Informational- Non FictionCause/EffectOrganizationalPatternSensoryLanguageNarratorExternalConflictParagraphSceneExpository- NonFiction3rdPersonPOV -LimitedCaptionStageDirectionsRisingActionActHyperboleProblemCast ofCharactersContextCluesFiction3rdPersonPOV -ObjectiveDramaMemoirSequentialOrganizationalPatterNonfiction3rd PersonPOV -OmniscientFallingAction/ResolutionLiteralLanguageGenreChronologicalOrganizationalPatternCompare andContrastOrganizationalPatternPersonificationDeeperMeaning1stPersonPOVRisingActionRootWordPoetryStageDirectionsFastFiveDialogueTopicCharacterPoetryThemeProblem andSolutionOrganizationalPatternPoint ofViewClimaxPersuasiveSupportingDetailsViewpointSubtitleMainIdeaConflictExpositionSimileInternalConflictSettingDescriptiveOrganizationalPatterMetaphorImageryInformational- Non FictionCause/EffectOrganizationalPatternSensoryLanguageNarratorExternalConflictParagraphSceneExpository- NonFiction3rdPersonPOV -LimitedCaptionStageDirectionsRisingActionActHyperboleProblemCast ofCharactersContextCluesFiction3rdPersonPOV -ObjectiveDramaMemoirSequentialOrganizationalPatterNonfiction3rd PersonPOV -OmniscientFallingAction/ResolutionLiteralLanguageGenreChronologicalOrganizationalPatternCompare andContrastOrganizationalPatternPersonificationDeeperMeaning1stPersonPOVRisingActionRootWordPoetryStageDirectionsFastFiveDialogueTopicCharacterPoetryThemeProblem andSolutionOrganizationalPatternPoint ofViewClimaxPersuasiveSupportingDetailsViewpointSubtitleMainIdeaConflictExpositionSimileInternalConflictSettingDescriptiveOrganizationalPatterMetaphorImagery

Reading - STAAR Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
O
3
G
4
O
5
O
6
B
7
G
8
G
9
B
10
I
11
O
12
B
13
N
14
I
15
G
16
B
17
N
18
I
19
I
20
B
21
I
22
G
23
G
24
N
25
O
26
G
27
O
28
N
29
B
30
N
31
G
32
O
33
B
34
B
35
N
36
I
37
O
38
I
39
I
40
G
41
N
42
G
43
I
44
G
45
I
46
B
47
I
48
N
49
N
50
B
51
I
52
N
53
O
54
G
55
B
56
N
57
B
58
O
  1. O-Informational - Non Fiction
  2. O-Cause/Effect Organizational Pattern
  3. G-Sensory Language
  4. O-Narrator
  5. O-External Conflict
  6. B-Paragraph
  7. G-Scene
  8. G-Expository - Non Fiction
  9. B-3rd Person POV - Limited
  10. I-Caption
  11. O-Stage Directions
  12. B-Rising Action
  13. N-Act
  14. I-Hyperbole
  15. G-Problem
  16. B-Cast of Characters
  17. N-Context Clues
  18. I-Fiction
  19. I-3rd Person POV - Objective
  20. B-Drama
  21. I-Memoir
  22. G-Sequential Organizational Patter
  23. G-Nonfiction
  24. N-3rd Person POV - Omniscient
  25. O-Falling Action/ Resolution
  26. G-Literal Language
  27. O-Genre
  28. N-Chronological Organizational Pattern
  29. B-Compare and Contrast Organizational Pattern
  30. N-Personification
  31. G-Deeper Meaning
  32. O-1st Person POV
  33. B-Rising Action
  34. B-Root Word
  35. N-Poetry
  36. I-Stage Directions
  37. O-Fast Five
  38. I-Dialogue
  39. I-Topic
  40. G-Character
  41. N-Poetry
  42. G-Theme
  43. I-Problem and Solution Organizational Pattern
  44. G-Point of View
  45. I-Climax
  46. B-Persuasive
  47. I-Supporting Details
  48. N-Viewpoint
  49. N-Subtitle
  50. B-Main Idea
  51. I-Conflict
  52. N-Exposition
  53. O-Simile
  54. G-Internal Conflict
  55. B-Setting
  56. N-Descriptive Organizational Patter
  57. B-Metaphor
  58. O-Imagery