2ndPersonPoint ofViewDictionMoodUnreliableNarratorFallingActionDynamicCharacterTextualEvidenceInternalConflict1st personpoint ofviewClimaxAllusionThemeAntagonistDramaticIrony3rdPersonpoint ofviewDenotation3rd PersonOmniscientHyperboleSimileCharacterMotiveCharacterizationInferencePlotRisingActionConclusionPathosProtagonistExternalConflictFlashbackSettingSymbolismConnotationMetaphorExpositionClaimIrony3rdPersonLimitedExplicitlyVerbalIronyRoundCharacterfigurativelanguageAnnotationFlatCharacterLogosSuspenseSituationalIrony3rdPersonObjectiveEthosForeshadowingPersonificationPacingSummaryStaticCharactertoneLiterallanguage2ndPersonPoint ofViewDictionMoodUnreliableNarratorFallingActionDynamicCharacterTextualEvidenceInternalConflict1st personpoint ofviewClimaxAllusionThemeAntagonistDramaticIrony3rdPersonpoint ofviewDenotation3rd PersonOmniscientHyperboleSimileCharacterMotiveCharacterizationInferencePlotRisingActionConclusionPathosProtagonistExternalConflictFlashbackSettingSymbolismConnotationMetaphorExpositionClaimIrony3rdPersonLimitedExplicitlyVerbalIronyRoundCharacterfigurativelanguageAnnotationFlatCharacterLogosSuspenseSituationalIrony3rdPersonObjectiveEthosForeshadowingPersonificationPacingSummaryStaticCharactertoneLiterallanguage

Vocab 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 2nd Person Point of View
  2. Diction
  3. Mood
  4. Unreliable Narrator
  5. Falling Action
  6. Dynamic Character
  7. Textual Evidence
  8. Internal Conflict
  9. 1st person point of view
  10. Climax
  11. Allusion
  12. Theme
  13. Antagonist
  14. Dramatic Irony
  15. 3rd Person point of view
  16. Denotation
  17. 3rd Person Omniscient
  18. Hyperbole
  19. Simile
  20. Character Motive
  21. Characterization
  22. Inference
  23. Plot
  24. Rising Action
  25. Conclusion
  26. Pathos
  27. Protagonist
  28. External Conflict
  29. Flashback
  30. Setting
  31. Symbolism
  32. Connotation
  33. Metaphor
  34. Exposition
  35. Claim
  36. Irony
  37. 3rd Person Limited
  38. Explicitly
  39. Verbal Irony
  40. Round Character
  41. figurative language
  42. Annotation
  43. Flat Character
  44. Logos
  45. Suspense
  46. Situational Irony
  47. 3rd Person Objective
  48. Ethos
  49. Foreshadowing
  50. Personification
  51. Pacing
  52. Summary
  53. Static Character
  54. tone
  55. Literal language