Metro.StatisticalAreaSectorModelSmartGrowthUrbaniza-tionZoningOrdinanceEdgeCityCouncilofGovt.Micro.StatisticalAreaSprawlConcentricZoneModelRedliningGreenbeltGentrifi-cationSquatterSettlementUnderclassPeripheralModelRush/PeakHourFilteringPublicHousingDensityGradientUrbanRenewalCensusTractAnnexationMultipleNucleiModelMetro.StatisticalAreaSectorModelSmartGrowthUrbaniza-tionZoningOrdinanceEdgeCityCouncilofGovt.Micro.StatisticalAreaSprawlConcentricZoneModelRedliningGreenbeltGentrifi-cationSquatterSettlementUnderclassPeripheralModelRush/PeakHourFilteringPublicHousingDensityGradientUrbanRenewalCensusTractAnnexationMultipleNucleiModel

Chapter 13 - Urban Patterns - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Metro. Statistical Area
  2. Sector Model
  3. Smart Growth
  4. Urbaniza-tion
  5. Zoning Ordinance
  6. Edge City
  7. Council of Govt.
  8. Micro. Statistical Area
  9. Sprawl
  10. Concentric Zone Model
  11. Redlining
  12. Greenbelt
  13. Gentrifi-cation
  14. Squatter Settlement
  15. Underclass
  16. Peripheral Model
  17. Rush/Peak Hour
  18. Filtering
  19. Public Housing
  20. Density Gradient
  21. Urban Renewal
  22. Census Tract
  23. Annexation
  24. Multiple Nuclei Model