FilteringUnderclassSprawlMicro.StatisticalAreaGreenbeltAnnexationDensityGradientUrbanRenewalRush/PeakHourSmartGrowthCouncilofGovt.RedliningMultipleNucleiModelEdgeCityPublicHousingSquatterSettlementMetro.StatisticalAreaZoningOrdinanceCensusTractSectorModelConcentricZoneModelGentrifi-cationUrbaniza-tionPeripheralModelFilteringUnderclassSprawlMicro.StatisticalAreaGreenbeltAnnexationDensityGradientUrbanRenewalRush/PeakHourSmartGrowthCouncilofGovt.RedliningMultipleNucleiModelEdgeCityPublicHousingSquatterSettlementMetro.StatisticalAreaZoningOrdinanceCensusTractSectorModelConcentricZoneModelGentrifi-cationUrbaniza-tionPeripheralModel

Chapter 13 - Urban Patterns - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Filtering
  2. Underclass
  3. Sprawl
  4. Micro. Statistical Area
  5. Greenbelt
  6. Annexation
  7. Density Gradient
  8. Urban Renewal
  9. Rush/Peak Hour
  10. Smart Growth
  11. Council of Govt.
  12. Redlining
  13. Multiple Nuclei Model
  14. Edge City
  15. Public Housing
  16. Squatter Settlement
  17. Metro. Statistical Area
  18. Zoning Ordinance
  19. Census Tract
  20. Sector Model
  21. Concentric Zone Model
  22. Gentrifi-cation
  23. Urbaniza-tion
  24. Peripheral Model