SprawlPublicHousingRedliningFilteringCensusTractMetro.StatisticalAreaAnnexationCouncilofGovt.UrbanRenewalSquatterSettlementSmartGrowthPeripheralModelMicro.StatisticalAreaEdgeCityUrbaniza-tionRush/PeakHourMultipleNucleiModelZoningOrdinanceDensityGradientConcentricZoneModelGreenbeltGentrifi-cationSectorModelUnderclassSprawlPublicHousingRedliningFilteringCensusTractMetro.StatisticalAreaAnnexationCouncilofGovt.UrbanRenewalSquatterSettlementSmartGrowthPeripheralModelMicro.StatisticalAreaEdgeCityUrbaniza-tionRush/PeakHourMultipleNucleiModelZoningOrdinanceDensityGradientConcentricZoneModelGreenbeltGentrifi-cationSectorModelUnderclass

Chapter 13 - Urban Patterns - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Sprawl
  2. Public Housing
  3. Redlining
  4. Filtering
  5. Census Tract
  6. Metro. Statistical Area
  7. Annexation
  8. Council of Govt.
  9. Urban Renewal
  10. Squatter Settlement
  11. Smart Growth
  12. Peripheral Model
  13. Micro. Statistical Area
  14. Edge City
  15. Urbaniza-tion
  16. Rush/Peak Hour
  17. Multiple Nuclei Model
  18. Zoning Ordinance
  19. Density Gradient
  20. Concentric Zone Model
  21. Greenbelt
  22. Gentrifi-cation
  23. Sector Model
  24. Underclass