ClaimIronySuspenseFlashbackCharacterMotivePacing3rdPersonObjectiveAllusionSimilePathosVerbalIronyLogosClimaxAntagonist2ndPersonPoint ofViewUnreliableNarratorHyperboleDenotationInferenceExplicitlyLiterallanguageSummaryDramaticIronyPlotFallingAction3rdPersonpoint ofviewThemeConclusionRisingActionPersonificationtone3rd PersonOmniscientEthosRoundCharacterfigurativelanguageProtagonistDynamicCharacterSettingStaticCharacterTextualEvidenceForeshadowingCharacterizationSituationalIronyInternalConflict3rdPersonLimitedFlatCharacterConnotation1st personpoint ofviewDictionSymbolismAnnotationExternalConflictMoodExpositionMetaphorClaimIronySuspenseFlashbackCharacterMotivePacing3rdPersonObjectiveAllusionSimilePathosVerbalIronyLogosClimaxAntagonist2ndPersonPoint ofViewUnreliableNarratorHyperboleDenotationInferenceExplicitlyLiterallanguageSummaryDramaticIronyPlotFallingAction3rdPersonpoint ofviewThemeConclusionRisingActionPersonificationtone3rd PersonOmniscientEthosRoundCharacterfigurativelanguageProtagonistDynamicCharacterSettingStaticCharacterTextualEvidenceForeshadowingCharacterizationSituationalIronyInternalConflict3rdPersonLimitedFlatCharacterConnotation1st personpoint ofviewDictionSymbolismAnnotationExternalConflictMoodExpositionMetaphor

Vocab 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Claim
  2. Irony
  3. Suspense
  4. Flashback
  5. Character Motive
  6. Pacing
  7. 3rd Person Objective
  8. Allusion
  9. Simile
  10. Pathos
  11. Verbal Irony
  12. Logos
  13. Climax
  14. Antagonist
  15. 2nd Person Point of View
  16. Unreliable Narrator
  17. Hyperbole
  18. Denotation
  19. Inference
  20. Explicitly
  21. Literal language
  22. Summary
  23. Dramatic Irony
  24. Plot
  25. Falling Action
  26. 3rd Person point of view
  27. Theme
  28. Conclusion
  29. Rising Action
  30. Personification
  31. tone
  32. 3rd Person Omniscient
  33. Ethos
  34. Round Character
  35. figurative language
  36. Protagonist
  37. Dynamic Character
  38. Setting
  39. Static Character
  40. Textual Evidence
  41. Foreshadowing
  42. Characterization
  43. Situational Irony
  44. Internal Conflict
  45. 3rd Person Limited
  46. Flat Character
  47. Connotation
  48. 1st person point of view
  49. Diction
  50. Symbolism
  51. Annotation
  52. External Conflict
  53. Mood
  54. Exposition
  55. Metaphor