Goingalong whenplanschangeHandledisappoint-ment w/oyellingDidn'twin agameSomeoneelse forgotsomethingDo a taskor activitydifferentlyNocomplaintsin a.m. 1st15 minGo withthe flow ifs/o makesa mistakeMake acompriseDo asuccessfulre-doWorktogetherto solve aproblemEat foodother thanwhat youwantedLetsomeoneelsechooseYou forgotsomethingyouwantedDoingsomethingI didn'twant toSomeonecopieswhat youdidBeingtold noDo asuccessful"re-do"Didn't getto keepplayingsomethingGo with achange ofplansGoingalong whenplanschangeHandledisappoint-ment w/oyellingDidn'twin agameSomeoneelse forgotsomethingDo a taskor activitydifferentlyNocomplaintsin a.m. 1st15 minGo withthe flow ifs/o makesa mistakeMake acompriseDo asuccessfulre-doWorktogetherto solve aproblemEat foodother thanwhat youwantedLetsomeoneelsechooseYou forgotsomethingyouwantedDoingsomethingI didn'twant toSomeonecopieswhat youdidBeingtold noDo asuccessful"re-do"Didn't getto keepplayingsomethingGo with achange ofplans

Flexible Thinking - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
I
3
I
4
N
5
O
6
G
7
N
8
G
9
O
10
G
11
B
12
B
13
O
14
B
15
G
16
G
17
O
18
B
19
I
20
N
21
I
22
O
23
I
24
N
  1. B-Going along when plans change
  2. I-
  3. I-Handle disappoint-ment w/o yelling
  4. N-Didn't win a game
  5. O-Someone else forgot something
  6. G-Do a task or activity differently
  7. N-No complaints in a.m. 1st 15 min
  8. G-Go with the flow if s/o makes a mistake
  9. O-Make a comprise
  10. G-Do a successful re-do
  11. B-Work together to solve a problem
  12. B-
  13. O-
  14. B-Eat food other than what you wanted
  15. G-Let someone else choose
  16. G-
  17. O-You forgot something you wanted
  18. B-Doing something I didn't want to
  19. I-Someone copies what you did
  20. N-Being told no
  21. I-Do a successful "re-do"
  22. O-Didn't get to keep playing something
  23. I-Go with a change of plans
  24. N-