SITUATIONAL IRONY ALLITERATION FANTASY ACTION ADVENTURE HISTORICAL FICTION MOOD AUTOBIOGRAPHY CONFLICT STANZA CENTRAL IDEA ELEGY SATIRE PLAYWRIGHT HYPERBOLE SYMBOLSIM SETTING DRAMATIC IRONY ALLEGORY 1ST PERSON POINT OF VIEW SHORT STORY RESOLUTION ANTAGONIST SIMILE EPIC PLOT FOLK TALE VERBAL IRONY 2ND PERSON POINT OF VIEW 3RD PERSON LIMITED POINT OF VIEW ONOMATOPOEIA MYSTERY CHARACTERIZATION NON- FICTION SPEAKER DIALOGUE RHYME CHRONOLOGICAL ORDER FLASHBACK REALISTIC FICTION FABLE IMAGERY OMNISCIENT POINT OF VIEW BIOGRAPHY CLIMAX FREE VERSE ALLUSION PROTAGONIST SONNET DIALECT THEME FORESHADOWING SCIENCE FICTION MYTH FICTION METAPHOR AUTHOR PERSONIFICATION SITUATIONAL IRONY ALLITERATION FANTASY ACTION ADVENTURE HISTORICAL FICTION MOOD AUTOBIOGRAPHY CONFLICT STANZA CENTRAL IDEA ELEGY SATIRE PLAYWRIGHT HYPERBOLE SYMBOLSIM SETTING DRAMATIC IRONY ALLEGORY 1ST PERSON POINT OF VIEW SHORT STORY RESOLUTION ANTAGONIST SIMILE EPIC PLOT FOLK TALE VERBAL IRONY 2ND PERSON POINT OF VIEW 3RD PERSON LIMITED POINT OF VIEW ONOMATOPOEIA MYSTERY CHARACTERIZATION NON- FICTION SPEAKER DIALOGUE RHYME CHRONOLOGICAL ORDER FLASHBACK REALISTIC FICTION FABLE IMAGERY OMNISCIENT POINT OF VIEW BIOGRAPHY CLIMAX FREE VERSE ALLUSION PROTAGONIST SONNET DIALECT THEME FORESHADOWING SCIENCE FICTION MYTH FICTION METAPHOR AUTHOR PERSONIFICATION
IREAD - Call List
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
SITUATIONAL IRONY
ALLITERATION
FANTASY
ACTION ADVENTURE
HISTORICAL FICTION
MOOD
AUTOBIOGRAPHY
CONFLICT
STANZA
CENTRAL IDEA
ELEGY
SATIRE
PLAYWRIGHT
HYPERBOLE
SYMBOLSIM
SETTING
DRAMATIC IRONY
ALLEGORY
1ST PERSON POINT OF VIEW
SHORT STORY
RESOLUTION
ANTAGONIST
SIMILE
EPIC
PLOT
FOLK TALE
VERBAL IRONY
2ND PERSON POINT OF VIEW
3RD PERSON LIMITED POINT OF VIEW
ONOMATOPOEIA
MYSTERY
CHARACTERIZATION
NON-FICTION
SPEAKER
DIALOGUE
RHYME
CHRONOLOGICAL ORDER
FLASHBACK
REALISTIC FICTION
FABLE
IMAGERY
OMNISCIENT POINT OF VIEW
BIOGRAPHY
CLIMAX
FREE VERSE
ALLUSION
PROTAGONIST
SONNET
DIALECT
THEME
FORESHADOWING
SCIENCE FICTION
MYTH
FICTION
METAPHOR
AUTHOR
PERSONIFICATION