FilteringZoningOrdinanceRedliningGentrifi-cationDensityGradientMetro.StatisticalAreaPublicHousingUnderclassMicro.StatisticalAreaCensusTractUrbaniza-tionPeripheralModelRush/PeakHourSquatterSettlementUrbanRenewalEdgeCitySmartGrowthAnnexationConcentricZoneModelGreenbeltSprawlMultipleNucleiModelCouncilofGovt.SectorModelFilteringZoningOrdinanceRedliningGentrifi-cationDensityGradientMetro.StatisticalAreaPublicHousingUnderclassMicro.StatisticalAreaCensusTractUrbaniza-tionPeripheralModelRush/PeakHourSquatterSettlementUrbanRenewalEdgeCitySmartGrowthAnnexationConcentricZoneModelGreenbeltSprawlMultipleNucleiModelCouncilofGovt.SectorModel

Chapter 13 - Urban Patterns - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Filtering
  2. Zoning Ordinance
  3. Redlining
  4. Gentrifi-cation
  5. Density Gradient
  6. Metro. Statistical Area
  7. Public Housing
  8. Underclass
  9. Micro. Statistical Area
  10. Census Tract
  11. Urbaniza-tion
  12. Peripheral Model
  13. Rush/Peak Hour
  14. Squatter Settlement
  15. Urban Renewal
  16. Edge City
  17. Smart Growth
  18. Annexation
  19. Concentric Zone Model
  20. Greenbelt
  21. Sprawl
  22. Multiple Nuclei Model
  23. Council of Govt.
  24. Sector Model