Kill (Off Hands) Kill (By MB) Kill (Zone 5) Slide Kill (Right Side) Ace (Short) Slide Block for Point Kill (Outside) Kill (Zone 1) Kill (Outside) Ace (Zone 6) Ace (Zone 5) Kill (Middle) Kill (Zone 5) Ace (Zone 5) Kill (Off Hands) Kill (BackRow) Kill (Right Side) Ace (Zone 6) Ace (Short) X- Play Ace (Zone 1) Dig Transition Kill Kill (Tip) Kill (Zone 1) Kill (Dump) Block for Point X- Play Dig Transition Kill Ace (Zone 1) Kill (Tip) Kill (Dump) Kill (BackRow) Kill (Off Hands) Kill (By MB) Kill (Zone 5) Slide Kill (Right Side) Ace (Short) Slide Block for Point Kill (Outside) Kill (Zone 1) Kill (Outside) Ace (Zone 6) Ace (Zone 5) Kill (Middle) Kill (Zone 5) Ace (Zone 5) Kill (Off Hands) Kill (BackRow) Kill (Right Side) Ace (Zone 6) Ace (Short) X- Play Ace (Zone 1) Dig Transition Kill Kill (Tip) Kill (Zone 1) Kill (Dump) Block for Point X- Play Dig Transition Kill Ace (Zone 1) Kill (Tip) Kill (Dump) Kill (BackRow)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Kill
(Off Hands)
Kill (By MB)
Kill
(Zone 5)
Slide
Kill
(Right Side)
Ace
(Short)
Slide
Block for Point
Kill
(Outside)
Kill
(Zone 1)
Kill (Outside)
Ace (Zone 6)
Ace
(Zone 5)
Kill
(Middle)
Kill (Zone 5)
Ace (Zone 5)
Kill (Off Hands)
Kill
(BackRow)
Kill (Right Side)
Ace
(Zone 6)
Ace (Short)
X-Play
Ace
(Zone 1)
Dig Transition Kill
Kill (Tip)
Kill (Zone 1)
Kill (Dump)
Block for Point
X-Play
Dig Transition Kill
Ace (Zone 1)
Kill
(Tip)
Kill
(Dump)
Kill (BackRow)