distorted or nonchrono- logical time justice or injustice conformity vs rebellion moral ambiguity desire for power acts of creulty childhood or adoles- cence villian symbol super- natural illuminating moment past events character with unknown origin weddings parties events social or political issues minor charact- er / foil exile parent / child relationship tragic hero causes others to suffer central questions pulled in conflicting directions fate destiny death acts of betrayal physical journey Setting spiritual or moral reconcilli- ation leaving home mis- conception of the world deliberate sacrifice surrender forfeit coming of age incident surround- ings impact moral dev. colliding cultures gifts distorted or nonchrono- logical time justice or injustice conformity vs rebellion moral ambiguity desire for power acts of creulty childhood or adoles- cence villian symbol super- natural illuminating moment past events character with unknown origin weddings parties events social or political issues minor charact- er / foil exile parent / child relationship tragic hero causes others to suffer central questions pulled in conflicting directions fate destiny death acts of betrayal physical journey Setting spiritual or moral reconcilli- ation leaving home mis- conception of the world deliberate sacrifice surrender forfeit coming of age incident surround- ings impact moral dev. colliding cultures gifts
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
distorted or nonchrono-
logical time
justice or injustice
conformity vs rebellion
moral ambiguity
desire for power
acts of creulty
childhood or adoles-
cence
villian
symbol
super-
natural
illuminating moment
past events
character with unknown origin
weddings
parties
events
social or political issues
minor charact-
er / foil
exile
parent / child relationship
tragic hero causes others to suffer
central questions
pulled in conflicting directions
fate
destiny
death
acts of betrayal
physical journey
Setting
spiritual or moral reconcilli-
ation
leaving home
mis-conception of the world
deliberate sacrifice surrender forfeit
coming of age incident
surround-
ings impact
moral dev.
colliding cultures
gifts