AllusionFlashbackPathosIronyPersonificationLogosInternalConflictCharacterizationMoodUnreliableNarratorSimileVerbalIronyDramaticIrony3rdPersonObjectiveTextualEvidencetoneThemeExplicitlyfigurativelanguageDenotationLiterallanguage2ndPersonPoint ofViewInference3rdPersonLimitedFlatCharacterSettingClaimSummaryClimaxExpositionDictionExternalConflict1st personpoint ofviewCharacterMotiveSymbolismHyperboleMetaphor3rd PersonOmniscientStaticCharacterPacing3rdPersonpoint ofviewRoundCharacterProtagonistEthosSuspensePlotRisingActionConnotationSituationalIronyForeshadowingAnnotationAntagonistDynamicCharacterFallingActionConclusionAllusionFlashbackPathosIronyPersonificationLogosInternalConflictCharacterizationMoodUnreliableNarratorSimileVerbalIronyDramaticIrony3rdPersonObjectiveTextualEvidencetoneThemeExplicitlyfigurativelanguageDenotationLiterallanguage2ndPersonPoint ofViewInference3rdPersonLimitedFlatCharacterSettingClaimSummaryClimaxExpositionDictionExternalConflict1st personpoint ofviewCharacterMotiveSymbolismHyperboleMetaphor3rd PersonOmniscientStaticCharacterPacing3rdPersonpoint ofviewRoundCharacterProtagonistEthosSuspensePlotRisingActionConnotationSituationalIronyForeshadowingAnnotationAntagonistDynamicCharacterFallingActionConclusion

Vocab 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Allusion
  2. Flashback
  3. Pathos
  4. Irony
  5. Personification
  6. Logos
  7. Internal Conflict
  8. Characterization
  9. Mood
  10. Unreliable Narrator
  11. Simile
  12. Verbal Irony
  13. Dramatic Irony
  14. 3rd Person Objective
  15. Textual Evidence
  16. tone
  17. Theme
  18. Explicitly
  19. figurative language
  20. Denotation
  21. Literal language
  22. 2nd Person Point of View
  23. Inference
  24. 3rd Person Limited
  25. Flat Character
  26. Setting
  27. Claim
  28. Summary
  29. Climax
  30. Exposition
  31. Diction
  32. External Conflict
  33. 1st person point of view
  34. Character Motive
  35. Symbolism
  36. Hyperbole
  37. Metaphor
  38. 3rd Person Omniscient
  39. Static Character
  40. Pacing
  41. 3rd Person point of view
  42. Round Character
  43. Protagonist
  44. Ethos
  45. Suspense
  46. Plot
  47. Rising Action
  48. Connotation
  49. Situational Irony
  50. Foreshadowing
  51. Annotation
  52. Antagonist
  53. Dynamic Character
  54. Falling Action
  55. Conclusion