interjectionsettinginformationaltextSecondHandaccountExplicitIdeasInferenceComparesecondpersonthirdpersongenrepresentperfectprepositionstanzasimileOrganizationsvisualelementsChronologicalOrderKeyDetailsEvidencePoint ofViewtonespeakerMainIdeaContrastLiteralSummarizethemeFirstHandAccountCauseandEffectinterjectionsettinginformationaltextSecondHandaccountExplicitIdeasInferenceComparesecondpersonthirdpersongenrepresentperfectprepositionstanzasimileOrganizationsvisualelementsChronologicalOrderKeyDetailsEvidencePoint ofViewtonespeakerMainIdeaContrastLiteralSummarizethemeFirstHandAccountCauseandEffect

GMAS - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. interjection
  2. setting
  3. informational text
  4. Second Hand account
  5. Explicit Ideas
  6. Inference
  7. Compare
  8. second person
  9. third person
  10. genre
  11. present perfect
  12. preposition
  13. stanza
  14. simile
  15. Organizations
  16. visual elements
  17. Chronological Order
  18. Key Details
  19. Evidence
  20. Point of View
  21. tone
  22. speaker
  23. Main Idea
  24. Contrast
  25. Literal
  26. Summarize
  27. theme
  28. First Hand Account
  29. Cause and Effect