DramaticIronySimileRoundCharacterSymbolismUnreliableNarrator3rd PersonOmniscient2ndPersonPoint ofViewForeshadowingPlotVerbalIronyLiterallanguageDenotationSettingLogosCharacterizationInternalConflictTextualEvidenceRisingActionPersonificationtoneHyperboleExternalConflictSummary3rdPersonObjectiveStaticCharacterConclusionDynamicCharacterPacing3rdPersonLimitedSituationalIronyInferenceExpositionConnotationAntagonistfigurativelanguageFallingActionPathosCharacterMotiveMetaphorProtagonistFlatCharacterSuspenseThemeAnnotationClaimFlashbackAllusionDictionMoodExplicitly1st personpoint ofviewEthosIrony3rdPersonpoint ofviewClimaxDramaticIronySimileRoundCharacterSymbolismUnreliableNarrator3rd PersonOmniscient2ndPersonPoint ofViewForeshadowingPlotVerbalIronyLiterallanguageDenotationSettingLogosCharacterizationInternalConflictTextualEvidenceRisingActionPersonificationtoneHyperboleExternalConflictSummary3rdPersonObjectiveStaticCharacterConclusionDynamicCharacterPacing3rdPersonLimitedSituationalIronyInferenceExpositionConnotationAntagonistfigurativelanguageFallingActionPathosCharacterMotiveMetaphorProtagonistFlatCharacterSuspenseThemeAnnotationClaimFlashbackAllusionDictionMoodExplicitly1st personpoint ofviewEthosIrony3rdPersonpoint ofviewClimax

Vocab 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Dramatic Irony
  2. Simile
  3. Round Character
  4. Symbolism
  5. Unreliable Narrator
  6. 3rd Person Omniscient
  7. 2nd Person Point of View
  8. Foreshadowing
  9. Plot
  10. Verbal Irony
  11. Literal language
  12. Denotation
  13. Setting
  14. Logos
  15. Characterization
  16. Internal Conflict
  17. Textual Evidence
  18. Rising Action
  19. Personification
  20. tone
  21. Hyperbole
  22. External Conflict
  23. Summary
  24. 3rd Person Objective
  25. Static Character
  26. Conclusion
  27. Dynamic Character
  28. Pacing
  29. 3rd Person Limited
  30. Situational Irony
  31. Inference
  32. Exposition
  33. Connotation
  34. Antagonist
  35. figurative language
  36. Falling Action
  37. Pathos
  38. Character Motive
  39. Metaphor
  40. Protagonist
  41. Flat Character
  42. Suspense
  43. Theme
  44. Annotation
  45. Claim
  46. Flashback
  47. Allusion
  48. Diction
  49. Mood
  50. Explicitly
  51. 1st person point of view
  52. Ethos
  53. Irony
  54. 3rd Person point of view
  55. Climax