Kill (Zone 5) Kill (Dump) Ace (Zone 5) Kill (Middle) Kill (BackRow) Block for Point Kill (Zone 1) Kill (Outside) Kill (Right Side) Ace (Short) Ace (Short) Slide Kill (Tip) Ace (Zone 6) Kill (Outside) X- Play Slide Kill (Off Hands) Kill (Tip) Ace (Zone 6) Ace (Zone 1) Kill (BackRow) Kill (Zone 5) Kill (Zone 1) Kill (Off Hands) Dig Transition Kill Dig Transition Kill Block for Point Kill (By MB) Kill (Right Side) Ace (Zone 1) Kill (Dump) X- Play Ace (Zone 5) Kill (Zone 5) Kill (Dump) Ace (Zone 5) Kill (Middle) Kill (BackRow) Block for Point Kill (Zone 1) Kill (Outside) Kill (Right Side) Ace (Short) Ace (Short) Slide Kill (Tip) Ace (Zone 6) Kill (Outside) X- Play Slide Kill (Off Hands) Kill (Tip) Ace (Zone 6) Ace (Zone 1) Kill (BackRow) Kill (Zone 5) Kill (Zone 1) Kill (Off Hands) Dig Transition Kill Dig Transition Kill Block for Point Kill (By MB) Kill (Right Side) Ace (Zone 1) Kill (Dump) X- Play Ace (Zone 5)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Kill
(Zone 5)
Kill
(Dump)
Ace (Zone 5)
Kill
(Middle)
Kill
(BackRow)
Block for Point
Kill (Zone 1)
Kill (Outside)
Kill
(Right Side)
Ace (Short)
Ace
(Short)
Slide
Kill (Tip)
Ace
(Zone 6)
Kill
(Outside)
X-Play
Slide
Kill (Off Hands)
Kill
(Tip)
Ace (Zone 6)
Ace (Zone 1)
Kill (BackRow)
Kill (Zone 5)
Kill
(Zone 1)
Kill
(Off Hands)
Dig Transition Kill
Dig Transition Kill
Block for Point
Kill (By MB)
Kill (Right Side)
Ace
(Zone 1)
Kill (Dump)
X-Play
Ace
(Zone 5)