HyperboleAnnotationRisingActionLiterallanguageEthosClimaxSymbolismProtagonistStaticCharacterSettingExpositionPlotConclusionLogosfigurativelanguageSimileInternalConflict3rdPersonpoint ofviewClaimTextualEvidenceDiction3rdPersonObjectiveSummaryAllusionConnotationForeshadowingFlashbackRoundCharacterThemeCharacterizationSuspenseCharacterMotiveInferenceDenotationAntagonist2ndPersonPoint ofViewFallingActionFlatCharacterPathosPacingIronyDynamicCharacterSituationalIronyVerbalIrony3rdPersonLimitedMoodMetaphorDramaticIronytoneUnreliableNarrator1st personpoint ofviewPersonificationExplicitlyExternalConflict3rd PersonOmniscientHyperboleAnnotationRisingActionLiterallanguageEthosClimaxSymbolismProtagonistStaticCharacterSettingExpositionPlotConclusionLogosfigurativelanguageSimileInternalConflict3rdPersonpoint ofviewClaimTextualEvidenceDiction3rdPersonObjectiveSummaryAllusionConnotationForeshadowingFlashbackRoundCharacterThemeCharacterizationSuspenseCharacterMotiveInferenceDenotationAntagonist2ndPersonPoint ofViewFallingActionFlatCharacterPathosPacingIronyDynamicCharacterSituationalIronyVerbalIrony3rdPersonLimitedMoodMetaphorDramaticIronytoneUnreliableNarrator1st personpoint ofviewPersonificationExplicitlyExternalConflict3rd PersonOmniscient

Vocab 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Hyperbole
  2. Annotation
  3. Rising Action
  4. Literal language
  5. Ethos
  6. Climax
  7. Symbolism
  8. Protagonist
  9. Static Character
  10. Setting
  11. Exposition
  12. Plot
  13. Conclusion
  14. Logos
  15. figurative language
  16. Simile
  17. Internal Conflict
  18. 3rd Person point of view
  19. Claim
  20. Textual Evidence
  21. Diction
  22. 3rd Person Objective
  23. Summary
  24. Allusion
  25. Connotation
  26. Foreshadowing
  27. Flashback
  28. Round Character
  29. Theme
  30. Characterization
  31. Suspense
  32. Character Motive
  33. Inference
  34. Denotation
  35. Antagonist
  36. 2nd Person Point of View
  37. Falling Action
  38. Flat Character
  39. Pathos
  40. Pacing
  41. Irony
  42. Dynamic Character
  43. Situational Irony
  44. Verbal Irony
  45. 3rd Person Limited
  46. Mood
  47. Metaphor
  48. Dramatic Irony
  49. tone
  50. Unreliable Narrator
  51. 1st person point of view
  52. Personification
  53. Explicitly
  54. External Conflict
  55. 3rd Person Omniscient