Author'sPurposeCompare/ContrastSimileThemeInformFigurativeLanguageInferenceSettingStructureCharacterMetaphorHyperboleChrono -logicalOrderOnomatopoeiaPersuadeVocabularyEntertainCause/EffectPersonificat-ionPoint ofViewGenrePlotSummarizeAlliterationAuthor'sPurposeCompare/ContrastSimileThemeInformFigurativeLanguageInferenceSettingStructureCharacterMetaphorHyperboleChrono -logicalOrderOnomatopoeiaPersuadeVocabularyEntertainCause/EffectPersonificat-ionPoint ofViewGenrePlotSummarizeAlliteration

Key Reading Terms - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Author's Purpose
  2. Compare/ Contrast
  3. Simile
  4. Theme
  5. Inform
  6. Figurative Language
  7. Inference
  8. Setting
  9. Structure
  10. Character
  11. Metaphor
  12. Hyperbole
  13. Chrono - logical Order
  14. Onomato poeia
  15. Persuade
  16. Vocabulary
  17. Entertain
  18. Cause/ Effect
  19. Personificat- ion
  20. Point of View
  21. Genre
  22. Plot
  23. Summarize
  24. Alliteration