EdgeCitySmartGrowthGentrifi-cationUnderclassMicro.StatisticalAreaDensityGradientPublicHousingConcentricZoneModelRush/PeakHourGreenbeltUrbaniza-tionZoningOrdinanceSectorModelRedliningCouncilofGovt.FilteringUrbanRenewalPeripheralModelAnnexationSquatterSettlementMetro.StatisticalAreaSprawlMultipleNucleiModelCensusTractEdgeCitySmartGrowthGentrifi-cationUnderclassMicro.StatisticalAreaDensityGradientPublicHousingConcentricZoneModelRush/PeakHourGreenbeltUrbaniza-tionZoningOrdinanceSectorModelRedliningCouncilofGovt.FilteringUrbanRenewalPeripheralModelAnnexationSquatterSettlementMetro.StatisticalAreaSprawlMultipleNucleiModelCensusTract

Chapter 13 - Urban Patterns - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Edge City
  2. Smart Growth
  3. Gentrifi-cation
  4. Underclass
  5. Micro. Statistical Area
  6. Density Gradient
  7. Public Housing
  8. Concentric Zone Model
  9. Rush/Peak Hour
  10. Greenbelt
  11. Urbaniza-tion
  12. Zoning Ordinance
  13. Sector Model
  14. Redlining
  15. Council of Govt.
  16. Filtering
  17. Urban Renewal
  18. Peripheral Model
  19. Annexation
  20. Squatter Settlement
  21. Metro. Statistical Area
  22. Sprawl
  23. Multiple Nuclei Model
  24. Census Tract