complementarycolorsmelanosomesblue-basedresistantorange,green andvioletlevel 1 isdarkerthan level10tertiarylightnessordarknessof hairyellow/redfilleroneleveldarkerporosityof thehaircoarsethecortexyellowporosityextremeporositybrown/blacklightblondhairblue-yellowwarmslightlyraiseddoes notdependon lightdarkerpre-lighten orpre-softenred, blueandyellowlevel10levelyellow,red andorangepredominantlypheomelaninbluetone orbasecolorintensitywarm,cool orneutralcompactdarkonelevellightercomplementarycolorsmelanosomesblue-basedresistantorange,green andvioletlevel 1 isdarkerthan level10tertiarylightnessordarknessof hairyellow/redfilleroneleveldarkerporosityof thehaircoarsethecortexyellowporosityextremeporositybrown/blacklightblondhairblue-yellowwarmslightlyraiseddoes notdependon lightdarkerpre-lighten orpre-softenred, blueandyellowlevel10levelyellow,red andorangepredominantlypheomelaninbluetone orbasecolorintensitywarm,cool orneutralcompactdarkonelevellighter

Color Theory - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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