Phi-phenomenonWeber’sLawBottom-upprocessingTop-downprocessingSensationPrimingCocktailpartyeffectDepthperceptionSelectiveattentionSensorineuralhearing lossOpticnerveTelepathyParallelprocessingAbsolutethresholdPupilLensYoung-hemholtztheoryTasteDifferencethresholdHammerRetinaChangeblindnessSensoryreceptorsInattentiveblindnessCorneaConductionhearinglossTransductionKinesthesiaPerceptionCochleaPhi-phenomenonWeber’sLawBottom-upprocessingTop-downprocessingSensationPrimingCocktailpartyeffectDepthperceptionSelectiveattentionSensorineuralhearing lossOpticnerveTelepathyParallelprocessingAbsolutethresholdPupilLensYoung-hemholtztheoryTasteDifferencethresholdHammerRetinaChangeblindnessSensoryreceptorsInattentiveblindnessCorneaConductionhearinglossTransductionKinesthesiaPerceptionCochlea

Sensation and Perception - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Phi- phenomenon
  2. Weber’s Law
  3. Bottom-up processing
  4. Top-down processing
  5. Sensation
  6. Priming
  7. Cocktail party effect
  8. Depth perception
  9. Selective attention
  10. Sensorineural hearing loss
  11. Optic nerve
  12. Telepathy
  13. Parallel processing
  14. Absolute threshold
  15. Pupil
  16. Lens
  17. Young-hemholtz theory
  18. Taste
  19. Difference threshold
  20. Hammer
  21. Retina
  22. Change blindness
  23. Sensory receptors
  24. Inattentive blindness
  25. Cornea
  26. Conduction hearing loss
  27. Transduction
  28. Kinesthesia
  29. Perception
  30. Cochlea