CorneaKinesthesiaChangeblindnessTelepathySensationWeber’sLawTop-downprocessingRetinaAbsolutethresholdYoung-hemholtztheoryPhi-phenomenonDepthperceptionSensorineuralhearing lossConductionhearinglossTastePrimingPerceptionDifferencethresholdLensPupilCocktailpartyeffectSelectiveattentionBottom-upprocessingHammerInattentiveblindnessTransductionOpticnerveCochleaSensoryreceptorsParallelprocessingCorneaKinesthesiaChangeblindnessTelepathySensationWeber’sLawTop-downprocessingRetinaAbsolutethresholdYoung-hemholtztheoryPhi-phenomenonDepthperceptionSensorineuralhearing lossConductionhearinglossTastePrimingPerceptionDifferencethresholdLensPupilCocktailpartyeffectSelectiveattentionBottom-upprocessingHammerInattentiveblindnessTransductionOpticnerveCochleaSensoryreceptorsParallelprocessing

Sensation and Perception - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Cornea
  2. Kinesthesia
  3. Change blindness
  4. Telepathy
  5. Sensation
  6. Weber’s Law
  7. Top-down processing
  8. Retina
  9. Absolute threshold
  10. Young-hemholtz theory
  11. Phi- phenomenon
  12. Depth perception
  13. Sensorineural hearing loss
  14. Conduction hearing loss
  15. Taste
  16. Priming
  17. Perception
  18. Difference threshold
  19. Lens
  20. Pupil
  21. Cocktail party effect
  22. Selective attention
  23. Bottom-up processing
  24. Hammer
  25. Inattentive blindness
  26. Transduction
  27. Optic nerve
  28. Cochlea
  29. Sensory receptors
  30. Parallel processing