RandomSubstitutionCipherReturnValueNotreseasonabletimeLow LevelPrg.LanguageAPISequencingConcatenateCreativeCommonsUndecidableBinaryByteWhileLoopBinarySearchPhishingScamOverflowDigitalDivideCallbackFunctionOpenAccessPixelPeer-to-PeerNetworksASCIILinearSearchLibraryRound-offNetworkRedundancyDataTypeLossySelectionReasonable-timeMoore'sLawMetadataFunctionIterateLosslessRouterForLoopCloudComputingHighLevel Prg.LanguageCitizenScienceCaesarCipherAbstratctionGlobalVariableEventListenerAlgorithmDDoSAttackHeuristicCrowdsourcingArrayConditionalsRandomSubstitutionCipherReturnValueNotreseasonabletimeLow LevelPrg.LanguageAPISequencingConcatenateCreativeCommonsUndecidableBinaryByteWhileLoopBinarySearchPhishingScamOverflowDigitalDivideCallbackFunctionOpenAccessPixelPeer-to-PeerNetworksASCIILinearSearchLibraryRound-offNetworkRedundancyDataTypeLossySelectionReasonable-timeMoore'sLawMetadataFunctionIterateLosslessRouterForLoopCloudComputingHighLevel Prg.LanguageCitizenScienceCaesarCipherAbstratctionGlobalVariableEventListenerAlgorithmDDoSAttackHeuristicCrowdsourcingArrayConditionals

AP Computer Science Bingo - Ms. Garvin - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
N
2
O
3
G
4
I
5
O
6
B
7
B
8
G
9
B
10
O
11
I
12
N
13
G
14
B
15
B
16
N
17
I
18
O
19
N
20
I
21
G
22
I
23
O
24
I
25
B
26
G
27
N
28
I
29
N
30
B
31
O
32
G
33
B
34
G
35
I
36
B
37
I
38
O
39
B
40
G
41
N
42
O
43
N
44
G
45
O
46
O
47
N
48
G
49
I
  1. N-Random Substitution Cipher
  2. O-Return Value
  3. G-Not reseasonable time
  4. I-Low Level Prg. Language
  5. O-API
  6. B-Sequencing
  7. B-Concatenate
  8. G-Creative Commons
  9. B-Undecidable
  10. O-Binary
  11. I-Byte
  12. N-While Loop
  13. G-Binary Search
  14. B-Phishing Scam
  15. B-Overflow
  16. N-Digital Divide
  17. I-Callback Function
  18. O-Open Access
  19. N-Pixel
  20. I-Peer-to-Peer Networks
  21. G-ASCII
  22. I-Linear Search
  23. O-Library
  24. I-Round-off
  25. B-Network Redundancy
  26. G-Data Type
  27. N-Lossy
  28. I-Selection
  29. N-Reasonable-time
  30. B-Moore's Law
  31. O-Metadata
  32. G-Function
  33. B-Iterate
  34. G-Lossless
  35. I-Router
  36. B-For Loop
  37. I-Cloud Computing
  38. O-High Level Prg. Language
  39. B-Citizen Science
  40. G-Caesar Cipher
  41. N-Abstratction
  42. O-Global Variable
  43. N-Event Listener
  44. G-Algorithm
  45. O-DDoS Attack
  46. O-Heuristic
  47. N-Crowdsourcing
  48. G-Array
  49. I-Conditionals