Selection Peer-to- Peer Networks Function Caesar Cipher For Loop DDoS Attack Cloud Computing While Loop Binary Search Byte Lossy Not reseasonable time Random Substitution Cipher Reasonable- time Phishing Scam Binary Lossless Creative Commons Iterate Abstratction Concatenate Open Access Sequencing Crowdsourcing Router API Event Listener Digital Divide Conditionals Round- off Moore's Law Linear Search Overflow Global Variable Pixel ASCII Heuristic Algorithm Metadata Data Type Network Redundancy Callback Function Array Low Level Prg. Language Library Undecidable High Level Prg. Language Citizen Science Return Value Selection Peer-to- Peer Networks Function Caesar Cipher For Loop DDoS Attack Cloud Computing While Loop Binary Search Byte Lossy Not reseasonable time Random Substitution Cipher Reasonable- time Phishing Scam Binary Lossless Creative Commons Iterate Abstratction Concatenate Open Access Sequencing Crowdsourcing Router API Event Listener Digital Divide Conditionals Round- off Moore's Law Linear Search Overflow Global Variable Pixel ASCII Heuristic Algorithm Metadata Data Type Network Redundancy Callback Function Array Low Level Prg. Language Library Undecidable High Level Prg. Language Citizen Science Return Value
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-Selection
I-Peer-to-Peer Networks
G-Function
G-Caesar Cipher
B-For Loop
O-DDoS Attack
I-Cloud Computing
N-While Loop
G-Binary Search
I-Byte
N-Lossy
G-Not reseasonable time
N-Random Substitution Cipher
N-Reasonable-time
B-Phishing Scam
O-Binary
G-Lossless
G-Creative Commons
B-Iterate
N-Abstratction
B-Concatenate
O-Open Access
B-Sequencing
N-Crowdsourcing
I-Router
O-API
N-Event Listener
N-Digital Divide
I-Conditionals
I-Round-off
B-Moore's Law
I-Linear Search
B-Overflow
O-Global Variable
N-Pixel
G-ASCII
O-Heuristic
G-Algorithm
O-Metadata
G-Data Type
B-Network Redundancy
I-Callback Function
G-Array
I-Low Level Prg. Language
O-Library
B-Undecidable
O-High Level Prg. Language
B-Citizen Science
O-Return Value