theme dialogue introduction rhyme scheme conclusion third person main idea hyperbole first person climax genre opinion cast drama rising action effect poetry historical fiction scene traits personification realistic fiction stanza fantasy inform rhythm/meter resolution setting fact autobiography metaphor affix falling action summary inference non- fiction line break cause entertain stage directions act alliteration persuade illustrator theme dialogue introduction rhyme scheme conclusion third person main idea hyperbole first person climax genre opinion cast drama rising action effect poetry historical fiction scene traits personification realistic fiction stanza fantasy inform rhythm/meter resolution setting fact autobiography metaphor affix falling action summary inference non- fiction line break cause entertain stage directions act alliteration persuade illustrator
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
theme
dialogue
introduction
rhyme scheme
conclusion
third person
main idea
hyperbole
first person
climax
genre
opinion
cast
drama
rising action
effect
poetry
historical fiction
scene
traits
personification
realistic fiction
stanza
fantasy
inform
rhythm/meter
resolution
setting
fact
autobiography
metaphor
affix
falling action
summary
inference
non-fiction
line break
cause
entertain
stage directions
act
alliteration
persuade
illustrator