Kill (Outside) Kill (Middle) Kill (Right Side) Ace (Zone 6) X- Play Ace (Zone 1) Slide Ace (Short) Kill (Dump) Kill (Dump) Ace (Short) Kill (Off Hands) Kill (BackRow) Kill (BackRow) Kill (Tip) Ace (Zone 5) Kill (Zone 1) Dig Transition Kill Kill (Right Side) Kill (By MB) Kill (Zone 5) Kill (Outside) Kill (Tip) Ace (Zone 6) Kill (Zone 1) Block for Point Slide Ace (Zone 1) Kill (Off Hands) Kill (Zone 5) Dig Transition Kill Block for Point X- Play Ace (Zone 5) Kill (Outside) Kill (Middle) Kill (Right Side) Ace (Zone 6) X- Play Ace (Zone 1) Slide Ace (Short) Kill (Dump) Kill (Dump) Ace (Short) Kill (Off Hands) Kill (BackRow) Kill (BackRow) Kill (Tip) Ace (Zone 5) Kill (Zone 1) Dig Transition Kill Kill (Right Side) Kill (By MB) Kill (Zone 5) Kill (Outside) Kill (Tip) Ace (Zone 6) Kill (Zone 1) Block for Point Slide Ace (Zone 1) Kill (Off Hands) Kill (Zone 5) Dig Transition Kill Block for Point X- Play Ace (Zone 5)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Kill
(Outside)
Kill
(Middle)
Kill (Right Side)
Ace
(Zone 6)
X-Play
Ace (Zone 1)
Slide
Ace
(Short)
Kill (Dump)
Kill
(Dump)
Ace (Short)
Kill (Off Hands)
Kill (BackRow)
Kill
(BackRow)
Kill (Tip)
Ace (Zone 5)
Kill
(Zone 1)
Dig Transition Kill
Kill
(Right Side)
Kill (By MB)
Kill (Zone 5)
Kill (Outside)
Kill
(Tip)
Ace (Zone 6)
Kill (Zone 1)
Block for Point
Slide
Ace
(Zone 1)
Kill
(Off Hands)
Kill
(Zone 5)
Dig Transition Kill
Block for Point
X-Play
Ace
(Zone 5)