ChangeblindnessSelectiveattentionYoung-hemholtztheoryLensSensationConductionhearinglossPerceptionDepthperceptionHammerRetinaSensorineuralhearing lossAbsolutethresholdPhi-phenomenonCorneaDifferencethresholdTransductionTelepathyBottom-upprocessingTop-downprocessingPupilPrimingCocktailpartyeffectOpticnerveCochleaWeber’sLawTasteKinesthesiaParallelprocessingSensoryreceptorsInattentiveblindnessChangeblindnessSelectiveattentionYoung-hemholtztheoryLensSensationConductionhearinglossPerceptionDepthperceptionHammerRetinaSensorineuralhearing lossAbsolutethresholdPhi-phenomenonCorneaDifferencethresholdTransductionTelepathyBottom-upprocessingTop-downprocessingPupilPrimingCocktailpartyeffectOpticnerveCochleaWeber’sLawTasteKinesthesiaParallelprocessingSensoryreceptorsInattentiveblindness

Sensation and Perception - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Change blindness
  2. Selective attention
  3. Young-hemholtz theory
  4. Lens
  5. Sensation
  6. Conduction hearing loss
  7. Perception
  8. Depth perception
  9. Hammer
  10. Retina
  11. Sensorineural hearing loss
  12. Absolute threshold
  13. Phi- phenomenon
  14. Cornea
  15. Difference threshold
  16. Transduction
  17. Telepathy
  18. Bottom-up processing
  19. Top-down processing
  20. Pupil
  21. Priming
  22. Cocktail party effect
  23. Optic nerve
  24. Cochlea
  25. Weber’s Law
  26. Taste
  27. Kinesthesia
  28. Parallel processing
  29. Sensory receptors
  30. Inattentive blindness