Author'sPurposeCharacterCharacterDirectionsPlotFallingActionMajor(Main)CharacterCause/EffectIronyHyperboleConflictMoodAlliterationFact/OpinionParaphrasingMotivationComparison/ContrastSimileDialogueSettingSymbolProblem/SolutionResolutionClimaxMonologueExternalConflictExpositionGraphicElementsForeshadowingProtagonistSequenceOnomotopoeiaInferenceSuspenseMainIdea/ImpliedMain IdeaToneThemePoint ofViewFlashbackMinorCharacterNarrativeAntagonistExpositoryAllusionSceneDirectionsRepetitionSummaryRefrainStanzaDrawConclusionsInternalConflictSpeakerMetaphorMeterPersonificationImageryDetailsStageDirectionsRhymeRhythmRisingActionAuthor'sPurposeCharacterCharacterDirectionsPlotFallingActionMajor(Main)CharacterCause/EffectIronyHyperboleConflictMoodAlliterationFact/OpinionParaphrasingMotivationComparison/ContrastSimileDialogueSettingSymbolProblem/SolutionResolutionClimaxMonologueExternalConflictExpositionGraphicElementsForeshadowingProtagonistSequenceOnomotopoeiaInferenceSuspenseMainIdea/ImpliedMain IdeaToneThemePoint ofViewFlashbackMinorCharacterNarrativeAntagonistExpositoryAllusionSceneDirectionsRepetitionSummaryRefrainStanzaDrawConclusionsInternalConflictSpeakerMetaphorMeterPersonificationImageryDetailsStageDirectionsRhymeRhythmRisingAction

STAAR Reading Academic Vocabulary - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Author's Purpose
  2. Character
  3. Character Directions
  4. Plot
  5. Falling Action
  6. Major (Main) Character
  7. Cause/Effect
  8. Irony
  9. Hyperbole
  10. Conflict
  11. Mood
  12. Alliteration
  13. Fact/Opinion
  14. Paraphrasing
  15. Motivation
  16. Comparison/Contrast
  17. Simile
  18. Dialogue
  19. Setting
  20. Symbol
  21. Problem/Solution
  22. Resolution
  23. Climax
  24. Monologue
  25. External Conflict
  26. Exposition
  27. Graphic Elements
  28. Foreshadowing
  29. Protagonist
  30. Sequence
  31. Onomotopoeia
  32. Inference
  33. Suspense
  34. Main Idea/Implied Main Idea
  35. Tone
  36. Theme
  37. Point of View
  38. Flashback
  39. Minor Character
  40. Narrative
  41. Antagonist
  42. Expository
  43. Allusion
  44. Scene Directions
  45. Repetition
  46. Summary
  47. Refrain
  48. Stanza
  49. Draw Conclusions
  50. Internal Conflict
  51. Speaker
  52. Metaphor
  53. Meter
  54. Personification
  55. Imagery
  56. Details
  57. Stage Directions
  58. Rhyme
  59. Rhythm
  60. Rising Action