CouncilofGovt.UnderclassFilteringMicro.StatisticalAreaUrbaniza-tionCensusTractDensityGradientRush/PeakHourSmartGrowthGentrifi-cationGreenbeltAnnexationZoningOrdinanceUrbanRenewalSquatterSettlementEdgeCitySectorModelMultipleNucleiModelSprawlConcentricZoneModelMetro.StatisticalAreaRedliningPublicHousingPeripheralModelCouncilofGovt.UnderclassFilteringMicro.StatisticalAreaUrbaniza-tionCensusTractDensityGradientRush/PeakHourSmartGrowthGentrifi-cationGreenbeltAnnexationZoningOrdinanceUrbanRenewalSquatterSettlementEdgeCitySectorModelMultipleNucleiModelSprawlConcentricZoneModelMetro.StatisticalAreaRedliningPublicHousingPeripheralModel

Chapter 13 - Urban Patterns - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Council of Govt.
  2. Underclass
  3. Filtering
  4. Micro. Statistical Area
  5. Urbaniza-tion
  6. Census Tract
  7. Density Gradient
  8. Rush/Peak Hour
  9. Smart Growth
  10. Gentrifi-cation
  11. Greenbelt
  12. Annexation
  13. Zoning Ordinance
  14. Urban Renewal
  15. Squatter Settlement
  16. Edge City
  17. Sector Model
  18. Multiple Nuclei Model
  19. Sprawl
  20. Concentric Zone Model
  21. Metro. Statistical Area
  22. Redlining
  23. Public Housing
  24. Peripheral Model