cuecustomersatisfactionset ofattributeshabitualproblemsolvingdriveboomerangeffectpost-purchaseresentmenttrigenerationalfamilyextendedproblemsolvingmetropolitanstatisticalareas(MSA)discretionaryincomelimitedproblemsolvingactiveinformationgatheringstimuluscuecustomerservicesmarketsegmentationpassiveinformationgatheringpopulationvariablessandwichgenerationalfamilyproblemrecognitiondisposableincomedrivemicromarketingcuecustomersatisfactionset ofattributeshabitualproblemsolvingdriveboomerangeffectpost-purchaseresentmenttrigenerationalfamilyextendedproblemsolvingmetropolitanstatisticalareas(MSA)discretionaryincomelimitedproblemsolvingactiveinformationgatheringstimuluscuecustomerservicesmarketsegmentationpassiveinformationgatheringpopulationvariablessandwichgenerationalfamilyproblemrecognitiondisposableincomedrivemicromarketing

Retail Customers - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. cue
  2. customer satisfaction
  3. set of attributes
  4. habitual problem solving
  5. drive
  6. boomerang effect
  7. post-purchase resentment
  8. trigenerational family
  9. extended problem solving
  10. metropolitan statistical areas (MSA)
  11. discretionary income
  12. limited problem solving
  13. active information gathering
  14. stimulus
  15. cue
  16. customer services
  17. market segmentation
  18. passive information gathering
  19. population variables
  20. sandwich generational family
  21. problem recognition
  22. disposable income
  23. drive
  24. micromarketing