interjectionChronologicalOrdertoneExplicitIdeasInferenceprepositioninformationaltextEvidenceKeyDetailsstanzasimilethemeMainIdeaSummarizeContrastOrganizationssettinggenreComparevisualelementsPoint ofViewSecondHandaccountCauseandEffectthirdpersonsecondpersonFirstHandAccountpresentperfectLiteralspeakerinterjectionChronologicalOrdertoneExplicitIdeasInferenceprepositioninformationaltextEvidenceKeyDetailsstanzasimilethemeMainIdeaSummarizeContrastOrganizationssettinggenreComparevisualelementsPoint ofViewSecondHandaccountCauseandEffectthirdpersonsecondpersonFirstHandAccountpresentperfectLiteralspeaker

GMAS - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. interjection
  2. Chronological Order
  3. tone
  4. Explicit Ideas
  5. Inference
  6. preposition
  7. informational text
  8. Evidence
  9. Key Details
  10. stanza
  11. simile
  12. theme
  13. Main Idea
  14. Summarize
  15. Contrast
  16. Organizations
  17. setting
  18. genre
  19. Compare
  20. visual elements
  21. Point of View
  22. Second Hand account
  23. Cause and Effect
  24. third person
  25. second person
  26. First Hand Account
  27. present perfect
  28. Literal
  29. speaker