activeinformationgatheringcuedrivelimitedproblemsolvingmarketsegmentationproblemrecognitionpassiveinformationgatheringextendedproblemsolvingpost-purchaseresentmentdisposableincomestimulussandwichgenerationalfamilycuedrivehabitualproblemsolvingcustomerservicesmicromarketingpopulationvariablesset ofattributestrigenerationalfamilymetropolitanstatisticalareas(MSA)customersatisfactiondiscretionaryincomeboomerangeffectactiveinformationgatheringcuedrivelimitedproblemsolvingmarketsegmentationproblemrecognitionpassiveinformationgatheringextendedproblemsolvingpost-purchaseresentmentdisposableincomestimulussandwichgenerationalfamilycuedrivehabitualproblemsolvingcustomerservicesmicromarketingpopulationvariablesset ofattributestrigenerationalfamilymetropolitanstatisticalareas(MSA)customersatisfactiondiscretionaryincomeboomerangeffect

Retail Customers - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. active information gathering
  2. cue
  3. drive
  4. limited problem solving
  5. market segmentation
  6. problem recognition
  7. passive information gathering
  8. extended problem solving
  9. post-purchase resentment
  10. disposable income
  11. stimulus
  12. sandwich generational family
  13. cue
  14. drive
  15. habitual problem solving
  16. customer services
  17. micromarketing
  18. population variables
  19. set of attributes
  20. trigenerational family
  21. metropolitan statistical areas (MSA)
  22. customer satisfaction
  23. discretionary income
  24. boomerang effect