LoftedCutBoundaryCutGridSystemLoftExtrudedBoss/BaseSuppressVariablePatternHoleSeriesMove/CopyBodiesCutwithSurfaceDraftDomeInstant3DScaleUnsuppresswithDependentsExtrudedCutLiveSectionPlaneRevolvedCutMirrorFeatureRibThreadRecognizeFeaturesHealEdgesAdvancedHoleSweepsCurveDrivenPatternThickenedCutIntersectFlexMoveFaceDeformJoinRevolvedBoss/BaseWrapDeleteSolid/SurfaceSketchDrivenPatternLinearPatternCombineHoleWizardBoundaryBoss/BassCircularPatternShellFillPatternTableDrivenPatternIndentSweptCutSimpleHoleFilletThickenChamferSplitImportedGeometryInsertPartUnsuppressFreeformLoftedCutBoundaryCutGridSystemLoftExtrudedBoss/BaseSuppressVariablePatternHoleSeriesMove/CopyBodiesCutwithSurfaceDraftDomeInstant3DScaleUnsuppresswithDependentsExtrudedCutLiveSectionPlaneRevolvedCutMirrorFeatureRibThreadRecognizeFeaturesHealEdgesAdvancedHoleSweepsCurveDrivenPatternThickenedCutIntersectFlexMoveFaceDeformJoinRevolvedBoss/BaseWrapDeleteSolid/SurfaceSketchDrivenPatternLinearPatternCombineHoleWizardBoundaryBoss/BassCircularPatternShellFillPatternTableDrivenPatternIndentSweptCutSimpleHoleFilletThickenChamferSplitImportedGeometryInsertPartUnsuppressFreeform

Features Toolbar - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Lofted Cut
  2. Boundary Cut
  3. Grid System
  4. Loft
  5. Extruded Boss/Base
  6. Suppress
  7. Variable Pattern
  8. Hole Series
  9. Move/Copy Bodies
  10. Cut with Surface
  11. Draft
  12. Dome
  13. Instant 3D
  14. Scale
  15. Unsuppress with Dependents
  16. Extruded Cut
  17. Live Section Plane
  18. Revolved Cut
  19. Mirror Feature
  20. Rib
  21. Thread
  22. Recognize Features
  23. Heal Edges
  24. Advanced Hole
  25. Sweeps
  26. Curve Driven Pattern
  27. Thickened Cut
  28. Intersect
  29. Flex
  30. Move Face
  31. Deform
  32. Join
  33. Revolved Boss/Base
  34. Wrap
  35. Delete Solid/Surface
  36. Sketch Driven Pattern
  37. Linear Pattern
  38. Combine
  39. Hole Wizard
  40. Boundary Boss/Bass
  41. Circular Pattern
  42. Shell
  43. Fill Pattern
  44. Table Driven Pattern
  45. Indent
  46. Swept Cut
  47. Simple Hole
  48. Fillet
  49. Thicken
  50. Chamfer
  51. Split
  52. Imported Geometry
  53. Insert Part
  54. Unsuppress
  55. Freeform