DescriptionIdiomProblem&SolutionExpositionPersuasiveNarratorAuthorT.I.E.PersonificationMetaphorPlotDramaAlliterationNon-fictionPoetryResolutionRisingActionCause&EffectSimileCast ofCharactersP.O.V.FictionSpeakerCompare&ContrastCompare&ContrastSequenceGenreThemeThemeConflictPlotDialogueStanzasFallingActionOxymoronResolutionHyperboleOnomatopoeiaProblem&SolutionPersonificationPlaywrightEntertainLiteraryNon-fictionStageDirectionsDescriptionIdiomProblem&SolutionExpositionPersuasiveNarratorAuthorT.I.E.PersonificationMetaphorPlotDramaAlliterationNon-fictionPoetryResolutionRisingActionCause&EffectSimileCast ofCharactersP.O.V.FictionSpeakerCompare&ContrastCompare&ContrastSequenceGenreThemeThemeConflictPlotDialogueStanzasFallingActionOxymoronResolutionHyperboleOnomatopoeiaProblem&SolutionPersonificationPlaywrightEntertainLiteraryNon-fictionStageDirections

7TH READING - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Description
  2. Idiom
  3. Problem & Solution
  4. Exposition
  5. Persuasive
  6. Narrator
  7. Author
  8. T.I.E.
  9. Personification
  10. Metaphor
  11. Plot
  12. Drama
  13. Alliteration
  14. Non-fiction
  15. Poetry
  16. Resolution
  17. Rising Action
  18. Cause & Effect
  19. Simile
  20. Cast of Characters
  21. P.O.V.
  22. Fiction
  23. Speaker
  24. Compare & Contrast
  25. Compare & Contrast
  26. Sequence
  27. Genre
  28. Theme
  29. Theme
  30. Conflict
  31. Plot
  32. Dialogue
  33. Stanzas
  34. Falling Action
  35. Oxymoron
  36. Resolution
  37. Hyperbole
  38. Onomatopoeia
  39. Problem & Solution
  40. Personification
  41. Playwright
  42. Entertain
  43. Literary Non-fiction
  44. Stage Directions