionHertzLightboxSpeedCrestTroughLongitudinal1.00WavelengthMirrorSnell'sLawInterferenceHearingLossNormalIndexMedium

Waves Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Refraction
  2. Transverse
  3. 1.33
  4. Echo
  5. Amplitude
  6. Reflection
  7. Illuminate
  8. Inverse Relationship
  9. Compression
  10. Hertz
  11. Lightbox
  12. Speed
  13. Crest
  14. Trough
  15. Longitudinal
  16. 1.00
  17. Wavelength
  18. Mirror
  19. Snell's Law
  20. Interference
  21. Hearing Loss
  22. Normal
  23. Index
  24. Medium