CensusTractGreenbeltAnnexationMicro.StatisticalAreaRush/PeakHourConcentricZoneModelSprawlSmartGrowthUrbanRenewalDensityGradientFilteringGentrifi-cationUrbaniza-tionEdgeCitySectorModelCouncilofGovt.ZoningOrdinanceMetro.StatisticalAreaRedliningUnderclassMultipleNucleiModelPublicHousingSquatterSettlementPeripheralModelCensusTractGreenbeltAnnexationMicro.StatisticalAreaRush/PeakHourConcentricZoneModelSprawlSmartGrowthUrbanRenewalDensityGradientFilteringGentrifi-cationUrbaniza-tionEdgeCitySectorModelCouncilofGovt.ZoningOrdinanceMetro.StatisticalAreaRedliningUnderclassMultipleNucleiModelPublicHousingSquatterSettlementPeripheralModel

Chapter 13 - Urban Patterns - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Census Tract
  2. Greenbelt
  3. Annexation
  4. Micro. Statistical Area
  5. Rush/Peak Hour
  6. Concentric Zone Model
  7. Sprawl
  8. Smart Growth
  9. Urban Renewal
  10. Density Gradient
  11. Filtering
  12. Gentrifi-cation
  13. Urbaniza-tion
  14. Edge City
  15. Sector Model
  16. Council of Govt.
  17. Zoning Ordinance
  18. Metro. Statistical Area
  19. Redlining
  20. Underclass
  21. Multiple Nuclei Model
  22. Public Housing
  23. Squatter Settlement
  24. Peripheral Model