SensoryreceptorsWeber’sLawPerceptionTelepathyConductionhearinglossCochleaParallelprocessingTransductionYoung-hemholtztheoryCorneaRetinaChangeblindnessPhi-phenomenonTasteHammerPupilSelectiveattentionCocktailpartyeffectDifferencethresholdInattentiveblindnessSensorineuralhearing lossKinesthesiaPrimingAbsolutethresholdDepthperceptionSensationBottom-upprocessingOpticnerveTop-downprocessingLensSensoryreceptorsWeber’sLawPerceptionTelepathyConductionhearinglossCochleaParallelprocessingTransductionYoung-hemholtztheoryCorneaRetinaChangeblindnessPhi-phenomenonTasteHammerPupilSelectiveattentionCocktailpartyeffectDifferencethresholdInattentiveblindnessSensorineuralhearing lossKinesthesiaPrimingAbsolutethresholdDepthperceptionSensationBottom-upprocessingOpticnerveTop-downprocessingLens

Sensation and Perception - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Sensory receptors
  2. Weber’s Law
  3. Perception
  4. Telepathy
  5. Conduction hearing loss
  6. Cochlea
  7. Parallel processing
  8. Transduction
  9. Young-hemholtz theory
  10. Cornea
  11. Retina
  12. Change blindness
  13. Phi- phenomenon
  14. Taste
  15. Hammer
  16. Pupil
  17. Selective attention
  18. Cocktail party effect
  19. Difference threshold
  20. Inattentive blindness
  21. Sensorineural hearing loss
  22. Kinesthesia
  23. Priming
  24. Absolute threshold
  25. Depth perception
  26. Sensation
  27. Bottom-up processing
  28. Optic nerve
  29. Top-down processing
  30. Lens