SecondHandaccountthemeSummarizeCompareLiteralsimilepresentperfectCauseandEffectMainIdeaPoint ofViewExplicitIdeasEvidencesettingInferenceinterjectionthirdpersonprepositionChronologicalOrdergenresecondpersonOrganizationsspeakerinformationaltextFirstHandAccountstanzatoneKeyDetailsvisualelementsContrastSecondHandaccountthemeSummarizeCompareLiteralsimilepresentperfectCauseandEffectMainIdeaPoint ofViewExplicitIdeasEvidencesettingInferenceinterjectionthirdpersonprepositionChronologicalOrdergenresecondpersonOrganizationsspeakerinformationaltextFirstHandAccountstanzatoneKeyDetailsvisualelementsContrast

GMAS - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Second Hand account
  2. theme
  3. Summarize
  4. Compare
  5. Literal
  6. simile
  7. present perfect
  8. Cause and Effect
  9. Main Idea
  10. Point of View
  11. Explicit Ideas
  12. Evidence
  13. setting
  14. Inference
  15. interjection
  16. third person
  17. preposition
  18. Chronological Order
  19. genre
  20. second person
  21. Organizations
  22. speaker
  23. informational text
  24. First Hand Account
  25. stanza
  26. tone
  27. Key Details
  28. visual elements
  29. Contrast