Consumer Services Megacity Shantytown Rank size Rule Squatter Settlement Suburbanization Threshold Gravity Model Urban Sprawl New Urbanism Central Place Theory Gentrification Primate City Filtering Substitution Principle Social Stratification Central Business District Nucleated Edge City Density Gradient Privatization Redlining Multiplier Effect Smart Growth Consumer Services Megacity Shantytown Rank size Rule Squatter Settlement Suburbanization Threshold Gravity Model Urban Sprawl New Urbanism Central Place Theory Gentrification Primate City Filtering Substitution Principle Social Stratification Central Business District Nucleated Edge City Density Gradient Privatization Redlining Multiplier Effect Smart Growth
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-Consumer Services
I-Megacity
I-Shantytown
G-Rank size Rule
I-Squatter Settlement
N-Suburbanization
B-Threshold
G-Gravity Model
G-Urban Sprawl
B-New Urbanism
B-Central Place
Theory
I-Gentrification
O-Primate City
O-Filtering
O-Substitution
Principle
G-Social Stratification
B-Central Business District
N-Nucleated
O-Edge City
N-Density Gradient
O-Privatization
N-Redlining
G-Multiplier Effect
I-Smart Growth