Sensorineuralhearing lossPerceptionOpticnerveTransductionChangeblindnessRetinaYoung-hemholtztheorySensationCochleaSensoryreceptorsAbsolutethresholdWeber’sLawInattentiveblindnessSelectiveattentionLensKinesthesiaParallelprocessingPrimingTop-downprocessingDifferencethresholdDepthperceptionTelepathyHammerCocktailpartyeffectTastePhi-phenomenonBottom-upprocessingConductionhearinglossPupilCorneaSensorineuralhearing lossPerceptionOpticnerveTransductionChangeblindnessRetinaYoung-hemholtztheorySensationCochleaSensoryreceptorsAbsolutethresholdWeber’sLawInattentiveblindnessSelectiveattentionLensKinesthesiaParallelprocessingPrimingTop-downprocessingDifferencethresholdDepthperceptionTelepathyHammerCocktailpartyeffectTastePhi-phenomenonBottom-upprocessingConductionhearinglossPupilCornea

Sensation and Perception - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Sensorineural hearing loss
  2. Perception
  3. Optic nerve
  4. Transduction
  5. Change blindness
  6. Retina
  7. Young-hemholtz theory
  8. Sensation
  9. Cochlea
  10. Sensory receptors
  11. Absolute threshold
  12. Weber’s Law
  13. Inattentive blindness
  14. Selective attention
  15. Lens
  16. Kinesthesia
  17. Parallel processing
  18. Priming
  19. Top-down processing
  20. Difference threshold
  21. Depth perception
  22. Telepathy
  23. Hammer
  24. Cocktail party effect
  25. Taste
  26. Phi- phenomenon
  27. Bottom-up processing
  28. Conduction hearing loss
  29. Pupil
  30. Cornea