AllusionLogosFlashbackSimileMetaphorClaimLiterallanguageMoodRoundCharacterFlatCharacterFallingAction2ndPersonPoint ofViewExplicitlyPathosVerbalIrony3rdPersonLimitedExposition3rdPersonObjectivePacingSummarySettingAntagonist3rd PersonOmniscientDenotationDynamicCharacterConclusionForeshadowingInferenceTextualEvidenceProtagonistConnotationExternalConflictIronyfigurativelanguageSituationalIronyHyperboleAnnotationThemeRisingAction3rdPersonpoint ofviewSymbolismEthos1st personpoint ofviewDramaticIronyUnreliableNarratorPlottoneClimaxCharacterizationInternalConflictStaticCharacterCharacterMotivePersonificationDictionSuspenseAllusionLogosFlashbackSimileMetaphorClaimLiterallanguageMoodRoundCharacterFlatCharacterFallingAction2ndPersonPoint ofViewExplicitlyPathosVerbalIrony3rdPersonLimitedExposition3rdPersonObjectivePacingSummarySettingAntagonist3rd PersonOmniscientDenotationDynamicCharacterConclusionForeshadowingInferenceTextualEvidenceProtagonistConnotationExternalConflictIronyfigurativelanguageSituationalIronyHyperboleAnnotationThemeRisingAction3rdPersonpoint ofviewSymbolismEthos1st personpoint ofviewDramaticIronyUnreliableNarratorPlottoneClimaxCharacterizationInternalConflictStaticCharacterCharacterMotivePersonificationDictionSuspense

Vocab 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Allusion
  2. Logos
  3. Flashback
  4. Simile
  5. Metaphor
  6. Claim
  7. Literal language
  8. Mood
  9. Round Character
  10. Flat Character
  11. Falling Action
  12. 2nd Person Point of View
  13. Explicitly
  14. Pathos
  15. Verbal Irony
  16. 3rd Person Limited
  17. Exposition
  18. 3rd Person Objective
  19. Pacing
  20. Summary
  21. Setting
  22. Antagonist
  23. 3rd Person Omniscient
  24. Denotation
  25. Dynamic Character
  26. Conclusion
  27. Foreshadowing
  28. Inference
  29. Textual Evidence
  30. Protagonist
  31. Connotation
  32. External Conflict
  33. Irony
  34. figurative language
  35. Situational Irony
  36. Hyperbole
  37. Annotation
  38. Theme
  39. Rising Action
  40. 3rd Person point of view
  41. Symbolism
  42. Ethos
  43. 1st person point of view
  44. Dramatic Irony
  45. Unreliable Narrator
  46. Plot
  47. tone
  48. Climax
  49. Characterization
  50. Internal Conflict
  51. Static Character
  52. Character Motive
  53. Personification
  54. Diction
  55. Suspense