DepthperceptionInattentiveblindnessPhi-phenomenonAbsolutethresholdSensoryreceptorsChangeblindnessRetinaTelepathyCorneaPrimingSelectiveattentionTransductionBottom-upprocessingOpticnerveWeber’sLawTop-downprocessingTasteHammerParallelprocessingCocktailpartyeffectSensorineuralhearing lossConductionhearinglossCochleaSensationLensPerceptionDifferencethresholdYoung-hemholtztheoryPupilKinesthesiaDepthperceptionInattentiveblindnessPhi-phenomenonAbsolutethresholdSensoryreceptorsChangeblindnessRetinaTelepathyCorneaPrimingSelectiveattentionTransductionBottom-upprocessingOpticnerveWeber’sLawTop-downprocessingTasteHammerParallelprocessingCocktailpartyeffectSensorineuralhearing lossConductionhearinglossCochleaSensationLensPerceptionDifferencethresholdYoung-hemholtztheoryPupilKinesthesia

Sensation and Perception - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Depth perception
  2. Inattentive blindness
  3. Phi- phenomenon
  4. Absolute threshold
  5. Sensory receptors
  6. Change blindness
  7. Retina
  8. Telepathy
  9. Cornea
  10. Priming
  11. Selective attention
  12. Transduction
  13. Bottom-up processing
  14. Optic nerve
  15. Weber’s Law
  16. Top-down processing
  17. Taste
  18. Hammer
  19. Parallel processing
  20. Cocktail party effect
  21. Sensorineural hearing loss
  22. Conduction hearing loss
  23. Cochlea
  24. Sensation
  25. Lens
  26. Perception
  27. Difference threshold
  28. Young-hemholtz theory
  29. Pupil
  30. Kinesthesia