Setting Simile Rising Action Annotate Summary Exposition Climax Auto Biography Text Structure Repetition Internal Conflict Prediction Synthesize RAFT Plot Idiom Alliteration Theme INFER Onomatopoeia Personification Rhythm Metaphor Stage Directions Poetry Imagery Inference Visualize Character Conflict Analyze Literary Nonfiction Context Clues Rhyme Resolution Antagonist Falling Action External Conflict Memoir Hyperbole Progtagonist Dialogue Setting Simile Rising Action Annotate Summary Exposition Climax Auto Biography Text Structure Repetition Internal Conflict Prediction Synthesize RAFT Plot Idiom Alliteration Theme INFER Onomatopoeia Personification Rhythm Metaphor Stage Directions Poetry Imagery Inference Visualize Character Conflict Analyze Literary Nonfiction Context Clues Rhyme Resolution Antagonist Falling Action External Conflict Memoir Hyperbole Progtagonist Dialogue
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Setting
Simile
Rising
Action
Annotate
Summary
Exposition
Climax
Auto
Biography
Text
Structure
Repetition
Internal
Conflict
Prediction
Synthesize
RAFT
Plot
Idiom
Alliteration
Theme
INFER
Onomatopoeia
Personification
Rhythm
Metaphor
Stage
Directions
Poetry
Imagery
Inference
Visualize
Character
Conflict
Analyze
Literary Nonfiction
Context
Clues
Rhyme
Resolution
Antagonist
Falling Action
External
Conflict
Memoir
Hyperbole
Progtagonist
Dialogue