Section508AsynchronousLearningExternalFactorsBusinessDriversBusinessModelBusinessObjectivesHardTechnologyCapabilitiesKnowledgeExchangesBusinessStrategyStrategyInternalFactorsStrategicKnowledgeAreaContractualFactorsJobAidEmployeeFactorsCultureTinCanAPIOrganizationalStructureVRMobileLearningTacticalKnowledgeAreaVirtualLearningLearningObjectsDistanceLearningEPSSBlendedLearningSCORMWebcastDynamicCapabilitiesSection508AsynchronousLearningExternalFactorsBusinessDriversBusinessModelBusinessObjectivesHardTechnologyCapabilitiesKnowledgeExchangesBusinessStrategyStrategyInternalFactorsStrategicKnowledgeAreaContractualFactorsJobAidEmployeeFactorsCultureTinCanAPIOrganizationalStructureVRMobileLearningTacticalKnowledgeAreaVirtualLearningLearningObjectsDistanceLearningEPSSBlendedLearningSCORMWebcastDynamicCapabilities

CPLP 6.0 - 6.2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Section 508
  2. Asynchronous Learning
  3. External Factors
  4. Business Drivers
  5. Business Model
  6. Business Objectives
  7. Hard Technology Capabilities
  8. Knowledge Exchanges
  9. Business Strategy
  10. Strategy
  11. Internal Factors
  12. Strategic Knowledge Area
  13. Contractual Factors
  14. Job Aid
  15. Employee Factors
  16. Culture
  17. Tin Can API
  18. Organizational Structure
  19. VR
  20. Mobile Learning
  21. Tactical Knowledge Area
  22. Virtual Learning
  23. Learning Objects
  24. Distance Learning
  25. EPSS
  26. Blended Learning
  27. SCORM
  28. Webcast
  29. Dynamic Capabilities