Low Level Prg. Language Crowdsourcing Sequencing Binary Pixel Lossless Overflow Open Access Abstratction Return Value Network Redundancy High Level Prg. Language Random Substitution Cipher Selection Heuristic Library Round- off Array Not reseasonable time Undecidable ASCII Cloud Computing Callback Function Digital Divide DDoS Attack Reasonable- time Byte Algorithm Iterate Data Type Phishing Scam Moore's Law Function Caesar Cipher Event Listener For Loop Citizen Science Linear Search API Peer-to- Peer Networks Concatenate Global Variable Binary Search Metadata Conditionals While Loop Lossy Router Creative Commons Low Level Prg. Language Crowdsourcing Sequencing Binary Pixel Lossless Overflow Open Access Abstratction Return Value Network Redundancy High Level Prg. Language Random Substitution Cipher Selection Heuristic Library Round- off Array Not reseasonable time Undecidable ASCII Cloud Computing Callback Function Digital Divide DDoS Attack Reasonable- time Byte Algorithm Iterate Data Type Phishing Scam Moore's Law Function Caesar Cipher Event Listener For Loop Citizen Science Linear Search API Peer-to- Peer Networks Concatenate Global Variable Binary Search Metadata Conditionals While Loop Lossy Router Creative Commons
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-Low Level Prg. Language
N-Crowdsourcing
B-Sequencing
O-Binary
N-Pixel
G-Lossless
B-Overflow
O-Open Access
N-Abstratction
O-Return Value
B-Network Redundancy
O-High Level Prg. Language
N-Random Substitution Cipher
I-Selection
O-Heuristic
O-Library
I-Round-off
G-Array
G-Not reseasonable time
B-Undecidable
G-ASCII
I-Cloud Computing
I-Callback Function
N-Digital Divide
O-DDoS Attack
N-Reasonable-time
I-Byte
G-Algorithm
B-Iterate
G-Data Type
B-Phishing Scam
B-Moore's Law
G-Function
G-Caesar Cipher
N-Event Listener
B-For Loop
B-Citizen Science
I-Linear Search
O-API
I-Peer-to-Peer Networks
B-Concatenate
O-Global Variable
G-Binary Search
O-Metadata
I-Conditionals
N-While Loop
N-Lossy
I-Router
G-Creative Commons