CHARACTER SECOND PERSON CAUSE AND EFFECT PLOT POETRY CONFLICT RESOLUTION SETTING SIMILE SEQUENCE POINT OF VIEW DRAMA EXTERNAL CONFLICT PERSUADE COMPARISON CHARACTER V CHARACTER DIALOGUE NONFICTION STAGE DIRECTIONS ENTERTAIN PERSONIFICATION CHARACTER V NATURE DESCRIPTION HYPERBOLE IDIOM THIRD PERSON FIRST PERSON INTERNAL CONFLICT CHARACTER V SOCIETY MEDIA PROBLEM AND SOLUTION FICTION INFORM METAPHOR CHARACTER SECOND PERSON CAUSE AND EFFECT PLOT POETRY CONFLICT RESOLUTION SETTING SIMILE SEQUENCE POINT OF VIEW DRAMA EXTERNAL CONFLICT PERSUADE COMPARISON CHARACTER V CHARACTER DIALOGUE NONFICTION STAGE DIRECTIONS ENTERTAIN PERSONIFICATION CHARACTER V NATURE DESCRIPTION HYPERBOLE IDIOM THIRD PERSON FIRST PERSON INTERNAL CONFLICT CHARACTER V SOCIETY MEDIA PROBLEM AND SOLUTION FICTION INFORM METAPHOR
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
CHARACTER
SECOND PERSON
CAUSE AND EFFECT
PLOT
POETRY
CONFLICT
RESOLUTION
SETTING
SIMILE
SEQUENCE
POINT OF VIEW
DRAMA
EXTERNAL CONFLICT
PERSUADE
COMPARISON
CHARACTER V CHARACTER
DIALOGUE
NONFICTION
STAGE DIRECTIONS
ENTERTAIN
PERSONIFICATION
CHARACTER V NATURE
DESCRIPTION
HYPERBOLE
IDIOM
THIRD PERSON
FIRST PERSON
INTERNAL CONFLICT
CHARACTER V SOCIETY
MEDIA
PROBLEM AND SOLUTION
FICTION
INFORM
METAPHOR