HoleWizardChamferSweepsExtrudedBoss/BaseIndentGridSystemRibLoftVariablePatternTableDrivenPatternSuppressRevolvedCutExtrudedCutSweptCutJoinFlexCutwithSurfaceAdvancedHoleSketchDrivenPatternDraftDeleteSolid/SurfaceFillPatternInstant3DCombineLinearPatternFreeformLiveSectionPlaneSimpleHoleInsertPartMove/CopyBodiesCircularPatternShellLoftedCutRecognizeFeaturesUnsuppressMirrorFeatureThreadDeformMoveFaceCurveDrivenPatternWrapUnsuppresswithDependentsRevolvedBoss/BaseThickenFilletBoundaryCutHoleSeriesSplitThickenedCutHealEdgesScaleImportedGeometryDomeIntersectBoundaryBoss/BassHoleWizardChamferSweepsExtrudedBoss/BaseIndentGridSystemRibLoftVariablePatternTableDrivenPatternSuppressRevolvedCutExtrudedCutSweptCutJoinFlexCutwithSurfaceAdvancedHoleSketchDrivenPatternDraftDeleteSolid/SurfaceFillPatternInstant3DCombineLinearPatternFreeformLiveSectionPlaneSimpleHoleInsertPartMove/CopyBodiesCircularPatternShellLoftedCutRecognizeFeaturesUnsuppressMirrorFeatureThreadDeformMoveFaceCurveDrivenPatternWrapUnsuppresswithDependentsRevolvedBoss/BaseThickenFilletBoundaryCutHoleSeriesSplitThickenedCutHealEdgesScaleImportedGeometryDomeIntersectBoundaryBoss/Bass

Features Toolbar - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
  1. Hole Wizard
  2. Chamfer
  3. Sweeps
  4. Extruded Boss/Base
  5. Indent
  6. Grid System
  7. Rib
  8. Loft
  9. Variable Pattern
  10. Table Driven Pattern
  11. Suppress
  12. Revolved Cut
  13. Extruded Cut
  14. Swept Cut
  15. Join
  16. Flex
  17. Cut with Surface
  18. Advanced Hole
  19. Sketch Driven Pattern
  20. Draft
  21. Delete Solid/Surface
  22. Fill Pattern
  23. Instant 3D
  24. Combine
  25. Linear Pattern
  26. Freeform
  27. Live Section Plane
  28. Simple Hole
  29. Insert Part
  30. Move/Copy Bodies
  31. Circular Pattern
  32. Shell
  33. Lofted Cut
  34. Recognize Features
  35. Unsuppress
  36. Mirror Feature
  37. Thread
  38. Deform
  39. Move Face
  40. Curve Driven Pattern
  41. Wrap
  42. Unsuppress with Dependents
  43. Revolved Boss/Base
  44. Thicken
  45. Fillet
  46. Boundary Cut
  47. Hole Series
  48. Split
  49. Thickened Cut
  50. Heal Edges
  51. Scale
  52. Imported Geometry
  53. Dome
  54. Intersect
  55. Boundary Boss/Bass