Bottom-upprocessingPupilWeber’sLawCorneaDifferencethresholdOpticnerveSelectiveattentionYoung-hemholtztheoryChangeblindnessTelepathySensoryreceptorsTop-downprocessingHammerCocktailpartyeffectDepthperceptionPerceptionAbsolutethresholdTransductionParallelprocessingCochleaRetinaTasteSensationKinesthesiaConductionhearinglossPhi-phenomenonLensSensorineuralhearing lossPrimingInattentiveblindnessBottom-upprocessingPupilWeber’sLawCorneaDifferencethresholdOpticnerveSelectiveattentionYoung-hemholtztheoryChangeblindnessTelepathySensoryreceptorsTop-downprocessingHammerCocktailpartyeffectDepthperceptionPerceptionAbsolutethresholdTransductionParallelprocessingCochleaRetinaTasteSensationKinesthesiaConductionhearinglossPhi-phenomenonLensSensorineuralhearing lossPrimingInattentiveblindness

Sensation and Perception - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Bottom-up processing
  2. Pupil
  3. Weber’s Law
  4. Cornea
  5. Difference threshold
  6. Optic nerve
  7. Selective attention
  8. Young-hemholtz theory
  9. Change blindness
  10. Telepathy
  11. Sensory receptors
  12. Top-down processing
  13. Hammer
  14. Cocktail party effect
  15. Depth perception
  16. Perception
  17. Absolute threshold
  18. Transduction
  19. Parallel processing
  20. Cochlea
  21. Retina
  22. Taste
  23. Sensation
  24. Kinesthesia
  25. Conduction hearing loss
  26. Phi- phenomenon
  27. Lens
  28. Sensorineural hearing loss
  29. Priming
  30. Inattentive blindness