cueproblemrecognitionlimitedproblemsolvinghabitualproblemsolvingmicromarketingextendedproblemsolvingdrivecustomersatisfactionpopulationvariablesset ofattributesboomerangeffectmarketsegmentationmetropolitanstatisticalareas(MSA)cuediscretionaryincomesandwichgenerationalfamilyactiveinformationgatheringdrivepost-purchaseresentmentdisposableincomecustomerservicestrigenerationalfamilypassiveinformationgatheringstimuluscueproblemrecognitionlimitedproblemsolvinghabitualproblemsolvingmicromarketingextendedproblemsolvingdrivecustomersatisfactionpopulationvariablesset ofattributesboomerangeffectmarketsegmentationmetropolitanstatisticalareas(MSA)cuediscretionaryincomesandwichgenerationalfamilyactiveinformationgatheringdrivepost-purchaseresentmentdisposableincomecustomerservicestrigenerationalfamilypassiveinformationgatheringstimulus

Retail Customers - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. cue
  2. problem recognition
  3. limited problem solving
  4. habitual problem solving
  5. micromarketing
  6. extended problem solving
  7. drive
  8. customer satisfaction
  9. population variables
  10. set of attributes
  11. boomerang effect
  12. market segmentation
  13. metropolitan statistical areas (MSA)
  14. cue
  15. discretionary income
  16. sandwich generational family
  17. active information gathering
  18. drive
  19. post-purchase resentment
  20. disposable income
  21. customer services
  22. trigenerational family
  23. passive information gathering
  24. stimulus