Imagery Progtagonist Internal Conflict Hyperbole Dialogue Exposition Theme Alliteration External Conflict Setting Memoir Literary Nonfiction Prediction Synthesize Context Clues Idiom Simile INFER Falling Action Rhythm Repetition RAFT Poetry Analyze Climax Plot Text Structure Antagonist Visualize Inference Onomatopoeia Metaphor Personification Summary Rising Action Auto Biography Resolution Character Conflict Stage Directions Annotate Rhyme Imagery Progtagonist Internal Conflict Hyperbole Dialogue Exposition Theme Alliteration External Conflict Setting Memoir Literary Nonfiction Prediction Synthesize Context Clues Idiom Simile INFER Falling Action Rhythm Repetition RAFT Poetry Analyze Climax Plot Text Structure Antagonist Visualize Inference Onomatopoeia Metaphor Personification Summary Rising Action Auto Biography Resolution Character Conflict Stage Directions Annotate Rhyme
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Imagery
Progtagonist
Internal
Conflict
Hyperbole
Dialogue
Exposition
Theme
Alliteration
External
Conflict
Setting
Memoir
Literary Nonfiction
Prediction
Synthesize
Context
Clues
Idiom
Simile
INFER
Falling Action
Rhythm
Repetition
RAFT
Poetry
Analyze
Climax
Plot
Text
Structure
Antagonist
Visualize
Inference
Onomatopoeia
Metaphor
Personification
Summary
Rising
Action
Auto
Biography
Resolution
Character
Conflict
Stage
Directions
Annotate
Rhyme