StoreLayoutNostalgiaColorSemi-RealisticEnvironmentalSettingBuildupSettingLayoutLine-Of-GoodsDisplayInstitutionalDisplayRealisticTwo thingsuou can do toovercomeglare andreflectionAbstractSettingFantasySettingNon-sophisticatesDifficultiesof anIslandDisplayScaleRun ofWindowsRakedfloorCurvedLinesOne-itemdisplayStorefrontHorizontalLinesSellingAreas5 attentiongettingdevicesDecorPromotionalDisplayVisualMerchandisingProsceniaVariety/assortmentdisplayDiagonalLinesRelatedMerchandiseDifficultiesfor OpenBackdisplayStoreLayoutNostalgiaColorSemi-RealisticEnvironmentalSettingBuildupSettingLayoutLine-Of-GoodsDisplayInstitutionalDisplayRealisticTwo thingsuou can do toovercomeglare andreflectionAbstractSettingFantasySettingNon-sophisticatesDifficultiesof anIslandDisplayScaleRun ofWindowsRakedfloorCurvedLinesOne-itemdisplayStorefrontHorizontalLinesSellingAreas5 attentiongettingdevicesDecorPromotionalDisplayVisualMerchandisingProsceniaVariety/assortmentdisplayDiagonalLinesRelatedMerchandiseDifficultiesfor OpenBackdisplay

Buff Huff Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Store Layout
  2. Nostalgia
  3. Color
  4. Semi-Realistic
  5. Environmental Setting
  6. Buildup Setting
  7. Layout
  8. Line-Of-Goods Display
  9. Institutional Display
  10. Realistic
  11. Two things uou can do to overcome glare and reflection
  12. Abstract Setting
  13. Fantasy Setting
  14. Non-sophisticates
  15. Difficulties of an Island Display
  16. Scale
  17. Run of Windows
  18. Raked floor
  19. Curved Lines
  20. One-item display
  21. Storefront
  22. Horizontal Lines
  23. Selling Areas
  24. 5 attention getting devices
  25. Decor
  26. Promotional Display
  27. Visual Merchandising
  28. Proscenia
  29. Variety/ assortment display
  30. Diagonal Lines
  31. Related Merchandise
  32. Difficulties for Open Back display