Gentrifi-cationConcentricZoneModelZoningOrdinanceDensityGradientGreenbeltEdgeCityFilteringSprawlRush/PeakHourMicro.StatisticalAreaRedliningSectorModelMultipleNucleiModelCensusTractUrbanRenewalSquatterSettlementCouncilofGovt.Metro.StatisticalAreaUrbaniza-tionPublicHousingAnnexationPeripheralModelSmartGrowthUnderclassGentrifi-cationConcentricZoneModelZoningOrdinanceDensityGradientGreenbeltEdgeCityFilteringSprawlRush/PeakHourMicro.StatisticalAreaRedliningSectorModelMultipleNucleiModelCensusTractUrbanRenewalSquatterSettlementCouncilofGovt.Metro.StatisticalAreaUrbaniza-tionPublicHousingAnnexationPeripheralModelSmartGrowthUnderclass

Chapter 13 - Urban Patterns - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Gentrifi-cation
  2. Concentric Zone Model
  3. Zoning Ordinance
  4. Density Gradient
  5. Greenbelt
  6. Edge City
  7. Filtering
  8. Sprawl
  9. Rush/Peak Hour
  10. Micro. Statistical Area
  11. Redlining
  12. Sector Model
  13. Multiple Nuclei Model
  14. Census Tract
  15. Urban Renewal
  16. Squatter Settlement
  17. Council of Govt.
  18. Metro. Statistical Area
  19. Urbaniza-tion
  20. Public Housing
  21. Annexation
  22. Peripheral Model
  23. Smart Growth
  24. Underclass