RedliningGentrifi-cationCouncilofGovt.GreenbeltSectorModelSquatterSettlementRush/PeakHourPeripheralModelSprawlDensityGradientCensusTractMultipleNucleiModelEdgeCityAnnexationSmartGrowthUrbaniza-tionPublicHousingMicro.StatisticalAreaMetro.StatisticalAreaConcentricZoneModelFilteringUrbanRenewalZoningOrdinanceUnderclassRedliningGentrifi-cationCouncilofGovt.GreenbeltSectorModelSquatterSettlementRush/PeakHourPeripheralModelSprawlDensityGradientCensusTractMultipleNucleiModelEdgeCityAnnexationSmartGrowthUrbaniza-tionPublicHousingMicro.StatisticalAreaMetro.StatisticalAreaConcentricZoneModelFilteringUrbanRenewalZoningOrdinanceUnderclass

Chapter 13 - Urban Patterns - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Redlining
  2. Gentrifi-cation
  3. Council of Govt.
  4. Greenbelt
  5. Sector Model
  6. Squatter Settlement
  7. Rush/Peak Hour
  8. Peripheral Model
  9. Sprawl
  10. Density Gradient
  11. Census Tract
  12. Multiple Nuclei Model
  13. Edge City
  14. Annexation
  15. Smart Growth
  16. Urbaniza-tion
  17. Public Housing
  18. Micro. Statistical Area
  19. Metro. Statistical Area
  20. Concentric Zone Model
  21. Filtering
  22. Urban Renewal
  23. Zoning Ordinance
  24. Underclass