Kill (BackRow) Ace (Zone 6) Kill (Tip) Slide Dig Transition Kill Ace (Zone 1) X- Play Kill (Off Hands) Dig Transition Kill Ace (Zone 6) Kill (Zone 5) Kill (Zone 5) Kill (Middle) Ace (Zone 1) Kill (BackRow) Kill (By MB) Ace (Zone 5) Kill (Right Side) Kill (Zone 1) Kill (Zone 1) X- Play Ace (Short) Kill (Tip) Slide Kill (Off Hands) Kill (Right Side) Block for Point Ace (Short) Kill (Dump) Kill (Outside) Kill (Outside) Block for Point Kill (Dump) Ace (Zone 5) Kill (BackRow) Ace (Zone 6) Kill (Tip) Slide Dig Transition Kill Ace (Zone 1) X- Play Kill (Off Hands) Dig Transition Kill Ace (Zone 6) Kill (Zone 5) Kill (Zone 5) Kill (Middle) Ace (Zone 1) Kill (BackRow) Kill (By MB) Ace (Zone 5) Kill (Right Side) Kill (Zone 1) Kill (Zone 1) X- Play Ace (Short) Kill (Tip) Slide Kill (Off Hands) Kill (Right Side) Block for Point Ace (Short) Kill (Dump) Kill (Outside) Kill (Outside) Block for Point Kill (Dump) Ace (Zone 5)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Kill (BackRow)
Ace
(Zone 6)
Kill (Tip)
Slide
Dig Transition Kill
Ace (Zone 1)
X-Play
Kill (Off Hands)
Dig Transition Kill
Ace (Zone 6)
Kill (Zone 5)
Kill
(Zone 5)
Kill
(Middle)
Ace
(Zone 1)
Kill
(BackRow)
Kill (By MB)
Ace (Zone 5)
Kill
(Right Side)
Kill (Zone 1)
Kill
(Zone 1)
X-Play
Ace
(Short)
Kill
(Tip)
Slide
Kill
(Off Hands)
Kill (Right Side)
Block for Point
Ace (Short)
Kill (Dump)
Kill
(Outside)
Kill (Outside)
Block for Point
Kill
(Dump)
Ace
(Zone 5)