Speaker Fact Simile Overview Chronological Order Opinion Resolution Mood Analyze Style Summarize Stanza Cause and Effect Evaluate Conclusion Topic Sentence Narrator Foreshadowing Effective Dialogue Allusion Fiction Main Idea Sequence Tone Audience Predict Genre Narrative Setting Metaphor Point- Of- View Compare and Contrast Theme Irony Flashback Imagery Illustrate Conflict Inference Writer's- Point- Of-View Author's Bias Plot Preview Personification Speaker Fact Simile Overview Chronological Order Opinion Resolution Mood Analyze Style Summarize Stanza Cause and Effect Evaluate Conclusion Topic Sentence Narrator Foreshadowing Effective Dialogue Allusion Fiction Main Idea Sequence Tone Audience Predict Genre Narrative Setting Metaphor Point- Of- View Compare and Contrast Theme Irony Flashback Imagery Illustrate Conflict Inference Writer's- Point- Of-View Author's Bias Plot Preview Personification
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Speaker
Fact
Simile
Overview
Chronological Order
Opinion
Resolution
Mood
Analyze
Style
Summarize
Stanza
Cause and Effect
Evaluate
Conclusion
Topic Sentence
Narrator
Foreshadowing
Effective
Dialogue
Allusion
Fiction
Main Idea
Sequence
Tone
Audience
Predict
Genre
Narrative
Setting
Metaphor
Point-Of-View
Compare and Contrast
Theme
Irony
Flashback
Imagery
Illustrate
Conflict
Inference
Writer's-Point-Of-View
Author's Bias
Plot
Preview
Personification