Fiction Mood Main Idea Summarize Imagery Preview Allusion Style Plot Narrative Genre Tone Topic Sentence Opinion Setting Simile Evaluate Conflict Author's Bias Sequence Conclusion Metaphor Illustrate Analyze Chronological Order Flashback Predict Writer's- Point- Of-View Cause and Effect Dialogue Point- Of- View Irony Overview Speaker Narrator Inference Fact Compare and Contrast Resolution Effective Audience Personification Theme Foreshadowing Stanza Fiction Mood Main Idea Summarize Imagery Preview Allusion Style Plot Narrative Genre Tone Topic Sentence Opinion Setting Simile Evaluate Conflict Author's Bias Sequence Conclusion Metaphor Illustrate Analyze Chronological Order Flashback Predict Writer's- Point- Of-View Cause and Effect Dialogue Point- Of- View Irony Overview Speaker Narrator Inference Fact Compare and Contrast Resolution Effective Audience Personification Theme Foreshadowing Stanza
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Fiction
Mood
Main Idea
Summarize
Imagery
Preview
Allusion
Style
Plot
Narrative
Genre
Tone
Topic Sentence
Opinion
Setting
Simile
Evaluate
Conflict
Author's Bias
Sequence
Conclusion
Metaphor
Illustrate
Analyze
Chronological Order
Flashback
Predict
Writer's-Point-Of-View
Cause and Effect
Dialogue
Point-Of-View
Irony
Overview
Speaker
Narrator
Inference
Fact
Compare and Contrast
Resolution
Effective
Audience
Personification
Theme
Foreshadowing
Stanza