simileCauseandEffectInferencespeakerinformationaltexttoneOrganizationssecondpersonSummarizesettingChronologicalOrdergenreMainIdeainterjectionLiteralContraststanzavisualelementsthemePoint ofViewSecondHandaccountExplicitIdeasFirstHandAccountComparepresentperfectEvidencethirdpersonKeyDetailsprepositionsimileCauseandEffectInferencespeakerinformationaltexttoneOrganizationssecondpersonSummarizesettingChronologicalOrdergenreMainIdeainterjectionLiteralContraststanzavisualelementsthemePoint ofViewSecondHandaccountExplicitIdeasFirstHandAccountComparepresentperfectEvidencethirdpersonKeyDetailspreposition

GMAS - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. simile
  2. Cause and Effect
  3. Inference
  4. speaker
  5. informational text
  6. tone
  7. Organizations
  8. second person
  9. Summarize
  10. setting
  11. Chronological Order
  12. genre
  13. Main Idea
  14. interjection
  15. Literal
  16. Contrast
  17. stanza
  18. visual elements
  19. theme
  20. Point of View
  21. Second Hand account
  22. Explicit Ideas
  23. First Hand Account
  24. Compare
  25. present perfect
  26. Evidence
  27. third person
  28. Key Details
  29. preposition