ExplicitIdeassettinginformationaltextstanzaKeyDetailsspeakerSummarizethemeSecondHandaccountContrastsimileMainIdeaCauseandEffectOrganizationsinterjectionChronologicalOrderLiteralthirdpersonprepositionFirstHandAccountvisualelementssecondpersonInferencetoneCompareEvidencepresentperfectgenrePoint ofViewExplicitIdeassettinginformationaltextstanzaKeyDetailsspeakerSummarizethemeSecondHandaccountContrastsimileMainIdeaCauseandEffectOrganizationsinterjectionChronologicalOrderLiteralthirdpersonprepositionFirstHandAccountvisualelementssecondpersonInferencetoneCompareEvidencepresentperfectgenrePoint ofView

GMAS - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Explicit Ideas
  2. setting
  3. informational text
  4. stanza
  5. Key Details
  6. speaker
  7. Summarize
  8. theme
  9. Second Hand account
  10. Contrast
  11. simile
  12. Main Idea
  13. Cause and Effect
  14. Organizations
  15. interjection
  16. Chronological Order
  17. Literal
  18. third person
  19. preposition
  20. First Hand Account
  21. visual elements
  22. second person
  23. Inference
  24. tone
  25. Compare
  26. Evidence
  27. present perfect
  28. genre
  29. Point of View