Semi-RealisticDiagonalLinesLayoutBuildupSettingEnvironmentalSettingTwo thingsuou can do toovercomeglare andreflectionRun ofWindowsRelatedMerchandiseStorefrontPromotionalDisplayRakedfloorOne-itemdisplayNostalgiaRealisticVisualMerchandisingAbstractSettingFantasySettingInstitutionalDisplayStoreLayoutColorLine-Of-GoodsDisplayHorizontalLinesCurvedLinesProsceniaScaleDifficultiesof anIslandDisplayNon-sophisticates5 attentiongettingdevicesDifficultiesfor OpenBackdisplayDecorVariety/assortmentdisplaySellingAreasSemi-RealisticDiagonalLinesLayoutBuildupSettingEnvironmentalSettingTwo thingsuou can do toovercomeglare andreflectionRun ofWindowsRelatedMerchandiseStorefrontPromotionalDisplayRakedfloorOne-itemdisplayNostalgiaRealisticVisualMerchandisingAbstractSettingFantasySettingInstitutionalDisplayStoreLayoutColorLine-Of-GoodsDisplayHorizontalLinesCurvedLinesProsceniaScaleDifficultiesof anIslandDisplayNon-sophisticates5 attentiongettingdevicesDifficultiesfor OpenBackdisplayDecorVariety/assortmentdisplaySellingAreas

Buff Huff Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
  1. Semi-Realistic
  2. Diagonal Lines
  3. Layout
  4. Buildup Setting
  5. Environmental Setting
  6. Two things uou can do to overcome glare and reflection
  7. Run of Windows
  8. Related Merchandise
  9. Storefront
  10. Promotional Display
  11. Raked floor
  12. One-item display
  13. Nostalgia
  14. Realistic
  15. Visual Merchandising
  16. Abstract Setting
  17. Fantasy Setting
  18. Institutional Display
  19. Store Layout
  20. Color
  21. Line-Of-Goods Display
  22. Horizontal Lines
  23. Curved Lines
  24. Proscenia
  25. Scale
  26. Difficulties of an Island Display
  27. Non-sophisticates
  28. 5 attention getting devices
  29. Difficulties for Open Back display
  30. Decor
  31. Variety/ assortment display
  32. Selling Areas