FilletIntersectFreeformHoleSeriesDraftHoleWizardHealEdgesLinearPatternIndentTableDrivenPatternUnsuppresswithDependentsDeformBoundaryBoss/BassThickenExtrudedCutRecognizeFeaturesShellJoinSweepsMove/CopyBodiesChamferCombineRevolvedCutUnsuppressLiveSectionPlaneRibLoftedCutThreadFlexSimpleHoleSweptCutLoftExtrudedBoss/BaseMoveFaceRevolvedBoss/BaseVariablePatternGridSystemSplitDomeSuppressSketchDrivenPatternImportedGeometryFillPatternDeleteSolid/SurfaceInstant3DScaleAdvancedHoleBoundaryCutThickenedCutInsertPartMirrorFeatureCurveDrivenPatternCutwithSurfaceWrapCircularPatternFilletIntersectFreeformHoleSeriesDraftHoleWizardHealEdgesLinearPatternIndentTableDrivenPatternUnsuppresswithDependentsDeformBoundaryBoss/BassThickenExtrudedCutRecognizeFeaturesShellJoinSweepsMove/CopyBodiesChamferCombineRevolvedCutUnsuppressLiveSectionPlaneRibLoftedCutThreadFlexSimpleHoleSweptCutLoftExtrudedBoss/BaseMoveFaceRevolvedBoss/BaseVariablePatternGridSystemSplitDomeSuppressSketchDrivenPatternImportedGeometryFillPatternDeleteSolid/SurfaceInstant3DScaleAdvancedHoleBoundaryCutThickenedCutInsertPartMirrorFeatureCurveDrivenPatternCutwithSurfaceWrapCircularPattern

Features Toolbar - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
  1. Fillet
  2. Intersect
  3. Freeform
  4. Hole Series
  5. Draft
  6. Hole Wizard
  7. Heal Edges
  8. Linear Pattern
  9. Indent
  10. Table Driven Pattern
  11. Unsuppress with Dependents
  12. Deform
  13. Boundary Boss/Bass
  14. Thicken
  15. Extruded Cut
  16. Recognize Features
  17. Shell
  18. Join
  19. Sweeps
  20. Move/Copy Bodies
  21. Chamfer
  22. Combine
  23. Revolved Cut
  24. Unsuppress
  25. Live Section Plane
  26. Rib
  27. Lofted Cut
  28. Thread
  29. Flex
  30. Simple Hole
  31. Swept Cut
  32. Loft
  33. Extruded Boss/Base
  34. Move Face
  35. Revolved Boss/Base
  36. Variable Pattern
  37. Grid System
  38. Split
  39. Dome
  40. Suppress
  41. Sketch Driven Pattern
  42. Imported Geometry
  43. Fill Pattern
  44. Delete Solid/Surface
  45. Instant 3D
  46. Scale
  47. Advanced Hole
  48. Boundary Cut
  49. Thickened Cut
  50. Insert Part
  51. Mirror Feature
  52. Curve Driven Pattern
  53. Cut with Surface
  54. Wrap
  55. Circular Pattern