CSOEmotionYLS/CMIOJAJOStaticProgramHoursSituationJCFJD'sDynamicCIPEBPIIPStagesofChangeGRJIACThoughtJISPCASIMSJDCDCFFFTCINCCBIJJAPEIFidelityIncentivesBehaviorVLRSB367COSanctionsKDAINeedEPICSIIRiskKDOCCSOEmotionYLS/CMIOJAJOStaticProgramHoursSituationJCFJD'sDynamicCIPEBPIIPStagesofChangeGRJIACThoughtJISPCASIMSJDCDCFFFTCINCCBIJJAPEIFidelityIncentivesBehaviorVLRSB367COSanctionsKDAINeedEPICSIIRiskKDOC

JUVENILE JUSTICE BASIC - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. CSO
  2. Emotion
  3. YLS/CMI
  4. OJA
  5. JO
  6. Static
  7. Program Hours
  8. Situation
  9. JCF
  10. JD's
  11. Dynamic
  12. CIP
  13. EBP
  14. IIP
  15. Stages of Change
  16. GR
  17. JIAC
  18. Thought
  19. JISP
  20. CASIMS
  21. JDC
  22. DCF
  23. FFT
  24. CINC
  25. CBI
  26. JJA
  27. PEI
  28. Fidelity
  29. Incentives
  30. Behavior
  31. VLR
  32. SB 367
  33. CO
  34. Sanctions
  35. KDAI
  36. Need
  37. EPICS II
  38. Risk
  39. KDOC