ZoningOrdinanceFilteringSmartGrowthSquatterSettlementConcentricZoneModelCensusTractGreenbeltMetro.StatisticalAreaCouncilofGovt.Urbaniza-tionDensityGradientSprawlAnnexationEdgeCityRedliningPublicHousingRush/PeakHourUnderclassMultipleNucleiModelGentrifi-cationMicro.StatisticalAreaUrbanRenewalPeripheralModelSectorModelZoningOrdinanceFilteringSmartGrowthSquatterSettlementConcentricZoneModelCensusTractGreenbeltMetro.StatisticalAreaCouncilofGovt.Urbaniza-tionDensityGradientSprawlAnnexationEdgeCityRedliningPublicHousingRush/PeakHourUnderclassMultipleNucleiModelGentrifi-cationMicro.StatisticalAreaUrbanRenewalPeripheralModelSectorModel

Chapter 13 - Urban Patterns - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Zoning Ordinance
  2. Filtering
  3. Smart Growth
  4. Squatter Settlement
  5. Concentric Zone Model
  6. Census Tract
  7. Greenbelt
  8. Metro. Statistical Area
  9. Council of Govt.
  10. Urbaniza-tion
  11. Density Gradient
  12. Sprawl
  13. Annexation
  14. Edge City
  15. Redlining
  16. Public Housing
  17. Rush/Peak Hour
  18. Underclass
  19. Multiple Nuclei Model
  20. Gentrifi-cation
  21. Micro. Statistical Area
  22. Urban Renewal
  23. Peripheral Model
  24. Sector Model