AllusionConclusionSituationalIronyRoundCharacterSymbolismFlashbackMetaphor3rdPersonpoint ofviewSimileStaticCharacter3rdPersonObjectiveEthosLiterallanguageSummarySuspenseDynamicCharacterExpositionFallingActionHyperboleFlatCharacterSettingCharacterizationPlotForeshadowingAnnotationTextualEvidenceThemeInferenceUnreliableNarratortoneRisingActionPacingVerbalIronyClimaxDiction2ndPersonPoint ofViewPersonificationLogosConnotation3rdPersonLimitedCharacterMotiveProtagonist1st personpoint ofviewPathosExplicitlyInternalConflictAntagonistExternalConflictDenotationIronyMoodfigurativelanguage3rd PersonOmniscientDramaticIronyClaimAllusionConclusionSituationalIronyRoundCharacterSymbolismFlashbackMetaphor3rdPersonpoint ofviewSimileStaticCharacter3rdPersonObjectiveEthosLiterallanguageSummarySuspenseDynamicCharacterExpositionFallingActionHyperboleFlatCharacterSettingCharacterizationPlotForeshadowingAnnotationTextualEvidenceThemeInferenceUnreliableNarratortoneRisingActionPacingVerbalIronyClimaxDiction2ndPersonPoint ofViewPersonificationLogosConnotation3rdPersonLimitedCharacterMotiveProtagonist1st personpoint ofviewPathosExplicitlyInternalConflictAntagonistExternalConflictDenotationIronyMoodfigurativelanguage3rd PersonOmniscientDramaticIronyClaim

Vocab 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Allusion
  2. Conclusion
  3. Situational Irony
  4. Round Character
  5. Symbolism
  6. Flashback
  7. Metaphor
  8. 3rd Person point of view
  9. Simile
  10. Static Character
  11. 3rd Person Objective
  12. Ethos
  13. Literal language
  14. Summary
  15. Suspense
  16. Dynamic Character
  17. Exposition
  18. Falling Action
  19. Hyperbole
  20. Flat Character
  21. Setting
  22. Characterization
  23. Plot
  24. Foreshadowing
  25. Annotation
  26. Textual Evidence
  27. Theme
  28. Inference
  29. Unreliable Narrator
  30. tone
  31. Rising Action
  32. Pacing
  33. Verbal Irony
  34. Climax
  35. Diction
  36. 2nd Person Point of View
  37. Personification
  38. Logos
  39. Connotation
  40. 3rd Person Limited
  41. Character Motive
  42. Protagonist
  43. 1st person point of view
  44. Pathos
  45. Explicitly
  46. Internal Conflict
  47. Antagonist
  48. External Conflict
  49. Denotation
  50. Irony
  51. Mood
  52. figurative language
  53. 3rd Person Omniscient
  54. Dramatic Irony
  55. Claim