Rhythm Annotate Plot Character External Conflict Literary Nonfiction Prediction Climax Dialogue Personifica- tion Antagonist RAFT Synthesize Falling Action Conflict Text Structure Rising Action Exposition Idiom Resolution Rhyme Memoir Internal Conflict INFER Progtagon- ist Stage Directions Summary Repetition Simile Theme Visualize Onomato- poeia Auto Biography Inference Poetry Hyperbole Analyze Setting Context Clues Imagery Metaphor Alliteration Rhythm Annotate Plot Character External Conflict Literary Nonfiction Prediction Climax Dialogue Personifica- tion Antagonist RAFT Synthesize Falling Action Conflict Text Structure Rising Action Exposition Idiom Resolution Rhyme Memoir Internal Conflict INFER Progtagon- ist Stage Directions Summary Repetition Simile Theme Visualize Onomato- poeia Auto Biography Inference Poetry Hyperbole Analyze Setting Context Clues Imagery Metaphor Alliteration
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Rhythm
Annotate
Plot
Character
External
Conflict
Literary Nonfiction
Prediction
Climax
Dialogue
Personifica-tion
Antagonist
RAFT
Synthesize
Falling Action
Conflict
Text
Structure
Rising
Action
Exposition
Idiom
Resolution
Rhyme
Memoir
Internal
Conflict
INFER
Progtagon-ist
Stage
Directions
Summary
Repetition
Simile
Theme
Visualize
Onomato-poeia
Auto
Biography
Inference
Poetry
Hyperbole
Analyze
Setting
Context
Clues
Imagery
Metaphor
Alliteration