Genre Tone Style Cause and Effect Narrative Evaluate Opinion Conclusion Overview Personification Analyze Point- Of- View Predict Metaphor Irony Topic Sentence Stanza Inference Speaker Illustrate Resolution Setting Flashback Fact Main Idea Effective Preview Author's Bias Dialogue Imagery Writer's- Point- Of-View Audience Plot Allusion Compare and Contrast Foreshadowing Chronological Order Sequence Fiction Summarize Narrator Conflict Simile Mood Theme Genre Tone Style Cause and Effect Narrative Evaluate Opinion Conclusion Overview Personification Analyze Point- Of- View Predict Metaphor Irony Topic Sentence Stanza Inference Speaker Illustrate Resolution Setting Flashback Fact Main Idea Effective Preview Author's Bias Dialogue Imagery Writer's- Point- Of-View Audience Plot Allusion Compare and Contrast Foreshadowing Chronological Order Sequence Fiction Summarize Narrator Conflict Simile Mood Theme
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Genre
Tone
Style
Cause and Effect
Narrative
Evaluate
Opinion
Conclusion
Overview
Personification
Analyze
Point-Of-View
Predict
Metaphor
Irony
Topic Sentence
Stanza
Inference
Speaker
Illustrate
Resolution
Setting
Flashback
Fact
Main Idea
Effective
Preview
Author's Bias
Dialogue
Imagery
Writer's-Point-Of-View
Audience
Plot
Allusion
Compare and Contrast
Foreshadowing
Chronological Order
Sequence
Fiction
Summarize
Narrator
Conflict
Simile
Mood
Theme