cue problem recognition limited problem solving habitual problem solving micromarketing extended problem solving drive customer satisfaction population variables set of attributes boomerang effect market segmentation metropolitan statistical areas (MSA) cue discretionary income sandwich generational family active information gathering drive post- purchase resentment disposable income customer services trigenerational family passive information gathering stimulus cue problem recognition limited problem solving habitual problem solving micromarketing extended problem solving drive customer satisfaction population variables set of attributes boomerang effect market segmentation metropolitan statistical areas (MSA) cue discretionary income sandwich generational family active information gathering drive post- purchase resentment disposable income customer services trigenerational family passive information gathering stimulus
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
cue
problem recognition
limited problem solving
habitual problem solving
micromarketing
extended problem solving
drive
customer satisfaction
population variables
set of attributes
boomerang effect
market segmentation
metropolitan statistical areas (MSA)
cue
discretionary income
sandwich generational family
active information gathering
drive
post-purchase resentment
disposable income
customer services
trigenerational family
passive information gathering
stimulus